Files
MinecraftConsoles/Minecraft.World/ModifiableAttributeInstance.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

180 lines
3.8 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "ModifiableAttributeInstance.h"
ModifiableAttributeInstance::ModifiableAttributeInstance(BaseAttributeMap *attributeMap, Attribute *attribute)
{
this->attributeMap = attributeMap;
this->attribute = attribute;
dirty = true;
cachedValue = 0.0;
baseValue = attribute->getDefaultValue();
}
ModifiableAttributeInstance::~ModifiableAttributeInstance()
{
for (auto& modifier : modifiers)
{
for (auto it : modifier)
{
// Delete all modifiers
delete it;
}
}
}
Attribute *ModifiableAttributeInstance::getAttribute()
{
return attribute;
}
double ModifiableAttributeInstance::getBaseValue()
{
return baseValue;
}
void ModifiableAttributeInstance::setBaseValue(double baseValue)
{
if (baseValue == this->getBaseValue()) return;
this->baseValue = baseValue;
setDirty();
}
// Returns a pointer to an internally managed vector of modifers by operation
unordered_set<AttributeModifier *> *ModifiableAttributeInstance::getModifiers(int operation)
{
return &modifiers[operation];
}
// Returns a pointer to a new vector of all modifiers
void ModifiableAttributeInstance::getModifiers(unordered_set<AttributeModifier *>& result)
{
for (auto& modifier : modifiers)
{
for (auto& opModifier : modifier)
{
result.insert(opModifier);
}
}
}
AttributeModifier *ModifiableAttributeInstance::getModifier(eMODIFIER_ID id)
{
AttributeModifier *modifier = NULL;
auto it = modifierById.find(id);
if(it != modifierById.end())
{
modifier = it->second;
}
return modifier;
}
void ModifiableAttributeInstance::addModifiers(unordered_set<AttributeModifier *> *modifiers)
{
for (auto& modifier : *modifiers)
{
addModifier(modifier);
}
}
// Add new modifier to attribute instance (takes ownership of modifier)
void ModifiableAttributeInstance::addModifier(AttributeModifier *modifier)
{
// Can't add modifiers with the same ID (unless the modifier is anonymous)
if (modifier->getId() != eModifierId_ANONYMOUS && getModifier(modifier->getId()) != NULL)
{
assert(0);
// throw new IllegalArgumentException("Modifier is already applied on this attribute!");
return;
}
modifiers[modifier->getOperation()].insert(modifier);
modifierById[modifier->getId()] = modifier;
setDirty();
}
void ModifiableAttributeInstance::setDirty()
{
dirty = true;
attributeMap->onAttributeModified(this);
}
void ModifiableAttributeInstance::removeModifier(AttributeModifier *modifier)
{
for (auto& mod : modifiers)
{
for (auto& it : mod )
{
if (modifier->equals(it))
{
mod.erase(it);
break;
}
}
}
modifierById.erase(modifier->getId());
setDirty();
}
void ModifiableAttributeInstance::removeModifier(eMODIFIER_ID id)
{
AttributeModifier *modifier = getModifier(id);
if (modifier != NULL) removeModifier(modifier);
}
void ModifiableAttributeInstance::removeModifiers()
{
unordered_set<AttributeModifier *> removingModifiers;
getModifiers(removingModifiers);
for (auto& it : removingModifiers)
{
removeModifier(it);
}
}
double ModifiableAttributeInstance::getValue()
{
if (dirty)
{
cachedValue = calculateValue();
dirty = false;
}
return cachedValue;
}
double ModifiableAttributeInstance::calculateValue()
{
double base = getBaseValue();
unordered_set<AttributeModifier *> *modifiers;
modifiers = getModifiers(AttributeModifier::OPERATION_ADDITION);
for (auto& modifier : *modifiers)
{
base += modifier->getAmount();
}
double result = base;
modifiers = getModifiers(AttributeModifier::OPERATION_MULTIPLY_BASE);
for (auto& modifier : *modifiers)
{
result += base * modifier->getAmount();
}
modifiers = getModifiers(AttributeModifier::OPERATION_MULTIPLY_TOTAL);
for (auto& modifier : *modifiers)
{
result *= 1 + modifier->getAmount();
}
return attribute->sanitizeValue(result);
}