Files
MinecraftConsoles/Minecraft.World/MouseInventoryClickHandler.h
2026-03-01 12:16:08 +08:00

84 lines
3.1 KiB
C++

#pragma once
// 4J The body of this class was commented out in Java. Copying here for completeness
class MouseInventoryClickHandler
{
/* public static void handle(int buttonNum, boolean clickedOutside, int slotId, Player player) {
Inventory inventory = player.inventory;
Slot slot = player.getInventorySlot(slotId);
if (slot != null) {
ItemInstance clicked = slot.getItem();
if (clicked == null && inventory.carried == null) {
} else if (clicked != null && inventory.carried == null) {
int c = buttonNum == 0 ? clicked.count : (clicked.count + 1) / 2;
inventory.carried = slot.container.removeItem(slot.slot, c);
if (clicked.count == 0) slot.set(null);
slot.onTake();
} else if (clicked == null && inventory.carried != null && slot.mayPlace(inventory.carried)) {
int c = buttonNum == 0 ? inventory.carried.count : 1;
if (c > slot.getMaxStackSize()) c = slot.getMaxStackSize();
slot.set(inventory.carried.remove(c));
if (inventory.carried.count == 0) inventory.carried = null;
} else if (clicked != null && inventory.carried != null) {
if (slot.mayPlace(inventory.carried)) {
if (clicked.id != inventory.carried.id) {
if (inventory.carried.count <= slot.getMaxStackSize()) {
ItemInstance tmp = clicked;
slot.set(inventory.carried);
inventory.carried = tmp;
}
} else if (clicked.id == inventory.carried.id) {
if (buttonNum == 0) {
int c = inventory.carried.count;
if (c > slot.getMaxStackSize() - clicked.count) c = slot.getMaxStackSize() - clicked.count;
if (c > inventory.carried.getMaxStackSize() - clicked.count) c = inventory.carried.getMaxStackSize() - clicked.count;
inventory.carried.remove(c);
if (inventory.carried.count == 0) inventory.carried = null;
clicked.count += c;
} else if (buttonNum == 1) {
int c = 1;
if (c > slot.getMaxStackSize() - clicked.count) c = slot.getMaxStackSize() - clicked.count;
if (c > inventory.carried.getMaxStackSize() - clicked.count) c = inventory.carried.getMaxStackSize() - clicked.count;
inventory.carried.remove(c);
if (inventory.carried.count == 0) inventory.carried = null;
clicked.count += c;
}
}
} else {
if (clicked.id == inventory.carried.id && inventory.carried.getMaxStackSize() > 1) {
int c = clicked.count;
if (c > 0 && c + inventory.carried.count <= inventory.carried.getMaxStackSize()) {
inventory.carried.count += c;
clicked.remove(c);
if (clicked.count == 0) slot.set(null);
slot.onTake();
}
}
}
}
slot.setChanged();
} else if (inventory.carried != null) {
if (clickedOutside) {
if (buttonNum == 0) {
player.drop(inventory.carried);
inventory.carried = null;
}
if (buttonNum == 1) {
player.drop(inventory.carried.remove(1));
if (inventory.carried.count == 0) inventory.carried = null;
}
}
}
}
public static void handleClose(Player player) {
Inventory inventory = player.inventory;
if (inventory.carried != null) {
player.drop(inventory.carried);
inventory.carried = null;
}
}*/
};