Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

361 lines
8.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.goal.target.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.phys.h"
#include "SynchedEntityData.h"
#include "StringHelpers.h"
#include "..\Minecraft.Client\Textures.h"
#include "..\Minecraft.Client\Minecraft.h"
#include "..\Minecraft.Client\MultiPlayerLocalPlayer.h"
#include "GenericStats.h"
#include "Ocelot.h"
const double Ocelot::SNEAK_SPEED_MOD = 0.6;
const double Ocelot::WALK_SPEED_MOD = 0.8;
const double Ocelot::FOLLOW_SPEED_MOD = 1.0;
const double Ocelot::SPRINT_SPEED_MOD = 1.33;
const int Ocelot::DATA_TYPE_ID = 18;
Ocelot::Ocelot(Level *level) : TamableAnimal(level)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
setSize(0.6f, 0.8f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(1, new FloatGoal(this));
goalSelector.addGoal(2, sitGoal, false);
goalSelector.addGoal(3, temptGoal = new TemptGoal(this, SNEAK_SPEED_MOD, Item::fish_raw_Id, true), false);
goalSelector.addGoal(4, new AvoidPlayerGoal(this, typeid(Player), 16, WALK_SPEED_MOD, SPRINT_SPEED_MOD));
goalSelector.addGoal(5, new FollowOwnerGoal(this, FOLLOW_SPEED_MOD, 10, 5));
goalSelector.addGoal(6, new OcelotSitOnTileGoal(this, SPRINT_SPEED_MOD));
goalSelector.addGoal(7, new LeapAtTargetGoal(this, 0.3f));
goalSelector.addGoal(8, new OcelotAttackGoal(this));
goalSelector.addGoal(9, new BreedGoal(this, WALK_SPEED_MOD));
goalSelector.addGoal(10, new RandomStrollGoal(this, WALK_SPEED_MOD));
goalSelector.addGoal(11, new LookAtPlayerGoal(this, typeid(Player), 10));
targetSelector.addGoal(1, new NonTameRandomTargetGoal(this, typeid(Chicken), 750, false));
}
void Ocelot::defineSynchedData()
{
TamableAnimal::defineSynchedData();
entityData->define(DATA_TYPE_ID, (byte) 0);
}
void Ocelot::serverAiMobStep()
{
if (getMoveControl()->hasWanted())
{
double speed = getMoveControl()->getSpeedModifier();
if (speed == SNEAK_SPEED_MOD)
{
setSneaking(true);
setSprinting(false);
}
else if (speed == SPRINT_SPEED_MOD)
{
setSneaking(false);
setSprinting(true);
}
else
{
setSneaking(false);
setSprinting(false);
}
}
else
{
setSneaking(false);
setSprinting(false);
}
}
bool Ocelot::removeWhenFarAway()
{
return Animal::removeWhenFarAway() && !isTame() && tickCount > SharedConstants::TICKS_PER_SECOND * 60 * 2;
}
bool Ocelot::useNewAi()
{
return true;
}
void Ocelot::registerAttributes()
{
TamableAnimal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.3f);
}
void Ocelot::causeFallDamage(float distance)
{
// do nothing
}
void Ocelot::addAdditonalSaveData(CompoundTag *tag)
{
TamableAnimal::addAdditonalSaveData(tag);
tag->putInt(L"CatType", getCatType());
}
void Ocelot::readAdditionalSaveData(CompoundTag *tag)
{
TamableAnimal::readAdditionalSaveData(tag);
if(isTame())
{
setCatType(tag->getInt(L"CatType"));
}
else
{
setCatType(TYPE_OCELOT);
}
}
int Ocelot::getAmbientSound()
{
if (isTame())
{
if (isInLove())
{
return eSoundType_MOB_CAT_PURR;
}
if (random->nextInt(4) == 0)
{
return eSoundType_MOB_CAT_PURREOW;
}
return eSoundType_MOB_CAT_MEOW;
}
return -1;
}
int Ocelot::getHurtSound()
{
return eSoundType_MOB_CAT_HIT;
}
int Ocelot::getDeathSound()
{
return eSoundType_MOB_CAT_HIT;
}
float Ocelot::getSoundVolume()
{
return 0.4f;
}
int Ocelot::getDeathLoot()
{
return Item::leather_Id;
}
bool Ocelot::doHurtTarget(shared_ptr<Entity> target)
{
return target->hurt(DamageSource::mobAttack(dynamic_pointer_cast<Mob>(shared_from_this())), 3);
}
bool Ocelot::hurt(DamageSource *source, float dmg)
{
if (isInvulnerable()) return false;
sitGoal->wantToSit(false);
return TamableAnimal::hurt(source, dmg);
}
void Ocelot::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
{
}
bool Ocelot::mobInteract(shared_ptr<Player> player)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (isTame())
{
if (equalsIgnoreCase(player->getUUID(), getOwnerUUID()))
{
if (!level->isClientSide && !isFood(item))
{
sitGoal->wantToSit(!isSitting());
}
}
}
else
{
if (temptGoal->isRunning() && item != NULL && item->id == Item::fish_raw_Id && player->distanceToSqr(shared_from_this()) < 3 * 3)
{
// 4J-PB - don't lose the fish in creative mode
if (!player->abilities.instabuild) item->count--;
if (item->count <= 0)
{
player->inventory->setItem(player->inventory->selected, nullptr);
}
if (!level->isClientSide)
{
if (random->nextInt(3) == 0)
{
setTame(true);
// 4J-JEV, hook for durango event.
