This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
1040 lines
22 KiB
C++
1040 lines
22 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.dimension.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.damagesource.h"
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#include "..\Minecraft.Client\MinecraftServer.h"
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#include "..\Minecraft.Client\ServerLevel.h"
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#include "com.mojang.nbt.h"
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#include "Minecart.h"
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#include "SharedConstants.h"
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const int Minecart::EXITS[][2][3] = { //
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//
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{{+0, +0, -1}, {+0, +0, +1}}, // 0
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{{-1, +0, +0}, {+1, +0, +0}}, // 1
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{{-1, -1, +0}, {+1, +0, +0}}, // 2
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{{-1, +0, +0}, {+1, -1, +0}}, // 3
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{{+0, +0, -1}, {+0, -1, +1}}, // 4
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{{+0, -1, -1}, {+0, +0, +1}}, // 5
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{{+0, +0, +1}, {+1, +0, +0}}, // 6
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{{+0, +0, +1}, {-1, +0, +0}}, // 7
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{{+0, +0, -1}, {-1, +0, +0}}, // 8
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{{+0, +0, -1}, {+1, +0, +0}}, // 9
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};
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void Minecart::_init()
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{
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flipped = false;
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lSteps = 0;
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lx = ly = lz = lyr = lxr = 0.0;
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lxd = lyd = lzd = 0.0;
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// Java default ctor
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blocksBuilding = true;
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setSize(0.98f, 0.7f);
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heightOffset = bbHeight / 2.0f;
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soundUpdater = NULL;
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name = L"";
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//
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// 4J Added
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m_bHasPushedCartThisTick = false;
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}
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Minecart::Minecart(Level *level) : Entity( level )
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{
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_init();
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//soundUpdater = level != NULL ? level->makeSoundUpdater(this) : NULL;
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}
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Minecart::~Minecart()
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{
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delete soundUpdater;
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}
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shared_ptr<Minecart> Minecart::createMinecart(Level *level, double x, double y, double z, int type)
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{
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switch (type)
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{
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case TYPE_CHEST:
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return shared_ptr<MinecartChest>( new MinecartChest(level, x, y, z) );
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case TYPE_FURNACE:
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return shared_ptr<MinecartFurnace>( new MinecartFurnace(level, x, y, z) );
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case TYPE_TNT:
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return shared_ptr<MinecartTNT>( new MinecartTNT(level, x, y, z) );
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case TYPE_SPAWNER:
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return shared_ptr<MinecartSpawner>( new MinecartSpawner(level, x, y, z) );
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case TYPE_HOPPER:
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return shared_ptr<MinecartHopper>( new MinecartHopper(level, x, y, z) );
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default:
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return shared_ptr<MinecartRideable>( new MinecartRideable(level, x, y, z) );
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}
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}
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bool Minecart::makeStepSound()
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{
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return false;
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}
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void Minecart::defineSynchedData()
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{
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entityData->define(DATA_ID_HURT, 0);
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entityData->define(DATA_ID_HURTDIR, 1);
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entityData->define(DATA_ID_DAMAGE, 0.0f);
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entityData->define(DATA_ID_DISPLAY_TILE, 0);
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entityData->define(DATA_ID_DISPLAY_OFFSET, 6);
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entityData->define(DATA_ID_CUSTOM_DISPLAY, (byte) 0);
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}
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AABB *Minecart::getCollideAgainstBox(shared_ptr<Entity> entity)
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{
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if (entity->isPushable())
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{
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return entity->bb;
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}
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return NULL;
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}
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AABB *Minecart::getCollideBox()
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{
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return NULL;
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}
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bool Minecart::isPushable()
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{
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return true;
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}
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Minecart::Minecart(Level *level, double x, double y, double z) : Entity( level )
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{
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_init();
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setPos(x, y, z);
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xd = 0;
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yd = 0;
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zd = 0;
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xo = x;
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yo = y;
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zo = z;
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}
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double Minecart::getRideHeight()
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{
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return bbHeight * 0.0 - 0.3f;
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}
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bool Minecart::hurt(DamageSource *source, float hurtDamage)
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{
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if (level->isClientSide || removed) return true;
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if (isInvulnerable()) return false;
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// 4J-JEV: Fix for #88212,
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// Untrusted players shouldn't be able to damage minecarts or boats.
