* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
#include "stdafx.h"
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#include "BossMob.h"
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#include "MultiEntityMob.h"
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#include "MultiEntityMobPart.h"
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MultiEntityMobPart::MultiEntityMobPart(shared_ptr<MultiEntityMob>parentMob, const wstring &id, float w, float h) : Entity(parentMob->getLevel()), parentMob( parentMob ), id( id )
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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setSize(w, h);
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}
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void MultiEntityMobPart::defineSynchedData()
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{
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}
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void MultiEntityMobPart::readAdditionalSaveData(CompoundTag *tag)
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{
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}
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void MultiEntityMobPart::addAdditonalSaveData(CompoundTag *tag)
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{
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}
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bool MultiEntityMobPart::isPickable()
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{
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return true;
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}
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bool MultiEntityMobPart::hurt(DamageSource *source, float damage)
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{
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return parentMob.lock()->hurt( dynamic_pointer_cast<MultiEntityMobPart>( shared_from_this() ), source, damage);
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}
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bool MultiEntityMobPart::is(shared_ptr<Entity> other)
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{
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return shared_from_this() == other || parentMob.lock() == dynamic_pointer_cast<MultiEntityMob>(other);
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} |