Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

570 lines
20 KiB
C++

#include "stdafx.h"
#include "System.h"
#include "BasicTypeContainers.h"
#include "InputOutputStream.h"
#include "net.minecraft.network.packet.h"
#include "PacketListener.h"
#include "Packet.h"
#include "com.mojang.nbt.h"
#ifndef _CONTENT_PACKAGE
#include "..\Minecraft.Client\Minecraft.h"
#include "..\Minecraft.Client\Gui.h"
#endif
void Packet::staticCtor()
{
//nextPrint = 0;
// 4J - Note that item IDs are now defined in virtual method for each packet type
// 4J Stu - The values for canSendToAnyClient may not necessarily be the correct choices
map(0, true, true, true, false, typeid(KeepAlivePacket), KeepAlivePacket::create);
map(1, true, true, true, false, typeid(LoginPacket), LoginPacket::create);
map(2, true, true, true, false, typeid(PreLoginPacket), PreLoginPacket::create);
map(3, true, true, true, false, typeid(ChatPacket), ChatPacket::create);
map(4, true, false, false, true, typeid(SetTimePacket), SetTimePacket::create);
map(5, true, false, false, true, typeid(SetEquippedItemPacket), SetEquippedItemPacket::create);
map(6, true, false, true, true, typeid(SetSpawnPositionPacket), SetSpawnPositionPacket::create);
map(7, false, true, false, false, typeid(InteractPacket), InteractPacket::create);
map(8, true, false, true, true, typeid(SetHealthPacket), SetHealthPacket::create);
map(9, true, true, true, false, typeid(RespawnPacket), RespawnPacket::create);
map(10, true, true, true, false, typeid(MovePlayerPacket), MovePlayerPacket::create);
map(11, true, true, true, true, typeid(MovePlayerPacket::Pos), MovePlayerPacket::Pos::create);
map(12, true, true, true, true, typeid(MovePlayerPacket::Rot), MovePlayerPacket::Rot::create);
map(13, true, true, true, true, typeid(MovePlayerPacket::PosRot), MovePlayerPacket::PosRot::create);
map(14, false, true, false, false, typeid(PlayerActionPacket), PlayerActionPacket::create);
map(15, false, true, false, false, typeid(UseItemPacket), UseItemPacket::create);
map(16, true, true, true, false, typeid(SetCarriedItemPacket), SetCarriedItemPacket::create);
// 4J-PB - we need to send to any client for the sleep in bed
//map(17, true, false, false, false, EntityActionAtPositionPacket));
map(17, true, false, true, false, typeid(EntityActionAtPositionPacket), EntityActionAtPositionPacket::create);
// 4J-PB - we need to send to any client for the wake up from sleeping
//map(18, true, true, false, false, AnimatePacket));
map(18, true, true, true, false, typeid(AnimatePacket), AnimatePacket::create);
map(19, false, true, false, false, typeid(PlayerCommandPacket), PlayerCommandPacket::create);
map(20, true, false, false, true, typeid(AddPlayerPacket), AddPlayerPacket::create);
map(22, true, false, true, true, typeid(TakeItemEntityPacket), TakeItemEntityPacket::create);
map(23, true, false, false, true, typeid(AddEntityPacket), AddEntityPacket::create);
map(24, true, false, false, true, typeid(AddMobPacket), AddMobPacket::create);
map(25, true, false, false, false, typeid(AddPaintingPacket), AddPaintingPacket::create);
map(26, true, false, false, false, typeid(AddExperienceOrbPacket), AddExperienceOrbPacket::create); // TODO New for 1.8.2 - Needs sendToAny?