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if (dynamic_cast<EntityDamageSource *>(source) != NULL)
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{
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shared_ptr<Entity> attacker = source->getDirectEntity();
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if ( attacker->instanceof(eTYPE_PLAYER) && !dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
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{
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return false;
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}
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}
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setHurtDir(-getHurtDir());
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setHurtTime(10);
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markHurt();
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setDamage(getDamage() + (hurtDamage * 10));
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// 4J Stu - If someone is riding in this, then it can tick multiple times which causes the damage to
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// decrease too quickly. So just make the damage a bit higher to start with for similar behaviour
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// to an unridden one. Only do this change if the riding player is attacking it.
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if( rider.lock() != NULL && rider.lock() == source->getEntity() ) hurtDamage += 1;
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bool creativePlayer = source->getEntity() != NULL && source->getEntity()->instanceof(eTYPE_PLAYER) && dynamic_pointer_cast<Player>(source->getEntity())->abilities.instabuild;
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if (creativePlayer || getDamage() > 20 * 2)
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{
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// 4J HEG - Fixed issue with player falling through the ground on destroying a minecart while riding (issue #160607)
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if (rider.lock() != NULL) rider.lock()->ride(nullptr);
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if (!creativePlayer || hasCustomName())
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{
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destroy(source);
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}
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else
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{
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remove();
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}
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}
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return true;
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}
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void Minecart::destroy(DamageSource *source)
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{
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remove();
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shared_ptr<ItemInstance> item = shared_ptr<ItemInstance>( new ItemInstance(Item::minecart, 1) );
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if (!name.empty()) item->setHoverName(name);
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spawnAtLocation(item, 0);
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}
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void Minecart::animateHurt()
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{
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setHurtDir(-getHurtDir());
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setHurtTime(10);
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setDamage(getDamage() + (getDamage() * 10));
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}
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bool Minecart::isPickable()
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{
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return !removed;
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}
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void Minecart::remove()
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{
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Entity::remove();
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//if (soundUpdater != NULL) soundUpdater->tick();
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}
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void Minecart::tick()
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{
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//if (soundUpdater != NULL) soundUpdater->tick();
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// 4J - make minecarts (server-side) tick twice, to put things back to how they were when we were accidently ticking them twice
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for( int i = 0; i < 2; i++ )
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{
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if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
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if (getDamage() > 0) setDamage(getDamage() - 1);
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if(y < -64)
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{
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outOfWorld();
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}
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if (!level->isClientSide && dynamic_cast<ServerLevel *>(level) != NULL)
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{
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MinecraftServer *server = ((ServerLevel *) level)->getServer();
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int waitTime = getPortalWaitTime();
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if (isInsidePortal)
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{
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if (server->isNetherEnabled())
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{
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if (riding == NULL)
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{
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if (portalTime++ >= waitTime)
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{
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portalTime = waitTime;
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changingDimensionDelay = getDimensionChangingDelay();
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int targetDimension;
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if (level->dimension->id == -1)
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{
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targetDimension = 0;
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}
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else
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{
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targetDimension = -1;
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}
