This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.material.h"
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#include "net.minecraft.world.level.tile.h"
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#include "MusicTileEntity.h"
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MusicTileEntity::MusicTileEntity() : TileEntity()
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{
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note = 0;
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on = false;
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}
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void MusicTileEntity::save(CompoundTag *tag)
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{
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TileEntity::save(tag);
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tag->putByte(L"note", note);
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}
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void MusicTileEntity::load(CompoundTag *tag)
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{
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TileEntity::load(tag);
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note = tag->getByte(L"note");
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if (note < 0) note = 0;
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if (note > 24) note = 24;
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}
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void MusicTileEntity::tune()
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{
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note = (byte) ((note + 1) % 25);
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setChanged();
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}
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void MusicTileEntity::playNote(Level *level, int x, int y, int z)
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{
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if (level->getMaterial(x, y + 1, z) != Material::air) return;
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Material *m = level->getMaterial(x, y - 1, z);
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int i = 0;
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if (m == Material::stone) i = 1;
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if (m == Material::sand) i = 2;
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if (m == Material::glass) i = 3;
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if (m == Material::wood) i = 4;
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level->tileEvent(x, y, z, Tile::noteblock_Id, i, note);
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}
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// 4J Added
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shared_ptr<TileEntity> MusicTileEntity::clone()
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{
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shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() );
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TileEntity::clone(result);
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result->note = note;
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return result;
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}
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