This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.level.h"
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#include "MinecartRideable.h"
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MinecartRideable::MinecartRideable(Level *level) : Minecart(level)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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MinecartRideable::MinecartRideable(Level *level, double x, double y, double z) : Minecart(level, x, y, z)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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bool MinecartRideable::interact(shared_ptr<Player> player)
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{
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if (rider.lock() != NULL && rider.lock()->instanceof(eTYPE_PLAYER) && rider.lock() != player) return true;
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if (rider.lock() != NULL && rider.lock() != player) return false;
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if (!level->isClientSide)
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{
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player->ride(shared_from_this());
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}
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return true;
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}
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int MinecartRideable::getType()
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{
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return TYPE_RIDEABLE;
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} |