map(27, false, true, false, false, typeid(PlayerInputPacket), PlayerInputPacket::create);
// 4J-PB - needs to go to any player, due to the knockback effect when a played is hit
map(28, true, false, true, true, typeid(SetEntityMotionPacket), SetEntityMotionPacket::create);
map(29, true, false, false, true, typeid(RemoveEntitiesPacket), RemoveEntitiesPacket::create);
map(30, true, false, false, false, typeid(MoveEntityPacket), MoveEntityPacket::create);
map(31, true, false, false, true, typeid(MoveEntityPacket::Pos), MoveEntityPacket::Pos::create);
map(32, true, false, false, true, typeid(MoveEntityPacket::Rot), MoveEntityPacket::Rot::create);
map(33, true, false, false, true, typeid(MoveEntityPacket::PosRot), MoveEntityPacket::PosRot::create);
map(34, true, false, false, true, typeid(TeleportEntityPacket), TeleportEntityPacket::create);
map(35, true, false, false, false, typeid(RotateHeadPacket), RotateHeadPacket::create);
// 4J - needs to go to any player, to create sound effect when a player is hit
map(38, true, false, true, true, typeid(EntityEventPacket), EntityEventPacket::create);
map(39, true, false, true, false, typeid(SetEntityLinkPacket), SetEntityLinkPacket::create);
map(40, true, false, true, true, typeid(SetEntityDataPacket), SetEntityDataPacket::create);
map(41, true, false, true, false, typeid(UpdateMobEffectPacket), UpdateMobEffectPacket::create);
map(42, true, false, true, false, typeid(RemoveMobEffectPacket), RemoveMobEffectPacket::create);
map(43, true, false, true, false, typeid(SetExperiencePacket), SetExperiencePacket::create);
map(44, true, false, true, false, typeid(UpdateAttributesPacket), UpdateAttributesPacket::create);
map(50, true, false, true, true, typeid(ChunkVisibilityPacket), ChunkVisibilityPacket::create);
map(51, true, false, true, true, typeid(BlockRegionUpdatePacket), BlockRegionUpdatePacket::create); // Changed to LevelChunkPacket in Java but we aren't using that
map(52, true, false, true, true, typeid(ChunkTilesUpdatePacket), ChunkTilesUpdatePacket::create);
map(53, true, false, true, true, typeid(TileUpdatePacket), TileUpdatePacket::create);
map(54, true, false, true, true, typeid(TileEventPacket), TileEventPacket::create);
map(55, true, false, false, false, typeid(TileDestructionPacket), TileDestructionPacket::create);
map(60, true, false, true, false, typeid(ExplodePacket), ExplodePacket::create);
map(61, true, false, true, false, typeid(LevelEventPacket), LevelEventPacket::create);
// 4J-PB - don't see the need for this, we can use 61
map(62, true, false, true, false, typeid(LevelSoundPacket), LevelSoundPacket::create);
map(63, true, false, true, false, typeid(LevelParticlesPacket), LevelParticlesPacket::create);
map(70, true, false, false, false, typeid(GameEventPacket), GameEventPacket::create);
map(71, true, false, false, false, typeid(AddGlobalEntityPacket), AddGlobalEntityPacket::create);
map(100, true, false, true, false, typeid(ContainerOpenPacket), ContainerOpenPacket::create);
map(101, true, true, true, false, typeid(ContainerClosePacket), ContainerClosePacket::create);
map(102, false, true, false, false, typeid(ContainerClickPacket), ContainerClickPacket::create);
#ifndef _CONTENT_PACKAGE
// 4J Stu - We have some debug code that uses this packet to send data back to the server from the client
// We may wish to add this into the real game at some point
map(103, true, true, true, false, typeid(ContainerSetSlotPacket), ContainerSetSlotPacket::create);
#else
map(103, true, false, true, false, typeid(ContainerSetSlotPacket), ContainerSetSlotPacket::create);
#endif
map(104, true, false, true, false, typeid(ContainerSetContentPacket), ContainerSetContentPacket::create);
map(105, true, false, true, false, typeid(ContainerSetDataPacket), ContainerSetDataPacket::create);
