Files
MinecraftConsoles/Minecraft.World/MushroomIslandBiome.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

25 lines
721 B
C++

#include "stdafx.h"
#include "MushroomIslandBiome.h"
#include "BiomeDecorator.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.level.tile.h"
MushroomIslandBiome::MushroomIslandBiome(int id) : Biome(id)
{
decorator->treeCount = -100;
decorator->flowerCount = -100;
decorator->grassCount = -100;
decorator->mushroomCount = 1;
decorator->hugeMushrooms = 1;
topMaterial = (byte) Tile::mycel_Id;
enemies.clear();
friendlies.clear();
friendlies_chicken.clear(); // 4J added
friendlies_wolf.clear(); // 4J added
waterFriendlies.clear();
friendlies_mushroomcow.push_back(new MobSpawnerData(eTYPE_MUSHROOMCOW, 8, 4, 8)); // 4J moved to own category
}