Files
MinecraftConsoles/Minecraft.World/MusicTileEntity.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

65 lines
1.3 KiB
C++

#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.material.h"
#include "net.minecraft.world.level.tile.h"
#include "MusicTileEntity.h"
MusicTileEntity::MusicTileEntity() : TileEntity()
{
note = 0;
on = false;
}
void MusicTileEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
tag->putByte(L"note", note);
}
void MusicTileEntity::load(CompoundTag *tag)
{
TileEntity::load(tag);
note = tag->getByte(L"note");
if (note < 0) note = 0;
if (note > 24) note = 24;
}
void MusicTileEntity::tune()
{
note = (byte) ((note + 1) % 25);
setChanged();
}
void MusicTileEntity::playNote(Level *level, int x, int y, int z)
{
if (level->getMaterial(x, y + 1, z) != Material::air) return;
Material *m = level->getMaterial(x, y - 1, z);
int i = 0;
if (m == Material::stone) i = 1;
if (m == Material::sand) i = 2;
if (m == Material::glass) i = 3;
if (m == Material::wood) i = 4;
level->tileEvent(x, y, z, Tile::noteblock_Id, i, note);
}
// 4J Added
shared_ptr<TileEntity> MusicTileEntity::clone()
{
shared_ptr<MusicTileEntity> result = shared_ptr<MusicTileEntity>( new MusicTileEntity() );
TileEntity::clone(result);
result->note = note;
return result;
}