player->awardStat(GenericStats::tamedEntity(eTYPE_OCELOT),GenericStats::param_tamedEntity(eTYPE_OCELOT));
setCatType(1 + level->random->nextInt(3));
setOwnerUUID(player->getUUID());
spawnTamingParticles(true);
sitGoal->wantToSit(true);
level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED);
}
else
{
spawnTamingParticles(false);
level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_FAILED);
}
}
return true;
}
}
return TamableAnimal::mobInteract(player);
}
shared_ptr<AgableMob> Ocelot::getBreedOffspring(shared_ptr<AgableMob> target)
{
// 4J - added limit to number of animals that can be bred
if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
{
shared_ptr<Ocelot> offspring = shared_ptr<Ocelot>( new Ocelot(level) );
if (isTame())
{
offspring->setOwnerUUID(getOwnerUUID());
offspring->setTame(true);
offspring->setCatType(getCatType());
}
return offspring;
}
else
{
return nullptr;
}
}
bool Ocelot::isFood(shared_ptr<ItemInstance> itemInstance)
{
return itemInstance != NULL && itemInstance->id == Item::fish_raw_Id;
}
bool Ocelot::canMate(shared_ptr<Animal> animal)
{
if (animal == shared_from_this()) return false;
if (!isTame()) return false;
shared_ptr<Ocelot> partner = dynamic_pointer_cast<Ocelot>(animal);
if (partner == NULL) return false;
if (!partner->isTame()) return false;
return isInLove() && partner->isInLove();
}
int Ocelot::getCatType()
{
return entityData->getByte(DATA_TYPE_ID);
}
void Ocelot::setCatType(int type)
{
entityData->set(DATA_TYPE_ID, (byte) type);
}
bool Ocelot::canSpawn()
{
// artificially make ozelots more rare
if (level->random->nextInt(3) == 0)
{
return false;
}
if (level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb))
{
int xt = Mth::floor(x);
int yt = Mth::floor(bb->y0);
int zt = Mth::floor(z);
if (yt < level->seaLevel)
{
return false;
}
int tile = level->getTile(xt, yt - 1, zt);
if (tile == Tile::grass_Id || tile == Tile::leaves_Id)
{
return true;
}
}
return false;
}
wstring Ocelot::getAName()
{
if (hasCustomName()) return getCustomName();
#ifdef _DEBUG
if (isTame())
{
return L"entity.Cat.name";
}
return TamableAnimal::getAName();
#else
return L"";
#endif
}
MobGroupData *Ocelot::finalizeMobSpawn(MobGroupData *groupData, int extraData /*= 0*/) // 4J Added extraData param
{
groupData = TamableAnimal::finalizeMobSpawn(groupData);
#ifndef _CONTENT_PACKAGE
if (app.DebugArtToolsOn() && (extraData != 0))
{
setTame(true);
setCatType(extraData - 1);
setOwnerUUID(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]->getUUID());
}
else
#endif
if (level->random->nextInt(7) == 0)
{
for (int kitten = 0; kitten < 2; kitten++)
{
shared_ptr<Ocelot> ocelot = shared_ptr<Ocelot>( new Ocelot(level) );
ocelot->moveTo(x, y, z, yRot, 0);
ocelot->setAge(-20 * 60 * 20);
level->addEntity(ocelot);
}
}
return groupData;
}
void Ocelot::setSittingOnTile(bool val)
{
byte current = entityData->getByte(DATA_FLAGS_ID);
entityData->set(DATA_FLAGS_ID, val ? (byte) (current | 0x02) : (byte) (current & ~0x02) );
}
bool Ocelot::isSittingOnTile()
{
byte current = entityData->getByte(DATA_FLAGS_ID);
return (current & 0x02) > 0;
}