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changeDimension(targetDimension);
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}
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}
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isInsidePortal = false;
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}
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}
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else
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{
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if (portalTime > 0) portalTime -= 4;
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if (portalTime < 0) portalTime = 0;
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}
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if (changingDimensionDelay > 0) changingDimensionDelay--;
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}
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// 4J Stu - Fix for #8284 - Gameplay: Collision: Minecart clips into/ through blocks at the end of the track, prevents player from riding
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if (level->isClientSide) // && lSteps > 0)
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{
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if (lSteps > 0)
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{
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double xt = x + (lx - x) / lSteps;
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double yt = y + (ly - y) / lSteps;
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double zt = z + (lz - z) / lSteps;
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double yrd = Mth::wrapDegrees(lyr - yRot);
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yRot += (float) ( (yrd) / lSteps );
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xRot += (float) ( (lxr - xRot) / lSteps );
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lSteps--;
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setPos(xt, yt, zt);
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setRot(yRot, xRot);
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}
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else
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{
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setPos(x, y, z);
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setRot(yRot, xRot);
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}
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return; // 4J - return here stops the client-side version of this from ticking twice
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}
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xo = x;
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yo = y;
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zo = z;
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yd -= 0.04f;
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int xt = Mth::floor(x);
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int yt = Mth::floor(y);
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int zt = Mth::floor(z);
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if (BaseRailTile::isRail(level, xt, yt - 1, zt))
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{
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yt--;
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}
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double max = 0.4;
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double slideSpeed = 1 / 128.0;
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int tile = level->getTile(xt, yt, zt);
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if (BaseRailTile::isRail(tile))
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{
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int data = level->getData(xt, yt, zt);
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moveAlongTrack(xt, yt, zt, max, slideSpeed, tile, data);
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if (tile == Tile::activatorRail_Id)
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{
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activateMinecart(xt, yt, zt, (data & BaseRailTile::RAIL_DATA_BIT) != 0);
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}
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}
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else
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{
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comeOffTrack(max);
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}
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checkInsideTiles();
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xRot = 0;
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double xDiff = xo - x;
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double zDiff = zo - z;
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if (xDiff * xDiff + zDiff * zDiff > 0.001)
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{
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yRot = (float) (atan2(zDiff, xDiff) * 180 / PI);
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if (flipped) yRot += 180;
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}
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double rotDiff = Mth::wrapDegrees(yRot - yRotO);
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if (rotDiff < -170 || rotDiff >= 170)
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{
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yRot += 180;
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flipped = !flipped;
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}
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setRot(yRot, xRot);
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vector<shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), bb->grow(0.2f, 0, 0.2f));
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if (entities != NULL && !entities->empty())
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{
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for (auto& e : *entities)
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{
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if ( e && e != rider.lock() && e->isPushable() && e->instanceof(eTYPE_MINECART))
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{
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shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(e);
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cart->m_bHasPushedCartThisTick = false;
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cart->push(shared_from_this());
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// 4J Added - We should only be pushed by one minecart per tick, the closest one
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// Fix for #46937 - TU5: Gameplay: Crash/Freeze occurs when a minecart with an animal inside will be forced to despawn
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if( cart->m_bHasPushedCartThisTick ) break;
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}
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}
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}
