This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
169 lines
3.1 KiB
C++
169 lines
3.1 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "MoveEntityPacket.h"
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MoveEntityPacket::MoveEntityPacket()
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{
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hasRot = false;
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id = -1;
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xa = 0;
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ya = 0;
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za = 0;
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yRot = 0;
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xRot = 0;
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}
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MoveEntityPacket::MoveEntityPacket(int id)
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{
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this->id = id;
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hasRot = false;
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xa = 0;
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ya = 0;
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za = 0;
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yRot = 0;
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xRot = 0;
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}
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void MoveEntityPacket::read(DataInputStream *dis) //throws IOException
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{
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id = dis->readShort();
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}
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void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
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{
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if( (id < 0 ) || (id >= 2048 ) )
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{
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// We shouln't be tracking an entity that doesn't have a short type of id
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__debugbreak();
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}
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dos->writeShort((short)id);
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}
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void MoveEntityPacket::handle(PacketListener *listener)
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{
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listener->handleMoveEntity(shared_from_this());
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}
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int MoveEntityPacket::getEstimatedSize()
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{
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return 2;
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}
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bool MoveEntityPacket::canBeInvalidated()
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{
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return true;
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}
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bool MoveEntityPacket::isInvalidatedBy(shared_ptr<Packet> packet)
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{
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shared_ptr<MoveEntityPacket> target = dynamic_pointer_cast<MoveEntityPacket>(packet);
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return target != NULL && target->id == id;
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}
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MoveEntityPacket::PosRot::PosRot()
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{
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hasRot = true;
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}
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MoveEntityPacket::PosRot::PosRot(int id, char xa, char ya, char za, char yRot, char xRot) : MoveEntityPacket( id )
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{
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this->xa = xa;
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this->ya = ya;
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this->za = za;
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this->yRot = yRot;
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this->xRot = xRot;
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hasRot = true;
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}
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void MoveEntityPacket::PosRot::read(DataInputStream *dis) //throws IOException
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{
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MoveEntityPacket::read(dis);
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xa = dis->readByte();
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ya = dis->readByte();
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za = dis->readByte();
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yRot = dis->readByte();
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xRot = dis->readByte();
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}
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void MoveEntityPacket::PosRot::write(DataOutputStream *dos) //throws IOException
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{
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MoveEntityPacket::write(dos);
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dos->writeByte(xa);
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dos->writeByte(ya);
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dos->writeByte(za);
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dos->writeByte(yRot);
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dos->writeByte(xRot);
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}
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int MoveEntityPacket::PosRot::getEstimatedSize()
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{
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return 2+5;
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}
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MoveEntityPacket::Pos::Pos()
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{
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}
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MoveEntityPacket::Pos::Pos(int id, char xa, char ya, char za) : MoveEntityPacket(id)
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{
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this->xa = xa;
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this->ya = ya;
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this->za = za;
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}
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void MoveEntityPacket::Pos::read(DataInputStream *dis) //throws IOException
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{
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MoveEntityPacket::read(dis);
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xa = dis->readByte();
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ya = dis->readByte();
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za = dis->readByte();
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}
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void MoveEntityPacket::Pos::write(DataOutputStream *dos) //throws IOException
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{
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MoveEntityPacket::write(dos);
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dos->writeByte(xa);
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dos->writeByte(ya);
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dos->writeByte(za);
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}
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int MoveEntityPacket::Pos::getEstimatedSize()
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{
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return 2+3;
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}
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MoveEntityPacket::Rot::Rot()
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{
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hasRot = true;
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}
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MoveEntityPacket::Rot::Rot(int id, char yRot, char xRot) : MoveEntityPacket(id)
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{
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this->yRot = yRot;
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this->xRot = xRot;
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hasRot = true;
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}
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void MoveEntityPacket::Rot::read(DataInputStream *dis) //throws IOException
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{
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MoveEntityPacket::read(dis);
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yRot = dis->readByte();
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xRot = dis->readByte();
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}
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void MoveEntityPacket::Rot::write(DataOutputStream *dos) //throws IOException
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{
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MoveEntityPacket::write(dos);
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dos->writeByte(yRot);
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dos->writeByte(xRot);
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}
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int MoveEntityPacket::Rot::getEstimatedSize()
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{
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return 2+2;
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}
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