Files
MinecraftConsoles/Minecraft.World/MoveTowardsRestrictionGoal.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

38 lines
1.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.util.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "MoveTowardsRestrictionGoal.h"
MoveTowardsRestrictionGoal::MoveTowardsRestrictionGoal(PathfinderMob *mob, double speedModifier)
{
wantedX = wantedY = wantedZ = 0.0;
this->mob = mob;
this->speedModifier = speedModifier;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool MoveTowardsRestrictionGoal::canUse()
{
if (mob->isWithinRestriction()) return false;
Pos *towards = mob->getRestrictCenter();
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(towards->x, towards->y, towards->z));
if (pos == NULL) return false;
wantedX = pos->x;
wantedY = pos->y;
wantedZ = pos->z;
return true;
}
bool MoveTowardsRestrictionGoal::canContinueToUse()
{
return !mob->getNavigation()->isDone();
}
void MoveTowardsRestrictionGoal::start()
{
mob->getNavigation()->moveTo(wantedX, wantedY, wantedZ, speedModifier);
}