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if (rider.lock() != NULL)
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{
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if (rider.lock()->removed)
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{
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if (rider.lock()->riding == shared_from_this())
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{
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rider.lock()->riding = nullptr;
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}
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rider = weak_ptr<Entity>();
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}
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}
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}
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}
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void Minecart::activateMinecart(int xt, int yt, int zt, bool state)
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{
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}
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void Minecart::comeOffTrack(double maxSpeed)
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{
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if (xd < -maxSpeed) xd = -maxSpeed;
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if (xd > +maxSpeed) xd = +maxSpeed;
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if (zd < -maxSpeed) zd = -maxSpeed;
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if (zd > +maxSpeed) zd = +maxSpeed;
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if (onGround)
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{
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xd *= 0.5f;
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yd *= 0.5f;
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zd *= 0.5f;
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}
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move(xd, yd, zd);
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if (!onGround)
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{
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xd *= 0.95f;
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yd *= 0.95f;
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zd *= 0.95f;
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}
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}
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void Minecart::moveAlongTrack(int xt, int yt, int zt, double maxSpeed, double slideSpeed, int tile, int data)
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{
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fallDistance = 0;
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Vec3 *oldPos = getPos(x, y, z);
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y = yt;
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bool powerTrack = false;
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bool haltTrack = false;
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if (tile == Tile::goldenRail_Id)
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{
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powerTrack = (data & BaseRailTile::RAIL_DATA_BIT) != 0;
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haltTrack = !powerTrack;
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}
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if (((BaseRailTile *) Tile::tiles[tile])->isUsesDataBit())
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{
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data &= BaseRailTile::RAIL_DIRECTION_MASK;
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}
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if (data >= 2 && data <= 5)
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{
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y = yt + 1;
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}
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if (data == 2) xd -= slideSpeed;
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if (data == 3) xd += slideSpeed;
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if (data == 4) zd += slideSpeed;
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if (data == 5) zd -= slideSpeed;
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int exits[2][3];
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memcpy( exits, EXITS[data], sizeof(int) * 2 * 3);
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double xD = exits[1][0] - exits[0][0];
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double zD = exits[1][2] - exits[0][2];
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double dd = sqrt(xD * xD + zD * zD);
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double flip = xd * xD + zd * zD;
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if (flip < 0)
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{
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xD = -xD;
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zD = -zD;
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}
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double pow = sqrt(xd * xd + zd * zd);
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if (pow > 2)
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{
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pow = 2;
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}
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xd = pow * xD / dd;
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zd = pow * zD / dd;
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if ( rider.lock() != NULL && rider.lock()->instanceof(eTYPE_LIVINGENTITY) )
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{
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shared_ptr<LivingEntity> living = dynamic_pointer_cast<LivingEntity>(rider.lock());
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double forward = living->yya;
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if (forward > 0)
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{
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double riderXd = -sin(living->yRot * PI / 180);
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double riderZd = cos(living->yRot * PI / 180);
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double ownDist = xd * xd + zd * zd;
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if (ownDist < 0.01)
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{
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xd += riderXd * 0.1;
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zd += riderZd * 0.1;
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haltTrack = false;
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}
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}
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}
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// on golden rails without power, stop the cart
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if (haltTrack)
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{