map(106, true, true, true, false, typeid(ContainerAckPacket), ContainerAckPacket::create);
map(107, true, true, true, false, typeid(SetCreativeModeSlotPacket), SetCreativeModeSlotPacket::create);
map(108, false, true, false, false, typeid(ContainerButtonClickPacket), ContainerButtonClickPacket::create);
map(130, true, true, true, false, typeid(SignUpdatePacket), SignUpdatePacket::create);
map(131, true, false, true, false, typeid(ComplexItemDataPacket), ComplexItemDataPacket::create);
map(132, true, false, false, false, typeid(TileEntityDataPacket), TileEntityDataPacket::create);
map(133, true, false, true, false, typeid(TileEditorOpenPacket), TileEditorOpenPacket::create);
// 4J Added
map(150, false, true, false, false, typeid(CraftItemPacket), CraftItemPacket::create);
map(151, false, true, true, false, typeid(TradeItemPacket), TradeItemPacket::create);
map(152, false, true, false, false, typeid(DebugOptionsPacket), DebugOptionsPacket::create);
map(153, true, true, false, false, typeid(ServerSettingsChangedPacket), ServerSettingsChangedPacket::create);
map(154, true, true, true, false, typeid(TexturePacket), TexturePacket::create);
map(155, true, false, true, true, typeid(ChunkVisibilityAreaPacket), ChunkVisibilityAreaPacket::create);
map(156, true, false, false, true, typeid(UpdateProgressPacket), UpdateProgressPacket::create);
map(157, true, true, true, false, typeid(TextureChangePacket), TextureChangePacket::create);
map(158, true, false, true, false, typeid(UpdateGameRuleProgressPacket), UpdateGameRuleProgressPacket::create);
map(159, false, true, false, false, typeid(KickPlayerPacket), KickPlayerPacket::create);
map(160, true, true, true, false, typeid(TextureAndGeometryPacket), TextureAndGeometryPacket::create);
map(161, true, true, true, false, typeid(TextureAndGeometryChangePacket), TextureAndGeometryChangePacket::create);
map(162, true, false, false, false, typeid(MoveEntityPacketSmall), MoveEntityPacketSmall::create);
map(163, true, false, false, true, typeid(MoveEntityPacketSmall::Pos), MoveEntityPacketSmall::Pos::create);
map(164, true, false, false, true, typeid( MoveEntityPacketSmall::Rot), MoveEntityPacketSmall::Rot::create);
map(165, true, false, false, true, typeid(MoveEntityPacketSmall::PosRot), MoveEntityPacketSmall::PosRot::create);
map(166, true, true, false, false, typeid(XZPacket), XZPacket::create);
map(167, false, true, false, false, typeid(GameCommandPacket), GameCommandPacket::create);
map(200, true, false, true, false, typeid(AwardStatPacket), AwardStatPacket::create);
map(201, true, true, false, false, typeid(PlayerInfoPacket), PlayerInfoPacket::create); // TODO New for 1.8.2 - Repurposed by 4J
map(202, true, true, true, false, typeid(PlayerAbilitiesPacket), PlayerAbilitiesPacket::create);
// 4J Stu - These added 1.3.2, but don't think we need them
//map(203, true, true, true, false, ChatAutoCompletePacket.class);
//map(204, false, true, true, false, ClientInformationPacket.class);
map(205, false, true, true, false, typeid(ClientCommandPacket), ClientCommandPacket::create);
map(206, true, false, true, false, typeid(SetObjectivePacket), SetObjectivePacket::create);
map(207, true, false, true, false, typeid(SetScorePacket), SetScorePacket::create);
map(208, true, false, true, false, typeid(SetDisplayObjectivePacket), SetDisplayObjectivePacket::create);
map(209, true, false, true, false, typeid(SetPlayerTeamPacket), SetPlayerTeamPacket::create);
map(250, true, true, true, false, typeid(CustomPayloadPacket), CustomPayloadPacket::create);
// 4J Stu - These added 1.3.2, but don't think we need them
//map(252, true, true, SharedKeyPacket.class);
//map(253, true, false, ServerAuthDataPacket.class);
map(254, false, true, false, false, typeid(GetInfoPacket), GetInfoPacket::create); // TODO New for 1.8.2 - Needs sendToAny?
