* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
123 lines
3.2 KiB
C++
123 lines
3.2 KiB
C++
#pragma once
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#include "Entity.h"
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class DamageSource;
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class Tickable;
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class Minecart : public Entity
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{
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friend class MinecartRenderer;
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public:
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eINSTANCEOF GetType() { return eTYPE_MINECART; };
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public:
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static const int TYPE_RIDEABLE = 0;
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static const int TYPE_CHEST = 1;
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static const int TYPE_FURNACE = 2;
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static const int TYPE_TNT = 3;
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static const int TYPE_SPAWNER = 4;
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static const int TYPE_HOPPER = 5;
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public:
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static const int serialVersionUID = 0;
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private:
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static const int DATA_ID_HURT = 17;
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static const int DATA_ID_HURTDIR = 18;
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static const int DATA_ID_DAMAGE = 19;
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static const int DATA_ID_DISPLAY_TILE = 20;
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static const int DATA_ID_DISPLAY_OFFSET = 21;
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static const int DATA_ID_CUSTOM_DISPLAY = 22;
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bool flipped;
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Tickable *soundUpdater;
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wstring name;
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protected:
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// 4J Added
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bool m_bHasPushedCartThisTick;
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public:
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void _init();
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Minecart(Level *level);
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virtual ~Minecart();
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static shared_ptr<Minecart> createMinecart(Level *level, double x, double y, double z, int type);
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protected:
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virtual bool makeStepSound();
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virtual void defineSynchedData();
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public:
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virtual AABB *getCollideAgainstBox(shared_ptr<Entity> entity);
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virtual AABB *getCollideBox();
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virtual bool isPushable();
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Minecart(Level *level, double x, double y, double z);
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virtual double getRideHeight();
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virtual bool hurt(DamageSource *source, float damage);
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virtual void destroy(DamageSource *source);
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virtual void animateHurt();
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virtual bool isPickable();
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virtual void remove();
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private:
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static const int EXITS[][2][3];
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public:
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virtual void tick();
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virtual void activateMinecart(int xt, int yt, int zt, bool state);
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protected:
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virtual void comeOffTrack(double maxSpeed);
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virtual void moveAlongTrack(int xt, int yt, int zt, double maxSpeed, double slideSpeed, int tile, int data);
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virtual void applyNaturalSlowdown();
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virtual Vec3 *getPosOffs(double x, double y, double z, double offs);
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virtual Vec3 *getPos(double x, double y, double z);
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protected:
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virtual void addAdditonalSaveData(CompoundTag *base);
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virtual void readAdditionalSaveData(CompoundTag *base);
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public:
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virtual float getShadowHeightOffs();
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using Entity::push;
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virtual void push(shared_ptr<Entity> e);
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private:
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int lSteps;
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double lx, ly, lz, lyr, lxr;
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double lxd, lyd, lzd;
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public:
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virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps);
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virtual void lerpMotion(double xd, double yd, double zd);
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virtual void setDamage(float damage);
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virtual float getDamage();
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virtual void setHurtTime(int hurtTime);
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virtual int getHurtTime();
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virtual void setHurtDir(int hurtDir);
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virtual int getHurtDir();
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virtual int getType() = 0;
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virtual Tile *getDisplayTile();
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virtual Tile *getDefaultDisplayTile();
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virtual int getDisplayData();
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virtual int getDefaultDisplayData();
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virtual int getDisplayOffset();
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virtual int getDefaultDisplayOffset();
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virtual void setDisplayTile(int id);
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virtual void setDisplayData(int data);
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virtual void setDisplayOffset(int offset);
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virtual bool hasCustomDisplay();
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virtual void setCustomDisplay(bool value);
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virtual void setCustomName(const wstring &name);
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virtual wstring getAName();
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virtual bool hasCustomName();
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virtual wstring getCustomName();
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};
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