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double speedLength = sqrt(xd * xd + zd * zd);
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if (speedLength < .03)
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{
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xd *= 0;
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yd *= 0;
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zd *= 0;
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}
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else
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{
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xd *= 0.5f;
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yd *= 0;
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zd *= 0.5f;
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}
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}
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double progress = 0;
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double x0 = xt + 0.5 + exits[0][0] * 0.5;
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double z0 = zt + 0.5 + exits[0][2] * 0.5;
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double x1 = xt + 0.5 + exits[1][0] * 0.5;
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double z1 = zt + 0.5 + exits[1][2] * 0.5;
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xD = x1 - x0;
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zD = z1 - z0;
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if (xD == 0)
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{
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x = xt + 0.5;
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progress = z - zt;
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}
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else if (zD == 0)
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{
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z = zt + 0.5;
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progress = x - xt;
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}
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else
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{
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double xx = x - x0;
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double zz = z - z0;
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progress = (xx * xD + zz * zD) * 2;
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}
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x = x0 + xD * progress;
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z = z0 + zD * progress;
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setPos(x, y + heightOffset, z);
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double xdd = xd;
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double zdd = zd;
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if (rider.lock() != NULL)
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{
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xdd *= 0.75;
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zdd *= 0.75;
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}
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|
if (xdd < -maxSpeed) xdd = -maxSpeed;
|
|
if (xdd > +maxSpeed) xdd = +maxSpeed;
|
|
if (zdd < -maxSpeed) zdd = -maxSpeed;
|
|
if (zdd > +maxSpeed) zdd = +maxSpeed;
|
|
|
|
move(xdd, 0, zdd);
|
|
|
|
if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] && Mth::floor(z) - zt == exits[0][2])
|
|
{
|
|
setPos(x, y + exits[0][1], z);
|
|
}
|
|
else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] && Mth::floor(z) - zt == exits[1][2])
|
|
{
|
|
setPos(x, y + exits[1][1], z);
|
|
}
|
|
|
|
applyNaturalSlowdown();
|
|
|
|
Vec3 *newPos = getPos(x, y, z);
|
|
if (newPos != NULL && oldPos != NULL)
|
|
{
|
|
double speed = (oldPos->y - newPos->y) * 0.05;
|
|
|
|
pow = sqrt(xd * xd + zd * zd);
|
|
if (pow > 0)
|
|
{
|
|
xd = xd / pow * (pow + speed);
|
|
zd = zd / pow * (pow + speed);
|
|
}
|
|
setPos(x, newPos->y, z);
|
|
}
|
|
|
|
int xn = Mth::floor(x);
|
|
int zn = Mth::floor(z);
|
|
if (xn != xt || zn != zt)
|
|
{
|
|
pow = sqrt(xd * xd + zd * zd);
|
|
|
|
xd = pow * (xn - xt);
|
|
zd = pow * (zn - zt);
|
|
}
|
|
|
|
// if on golden rail with power, increase speed
|
|
if (powerTrack)
|
|
{
|
|
double speedLength = sqrt(xd * xd + zd * zd);
|
|
if (speedLength > .01)
|
|
{
|
|
double speed = 0.06;
|
|
xd += xd / speedLength * speed;
|
|
zd += zd / speedLength * speed;
|
|
}
|
|
else
|
|
{
|
|
// if the minecart is standing still, accelerate it away from
|
|
// potential walls
|
|
if (data == BaseRailTile::DIR_FLAT_X)
|
|
{
|
|
if (level->isSolidBlockingTile(xt - 1, yt, zt))
|
|
{
|
|
xd = .02;
|
|
}
|
|
else if (level->isSolidBlockingTile(xt + 1, yt, zt))
|
|
{
|
|
xd = -.02;
|
|
}
|
|
}
|
|
else if (data == BaseRailTile::DIR_FLAT_Z)
|
|
{
|
|
if (level->isSolidBlockingTile(xt, yt, zt - 1))
|
|
{
|
|
zd = .02;
|
|
}
|
|
else if (level->isSolidBlockingTile(xt, yt, zt + 1))
|
|
{
|
|
zd = -.02;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Minecart::applyNaturalSlowdown()
|
|
{
|
|
if (rider.lock() != NULL)
|
|
{
|
|
xd *= 0.997f;
|
|
yd *= 0;
|
|
zd *= 0.997f;
|
|
}
|
|
else
|
|
{
|
|
xd *= 0.96f;
|
|
yd *= 0;
|
|
zd *= 0.96f;
|
|
}
|
|
}
|
|
|
|
Vec3 *Minecart::getPosOffs(double x, double y, double z, double offs)
|
|
{
|
|
int xt = Mth::floor(x);
|
|
int yt = Mth::floor(y);
|
|
int zt = Mth::floor(z);
|
|
if (BaseRailTile::isRail(level, xt, yt - 1, zt))
|
|
{
|
|
yt--;
|
|
}
|
|
|
|
int tile = level->getTile(xt, yt, zt);
|
|
if (BaseRailTile::isRail(tile))
|
|
{
|
|
int data = level->getData(xt, yt, zt);
|
|
|
|
if (((BaseRailTile *) Tile::tiles[tile])->isUsesDataBit())
|
|
{
|
|
data &= BaseRailTile::RAIL_DIRECTION_MASK;
|
|
}
|
|
|
|
y = yt;
|
|
if (data >= 2 && data <= 5)
|
|
{
|
|
y = yt + 1;
|
|
}
|
|
|
|
// 4J TODO Is this a good way to copy the bit of the array that we need?
|
|
int exits[2][3];
|
|
memcpy( &exits, (void *)EXITS[data], sizeof(int) * 2 * 3);
|
|
//int exits[2][3] = EXITS[data];
|
|
|
|
double xD = exits[1][0] - exits[0][0];
|
|
double zD = exits[1][2] - exits[0][2];
|
|
double dd = sqrt(xD * xD + zD * zD);
|
|
xD /= dd;
|
|
zD /= dd;
|
|
|
|
x += xD * offs;
|
|
z += zD * offs;
|
|
|
|
if (exits[0][1] != 0 && Mth::floor(x) - xt == exits[0][0] && Mth::floor(z) - zt == exits[0][2])
|
|
{
|
|
y += exits[0][1];
|
|
}
|
|
else if (exits[1][1] != 0 && Mth::floor(x) - xt == exits[1][0] && Mth::floor(z) - zt == exits[1][2])
|
|
{
|
|
y += exits[1][1];
|
|
}
|
|
|
|
return getPos(x, y, z);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Vec3 *Minecart::getPos(double x, double y, double z)
|
|
{
|
|
int xt = Mth::floor(x);
|
|
int yt = Mth::floor(y);
|
|
int zt = Mth::floor(z);
|
|
if (BaseRailTile::isRail(level, xt, yt - 1, zt))
|
|
{
|
|
yt--;
|
|
}
|
|
|
|
int tile = level->getTile(xt, yt, zt);
|
|
if (BaseRailTile::isRail(tile))
|
|
{
|
|
int data = level->getData(xt, yt, zt);
|
|
y = yt;
|
|
|
|
if (((BaseRailTile *) Tile::tiles[tile])->isUsesDataBit())
|
|
{
|
|
data &= BaseRailTile::RAIL_DIRECTION_MASK;
|
|
}
|
|
|
|
if (data >= 2 && data <= 5)
|
|
{
|
|
y = yt + 1;
|
|
}
|
|
|
|
// 4J TODO Is this a good way to copy the bit of the array that we need?