map(255, true, true, true, false, typeid(DisconnectPacket), DisconnectPacket::create);
}
IllegalArgumentException::IllegalArgumentException(const wstring& information)
{
this->information = information;
}
IOException::IOException(const wstring& information)
{
this->information = information;
}
Packet::Packet() : createTime( System::currentTimeMillis() )
{
shouldDelay = false;
}
unordered_map<int, packetCreateFn> Packet::idToCreateMap;
unordered_set<int> Packet::clientReceivedPackets;
unordered_set<int> Packet::serverReceivedPackets;
unordered_set<int> Packet::sendToAnyClientPackets;
// 4J Added
unordered_map<int, Packet::PacketStatistics *> Packet::outgoingStatistics = unordered_map<int, Packet::PacketStatistics *>();
vector<Packet::PacketStatistics *> Packet::renderableStats = vector<Packet::PacketStatistics *>();
int Packet::renderPos = 0;
// sendToAnyClient - true - send to anyone, false - Sends to one person per dimension per machine
void Packet::map(int id, bool receiveOnClient, bool receiveOnServer, bool sendToAnyClient, bool renderStats, const type_info& clazz, packetCreateFn createFn)
{
#if 0
if (idToClassMap.count(id) > 0) throw new IllegalArgumentException(wstring(L"Duplicate packet id:") + std::to_wstring(id));
if (classToIdMap.count(clazz) > 0) throw new IllegalArgumentException(L"Duplicate packet class:"); // TODO + clazz);
#endif
idToCreateMap.insert( unordered_map<int, packetCreateFn>::value_type(id, createFn) );
#ifndef _CONTENT_PACKAGE
#if PACKET_ENABLE_STAT_TRACKING
Packet::PacketStatistics *packetStatistics = new PacketStatistics(id);
outgoingStatistics[id] = packetStatistics;
if(renderStats)
{
renderableStats.push_back( packetStatistics );
}
#endif
#endif
if (receiveOnClient)
{
clientReceivedPackets.insert(id);
}
if (receiveOnServer)
{
serverReceivedPackets.insert(id);
}
if(sendToAnyClient)
{
sendToAnyClientPackets.insert(id);
}
}
// 4J Added to record data for outgoing packets
void Packet::recordOutgoingPacket(shared_ptr<Packet> packet, int playerIndex)
{
#ifndef _CONTENT_PACKAGE
#if PACKET_ENABLE_STAT_TRACKING
#if 0
int idx = packet->getId();
#else
int idx = playerIndex;
if( packet->getId() != 51 )
{
idx = 100;
}
#endif
auto it = outgoingStatistics.find(idx);
if( it == outgoingStatistics.end() )
{
Packet::PacketStatistics *packetStatistics = new PacketStatistics(idx);
outgoingStatistics[idx] = packetStatistics;
packetStatistics->addPacket(packet->getEstimatedSize());
}
else
{
it->second->addPacket(packet->getEstimatedSize());
}
#endif
#endif
}
void Packet::updatePacketStatsPIX()
{
#ifndef _CONTENT_PACKAGE
#if PACKET_ENABLE_STAT_TRACKING
for( auto it = outgoingStatistics.begin(); it != outgoingStatistics.end(); it++ )
{
Packet::PacketStatistics *stat = it->second;
int64_t count = stat->getRunningCount();
wchar_t pixName[256];
swprintf_s(pixName,L"Packet count %d",stat->id);
// PIXReportCounter(pixName,(float)count);
int64_t total = stat->getRunningTotal();
swprintf_s(pixName,L"Packet bytes %d",stat->id);
PIXReportCounter(pixName,(float)total);
stat->IncrementPos();
}
#endif
#endif
}
shared_ptr<Packet> Packet::getPacket(int id)
{
// 4J: Removed try/catch
