Files
MinecraftConsoles/Minecraft.World/NetherWartTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

113 lines
2.3 KiB
C++

#include "stdafx.h"
#include "NetherWartTile.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.biome.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
NetherWartTile::NetherWartTile(int id) : Bush(id)
{
setTicking(true);
updateDefaultShape();
}
// 4J Added override
void NetherWartTile::updateDefaultShape()
{
float ss = 0.5f;
setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss);
}
bool NetherWartTile::mayPlaceOn(int tile)
{
return tile == Tile::soulsand_Id;
}
// Brought forward to fix #60073 - TU7: Content: Gameplay: Nether Warts cannot be placed next to each other in the Nether
bool NetherWartTile::canSurvive(Level *level, int x, int y, int z)
{
return mayPlaceOn(level->getTile(x, y - 1, z));
}
void NetherWartTile::tick(Level *level, int x, int y, int z, Random *random)
{
int age = level->getData(x, y, z);
if (age < MAX_AGE)
{
if (random->nextInt(10) == 0)
{
age++;
level->setData(x, y, z, age, Tile::UPDATE_CLIENTS);
}
}
Bush::tick(level, x, y, z, random);
}
void NetherWartTile::growCropsToMax(Level *level, int x, int y, int z)
{
level->setData(x, y, z, MAX_AGE, Tile::UPDATE_CLIENTS);
}
Icon *NetherWartTile::getTexture(int face, int data)
{
if (data >= MAX_AGE)
{
return icons[2];
}
if (data > 0)
{
return icons[1];
}
return icons[0];
}
int NetherWartTile::getRenderShape()
{
return Tile::SHAPE_ROWS;
}
void NetherWartTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
if (level->isClientSide)
{
return;
}
int count = 1;
if (data >= MAX_AGE)
{
count = 2 + level->random->nextInt(3);
if (playerBonus > 0)
{
count += level->random->nextInt(playerBonus + 1);
}
}
for (int i = 0; i < count; i++)
{
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::netherwart_seeds)));
}
}
int NetherWartTile::getResource(int data, Random *random, int playerBonusLevel)
{
return 0;
}
int NetherWartTile::getResourceCount(Random *random)
{
return 0;
}
int NetherWartTile::cloneTileId(Level *level, int x, int y, int z)
{
return Item::netherwart_seeds_Id;
}
void NetherWartTile::registerIcons(IconRegister *iconRegister)
{
for (int i = 0; i < NETHER_STALK_TEXTURE_COUNT; i++)
{
icons[i] = iconRegister->registerIcon(getIconName() + L"_stage_" + std::to_wstring(i) );
}
}