|
|
int exits[2][3];
|
|
memcpy( &exits, (void *)EXITS[data], sizeof(int) * 2 * 3);
|
|
//int exits[2][3] = EXITS[data];
|
|
|
|
double progress = 0;
|
|
double x0 = xt + 0.5 + exits[0][0] * 0.5;
|
|
double y0 = yt + 0.5 + exits[0][1] * 0.5;
|
|
double z0 = zt + 0.5 + exits[0][2] * 0.5;
|
|
double x1 = xt + 0.5 + exits[1][0] * 0.5;
|
|
double y1 = yt + 0.5 + exits[1][1] * 0.5;
|
|
double z1 = zt + 0.5 + exits[1][2] * 0.5;
|
|
|
|
double xD = x1 - x0;
|
|
double yD = (y1 - y0) * 2;
|
|
double zD = z1 - z0;
|
|
|
|
if (xD == 0)
|
|
{
|
|
x = xt + 0.5;
|
|
progress = z - zt;
|
|
}
|
|
else if (zD == 0)
|
|
{
|
|
z = zt + 0.5;
|
|
progress = x - xt;
|
|
}
|
|
else
|
|
{
|
|
|
|
double xx = x - x0;
|
|
double zz = z - z0;
|
|
|
|
progress = (xx * xD + zz * zD) * 2;
|
|
}
|
|
|
|
x = x0 + xD * progress;
|
|
y = y0 + yD * progress;
|
|
z = z0 + zD * progress;
|
|
if (yD < 0) y += 1;
|
|
if (yD > 0) y += 0.5;
|
|
return Vec3::newTemp(x, y, z);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void Minecart::readAdditionalSaveData(CompoundTag *tag)
|
|
{
|
|
if (tag->getBoolean(L"CustomDisplayTile"))
|
|
{
|
|
setDisplayTile(tag->getInt(L"DisplayTile"));
|
|
setDisplayData(tag->getInt(L"DisplayData"));
|
|
setDisplayOffset(tag->getInt(L"DisplayOffset"));
|
|
}
|
|
|
|
if (tag->contains(L"CustomName") && tag->getString(L"CustomName").length() > 0) name = tag->getString(L"CustomName");
|
|
}
|
|
|
|
void Minecart::addAdditonalSaveData(CompoundTag *tag)
|
|
{
|
|
if (hasCustomDisplay())
|
|
{
|
|
tag->putBoolean(L"CustomDisplayTile", true);
|
|
tag->putInt(L"DisplayTile", getDisplayTile() == NULL ? 0 : getDisplayTile()->id);
|
|
tag->putInt(L"DisplayData", getDisplayData());
|
|
tag->putInt(L"DisplayOffset", getDisplayOffset());
|
|
}
|
|
|
|
if (!name.empty()) tag->putString(L"CustomName", name);
|
|
}
|
|
|
|
float Minecart::getShadowHeightOffs()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Minecart::push(shared_ptr<Entity> e)
|
|
{
|
|
if (level->isClientSide) return;
|
|
|
|
if (e == rider.lock()) return;
|
|
if ( e->instanceof(eTYPE_LIVINGENTITY) && !e->instanceof(eTYPE_PLAYER) && !e->instanceof(eTYPE_VILLAGERGOLEM) && (getType() == TYPE_RIDEABLE) && (xd * xd + zd * zd > 0.01) )
|
|
{
|
|
if ( (rider.lock() == NULL) && (e->riding == NULL) )
|
|
{
|
|
e->ride( shared_from_this() );
|
|
}
|
|
}
|
|
|
|
double xa = e->x - x;
|
|
double za = e->z - z;
|
|
|
|
double dd = xa * xa + za * za;
|
|
if (dd >= 0.0001f)
|
|
{
|
|
dd = sqrt(dd);
|
|
xa /= dd;
|
|
za /= dd;
|
|
double pow = 1 / dd;
|
|
if (pow > 1) pow = 1;
|
|
xa *= pow;
|
|
za *= pow;
|
|
xa *= 0.1f;
|
|
za *= 0.1f;
|
|
|
|
xa *= 1 - pushthrough;
|
|
za *= 1 - pushthrough;
|
|
xa *= 0.5;
|
|
za *= 0.5;
|
|
|
|
if (e->instanceof(eTYPE_MINECART))
|
|
{
|
|
double xo = e->x - x;
|
|
double zo = e->z - z;
|
|
|
|
//4J Stu - Brought forward changes to fix minecarts pushing each other
|
|
// Fix for #38882 - TU5: Gameplay: Minecart with furnace is not able to move another minecart on the rail.