return idToCreateMap[id]();
}
void Packet::writeBytes(DataOutputStream *dataoutputstream, byteArray bytes)
{
dataoutputstream->writeShort(bytes.length);
dataoutputstream->write(bytes);
}
byteArray Packet::readBytes(DataInputStream *datainputstream)
{
int size = datainputstream->readShort();
if (size < 0)
{
app.DebugPrintf("Key was smaller than nothing! Weird key!");
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
return byteArray();
//throw new IOException("Key was smaller than nothing! Weird key!");
}
byteArray bytes(size);
datainputstream->readFully(bytes);
return bytes;
}
bool Packet::canSendToAnyClient(shared_ptr<Packet> packet)
{
int packetId = packet->getId();
return sendToAnyClientPackets.count(packetId) != 0;
}
// 4J - now a pure virtual method
/*
int Packet::getId()
{
return id;
}
*/
unordered_map<int, Packet::PacketStatistics *> Packet::statistics = unordered_map<int, Packet::PacketStatistics *>();
//int Packet::nextPrint = 0;
shared_ptr<Packet> Packet::readPacket(DataInputStream *dis, bool isServer) // throws IOException TODO 4J JEV, should this declare a throws?
{
int id = 0;
shared_ptr<Packet> packet = nullptr;
// 4J - removed try/catch
// try
// {
id = dis->read();
if (id == -1) return nullptr;
if ((isServer && serverReceivedPackets.find(id) == serverReceivedPackets.end()) || (!isServer && clientReceivedPackets.find(id) == clientReceivedPackets.end()))
{
//app.DebugPrintf("Bad packet id %d\n", id);
__debugbreak();
assert(false);
// throw new IOException(wstring(L"Bad packet id ") + std::to_wstring(id));
}
packet = getPacket(id);
if (packet == NULL) assert(false);//throw new IOException(wstring(L"Bad packet id ") + std::to_wstring(id));
//app.DebugPrintf("%s reading packet %d\n", isServer ? "Server" : "Client", packet->getId());
packet->read(dis);
// }
// catch (EOFException e)
// {
// // reached end of stream
// OutputDebugString("Reached end of stream");
// return NULL;
// }
// 4J - Don't bother tracking stats in a content package
// 4J Stu - This changes a bit in 1.0.1, but we don't really use it so stick with what we have
#ifndef _CONTENT_PACKAGE
#if PACKET_ENABLE_STAT_TRACKING
auto it = statistics.find(id);
if( it == statistics.end() )
{
Packet::PacketStatistics *packetStatistics = new PacketStatistics(id);
statistics[id] = packetStatistics;
packetStatistics->addPacket(packet->getEstimatedSize());
}
else
{
it->second->addPacket(packet->getEstimatedSize());
}
#endif
#endif
return packet;
}
void Packet::writePacket(shared_ptr<Packet> packet, DataOutputStream *dos) // throws IOException TODO 4J JEV, should this declare a throws?
{
//app.DebugPrintf("Writing packet %d\n", packet->getId());
dos->write(packet->getId());
packet->write(dos);
}
void Packet::writeUtf(const wstring& value, DataOutputStream *dos) // throws IOException TODO 4J JEV, should this declare a throws?
{
#if 0
if (value.length() > Short::MAX_VALUE)
{
throw new IOException(L"String too big");
}
#endif
dos->writeShort((short)value.length());
dos->writeChars(value);
}
wstring Packet::readUtf(DataInputStream *dis, int maxLength) // throws IOException TODO 4J JEV, should this declare a throws?
