* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
32 lines
654 B
C++
32 lines
654 B
C++
#pragma once
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#include "Goal.h"
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class PathfinderMob;
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class Path;
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class DoorInfo;
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class MoveThroughVillageGoal : public Goal
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{
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private:
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PathfinderMob *mob;
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double speedModifier;
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Path *path;
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weak_ptr<DoorInfo> doorInfo;
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bool onlyAtNight;
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vector< weak_ptr<DoorInfo> > visited;
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public:
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MoveThroughVillageGoal(PathfinderMob *mob, double speedModifier, bool onlyAtNight);
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~MoveThroughVillageGoal();
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virtual bool canUse();
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virtual bool canContinueToUse();
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virtual void start();
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virtual void stop();
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private:
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shared_ptr<DoorInfo> getNextDoorInfo(shared_ptr<Village> village);
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bool hasVisited(shared_ptr<DoorInfo> di);
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void updateVisited();
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}; |