|
|
Vec3 *dir = Vec3::newTemp(xo, 0, zo)->normalize();
|
|
Vec3 *facing = Vec3::newTemp(cos(yRot * PI / 180), 0, sin(yRot * PI / 180))->normalize();
|
|
|
|
double dot = abs(dir->dot(facing));
|
|
|
|
if (dot < 0.8f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
double xdd = (e->xd + xd);
|
|
double zdd = (e->zd + zd);
|
|
|
|
shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(e);
|
|
if (cart != NULL && cart->getType() == TYPE_FURNACE && getType() != TYPE_FURNACE)
|
|
{
|
|
xd *= 0.2f;
|
|
zd *= 0.2f;
|
|
push( e->xd - xa, 0, e->zd - za);
|
|
e->xd *= 0.95f;
|
|
e->zd *= 0.95f;
|
|
m_bHasPushedCartThisTick = true;
|
|
}
|
|
else if (cart != NULL && cart->getType() != TYPE_FURNACE && getType() == TYPE_FURNACE)
|
|
{
|
|
e->xd *= 0.2f;
|
|
e->zd *= 0.2f;
|
|
e->push(xd + xa, 0, zd + za);
|
|
xd *= 0.95f;
|
|
zd *= 0.95f;
|
|
m_bHasPushedCartThisTick = true;
|
|
}
|
|
else
|
|
{
|
|
xdd /= 2;
|
|
zdd /= 2;
|
|
xd *= 0.2f;
|
|
zd *= 0.2f;
|
|
push(xdd - xa, 0, zdd - za);
|
|
e->xd *= 0.2f;
|
|
e->zd *= 0.2f;
|
|
e->push(xdd + xa, 0, zdd + za);
|
|
m_bHasPushedCartThisTick = true;
|
|
|
|
// 4J Stu - Fix for #46937 - TU5: Gameplay: Crash/Freeze occurs when a minecart with an animal inside will be forced to despawn
|
|
// Minecarts can end up stuck inside each other, so if they are too close then they should separate quickly
|
|
double modifier = 1.0;
|
|
if( abs(xo) < 1 && abs(zo) < 1)
|
|
{
|
|
modifier += 1-( (abs(xo) + abs(zo))/2);
|
|
}
|
|
// 4J Stu - Decelerate the cart that is pushing this one if they are too close
|
|
e->xd /= modifier;
|
|
e->zd /= modifier;
|
|
|
|
// 4J Backup fix for QNAN
|
|
if( !(xd==xd) ) xd = 0;
|
|
if( !(zd==zd) ) zd = 0;
|
|
if( !(e->xd == e->xd) ) e->xd = 0;
|
|
if( !(e->zd == e->zd) ) e->zd = 0;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
push(-xa, 0, -za);
|
|
e->push(xa / 4, 0, za / 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Minecart::lerpTo(double x, double y, double z, float yRot, float xRot, int steps)
|
|
{
|
|
lx = x;
|
|
ly = y;
|
|
lz = z;
|
|
lyr = yRot;
|
|
lxr = xRot;
|
|
|
|
lSteps = steps + 2;
|
|
|
|
xd = lxd;
|
|
yd = lyd;
|
|
zd = lzd;
|
|
}
|
|
|
|
void Minecart::lerpMotion(double xd, double yd, double zd)
|
|
{
|
|
lxd = this->xd = xd;
|
|
lyd = this->yd = yd;
|
|
lzd = this->zd = zd;
|
|
}
|
|
|
|
void Minecart::setDamage(float damage)
|
|
{
|
|
entityData->set(DATA_ID_DAMAGE, damage);
|