{
short stringLength = dis->readShort();
if (stringLength > maxLength)
{
wstringstream stream;
stream << L"Received string length longer than maximum allowed (" << stringLength << " > " << maxLength << ")";
assert(false);
// throw new IOException( stream.str() );
}
if (stringLength < 0)
{
assert(false);
// throw new IOException(L"Received string length is less than zero! Weird string!");
}
wstring builder = L"";
for (int i = 0; i < stringLength; i++)
{
wchar_t rc = dis->readChar();
builder.push_back( rc );
}
return builder;
}
Packet::PacketStatistics::PacketStatistics(int id) : id( id ), count( 0 ), totalSize( 0 ), samplesPos( 0 )
{
memset(countSamples, 0, sizeof(countSamples));
memset(sizeSamples, 0, sizeof(sizeSamples));
}
void Packet::PacketStatistics::addPacket(int bytes)
{
countSamples[samplesPos]++;
sizeSamples[samplesPos] += bytes;
timeSamples[samplesPos] = System::currentTimeMillis();
totalSize += bytes;
count++;
}
int Packet::PacketStatistics::getCount()
{
return count;
}
double Packet::PacketStatistics::getAverageSize()
{
if (count == 0)
{
return 0;
}
return (double) totalSize / count;
}
int Packet::PacketStatistics::getTotalSize()
{
return totalSize;
}
int64_t Packet::PacketStatistics::getRunningTotal()
{
int64_t total = 0;
int64_t currentTime = System::currentTimeMillis();
for( int i = 0; i < TOTAL_TICKS; i++ )
{
if( currentTime - timeSamples[i] <= 1000 )
{
total += sizeSamples[i];
}
}
return total;
}
int64_t Packet::PacketStatistics::getRunningCount()
{
int64_t total = 0;
int64_t currentTime = System::currentTimeMillis();
for( int i = 0; i < TOTAL_TICKS; i++ )
{
if( currentTime - timeSamples[i] <= 1000 )
{
total += countSamples[i];
}
}
return total;
}
void Packet::PacketStatistics::IncrementPos()
{
samplesPos = ( samplesPos + 1 ) % TOTAL_TICKS;
countSamples[samplesPos] = 0;
sizeSamples[samplesPos] = 0;
timeSamples[samplesPos] = 0;
}
bool Packet::canBeInvalidated()
{
return false;
}
bool Packet::isInvalidatedBy(shared_ptr<Packet> packet)
{
return false;
}
bool Packet::isAync()
{
return false;
}
// 4J Stu - Brought these functions forward for enchanting/game rules
shared_ptr<ItemInstance> Packet::readItem(DataInputStream *dis)
{
shared_ptr<ItemInstance> item = nullptr;
int id = dis->readShort();
if (id >= 0)
{
int count = dis->readByte();
int damage = dis->readShort();
item = shared_ptr<ItemInstance>( new ItemInstance(id, count, damage) );
// 4J Stu - Always read/write the tag
//if (Item.items[id].canBeDepleted() || Item.items[id].shouldOverrideMultiplayerNBT())
{
item->tag = readNbt(dis);
}
}
return item;
}
void Packet::writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos)
{
if (item == NULL)
{
dos->writeShort(-1);
}
else
{
dos->writeShort(item->id);
dos->writeByte(item->count);
dos->writeShort(item->getAuxValue());
// 4J Stu - Always read/write the tag
//if (item.getItem().canBeDepleted() || item.getItem().shouldOverrideMultiplayerNBT())
{
writeNbt(item->tag, dos);
}
}
}
CompoundTag *Packet::readNbt(DataInputStream *dis)
{
int size = dis->readShort();
if (size < 0) return NULL;
byteArray buff(size);
dis->readFully(buff);
CompoundTag *result = (CompoundTag *) NbtIo::decompress(buff);
delete [] buff.data;
return result;
}
void Packet::writeNbt(CompoundTag *tag, DataOutputStream *dos)
{
if (tag == NULL)
{
dos->writeShort(-1);
}
else
{
byteArray buff = NbtIo::compress(tag);
dos->writeShort((short) buff.length);
dos->write(buff);
delete [] buff.data;
}
}