Files
MinecraftConsoles/Minecraft.World/NetherWartTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

32 lines
1.1 KiB
C++

#pragma once
#include "Bush.h"
class ChunkRebuildData;
class NetherWartTile : public Bush
{
friend class ChunkRebuildData;
private:
static const int MAX_AGE = 3;
static const int NETHER_STALK_TEXTURE_COUNT = 3;
Icon *icons[NETHER_STALK_TEXTURE_COUNT];
public:
NetherWartTile(int id);
virtual void updateDefaultShape(); // 4J Added override
virtual bool mayPlaceOn(int tile);
// Brought forward to fix #60073 - TU7: Content: Gameplay: Nether Warts cannot be placed next to each other in the Nether
virtual bool canSurvive(Level *level, int x, int y, int z);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual void growCropsToMax(Level *level, int x, int y, int z);
virtual Icon *getTexture(int face, int data);
virtual int getRenderShape();
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getResourceCount(Random *random);
virtual int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
};