This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.network.packet.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "MobSpawnerTileEntity.h"
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MobSpawnerTileEntity::TileEntityMobSpawner::TileEntityMobSpawner(MobSpawnerTileEntity *parent)
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{
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m_parent = parent;
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}
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void MobSpawnerTileEntity::TileEntityMobSpawner::broadcastEvent(int id)
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{
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m_parent->level->tileEvent(m_parent->x, m_parent->y, m_parent->z, Tile::mobSpawner_Id, id, 0);
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}
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Level *MobSpawnerTileEntity::TileEntityMobSpawner::getLevel()
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{
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return m_parent->level;
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}
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int MobSpawnerTileEntity::TileEntityMobSpawner::getX()
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{
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return m_parent->x;
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}
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int MobSpawnerTileEntity::TileEntityMobSpawner::getY()
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{
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return m_parent->y;
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}
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int MobSpawnerTileEntity::TileEntityMobSpawner::getZ()
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{
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return m_parent->z;
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}
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void MobSpawnerTileEntity::TileEntityMobSpawner::setNextSpawnData(BaseMobSpawner::SpawnData *nextSpawnData)
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{
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BaseMobSpawner::setNextSpawnData(nextSpawnData);
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if (getLevel() != NULL) getLevel()->sendTileUpdated(m_parent->x, m_parent->y, m_parent->z);
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}
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MobSpawnerTileEntity::MobSpawnerTileEntity()
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{
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spawner = new TileEntityMobSpawner(this);
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}
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MobSpawnerTileEntity::~MobSpawnerTileEntity()
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{
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delete spawner;
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}
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void MobSpawnerTileEntity::load(CompoundTag *tag)
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{
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TileEntity::load(tag);
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spawner->load(tag);
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}
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void MobSpawnerTileEntity::save(CompoundTag *tag)
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{
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TileEntity::save(tag);
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spawner->save(tag);
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}
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void MobSpawnerTileEntity::tick()
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{
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spawner->tick();
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TileEntity::tick();
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}
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shared_ptr<Packet> MobSpawnerTileEntity::getUpdatePacket()
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{
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CompoundTag *tag = new CompoundTag();
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save(tag);
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tag->remove(L"SpawnPotentials");
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return shared_ptr<TileEntityDataPacket>( new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_MOB_SPAWNER, tag) );
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}
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bool MobSpawnerTileEntity::triggerEvent(int b0, int b1)
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{
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if (spawner->onEventTriggered(b0)) return true;
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return TileEntity::triggerEvent(b0, b1);
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}
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BaseMobSpawner *MobSpawnerTileEntity::getSpawner()
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{
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return spawner;
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}
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// 4J Added
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shared_ptr<TileEntity> MobSpawnerTileEntity::clone()
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{
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shared_ptr<MobSpawnerTileEntity> result = shared_ptr<MobSpawnerTileEntity>( new MobSpawnerTileEntity() );
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TileEntity::clone(result);
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return result;
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}
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void MobSpawnerTileEntity::setEntityId(const wstring &id)
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{
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spawner->setEntityId(id);
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} |