|
}
|
|
|
|
float Minecart::getDamage()
|
|
{
|
|
return entityData->getFloat(DATA_ID_DAMAGE);
|
|
}
|
|
|
|
void Minecart::setHurtTime(int hurtTime)
|
|
{
|
|
entityData->set(DATA_ID_HURT, hurtTime);
|
|
}
|
|
|
|
int Minecart::getHurtTime()
|
|
{
|
|
return entityData->getInteger(DATA_ID_HURT);
|
|
}
|
|
|
|
void Minecart::setHurtDir(int hurtDir)
|
|
{
|
|
entityData->set(DATA_ID_HURTDIR, hurtDir);
|
|
}
|
|
|
|
int Minecart::getHurtDir()
|
|
{
|
|
return entityData->getInteger(DATA_ID_HURTDIR);
|
|
}
|
|
|
|
Tile *Minecart::getDisplayTile()
|
|
{
|
|
if (!hasCustomDisplay()) return getDefaultDisplayTile();
|
|
int id = getEntityData()->getInteger(DATA_ID_DISPLAY_TILE) & 0xFFFF;
|
|
return id > 0 && id < Tile::TILE_NUM_COUNT ? Tile::tiles[id] : NULL;
|
|
}
|
|
|
|
Tile *Minecart::getDefaultDisplayTile()
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
int Minecart::getDisplayData()
|
|
{
|
|
if (!hasCustomDisplay()) return getDefaultDisplayData();
|
|
return getEntityData()->getInteger(DATA_ID_DISPLAY_TILE) >> 16;
|
|
}
|
|
|
|
int Minecart::getDefaultDisplayData()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int Minecart::getDisplayOffset()
|
|
{
|
|
if (!hasCustomDisplay()) return getDefaultDisplayOffset();
|
|
return getEntityData()->getInteger(DATA_ID_DISPLAY_OFFSET);
|
|
}
|
|
|
|
int Minecart::getDefaultDisplayOffset()
|
|
{
|
|
return 6;
|
|
}
|
|
|
|
void Minecart::setDisplayTile(int id)
|
|
{
|
|
getEntityData()->set(DATA_ID_DISPLAY_TILE, (id & 0xFFFF) | (getDisplayData() << 16));
|
|
setCustomDisplay(true);
|
|
}
|
|
|
|
void Minecart::setDisplayData(int data)
|
|
{
|
|
Tile *tile = getDisplayTile();
|
|
int id = tile == NULL ? 0 : tile->id;
|
|
|
|
getEntityData()->set(DATA_ID_DISPLAY_TILE, (id & 0xFFFF) | (data << 16));
|
|
setCustomDisplay(true);
|
|
}
|
|
|
|
void Minecart::setDisplayOffset(int offset)
|
|
{
|
|
getEntityData()->set(DATA_ID_DISPLAY_OFFSET, offset);
|
|
setCustomDisplay(true);
|
|
}
|
|
|
|
bool Minecart::hasCustomDisplay()
|
|
{
|
|
return getEntityData()->getByte(DATA_ID_CUSTOM_DISPLAY) == 1;
|
|
}
|
|
|
|
void Minecart::setCustomDisplay(bool value)
|
|
{
|
|
getEntityData()->set(DATA_ID_CUSTOM_DISPLAY, (byte) (value ? 1 : 0));
|
|
}
|
|
|
|
void Minecart::setCustomName(const wstring &name)
|
|
{
|
|
this->name = name;
|
|
}
|
|
|
|
wstring Minecart::getAName()
|
|
{
|
|
if (!name.empty()) return name;
|
|
return Entity::getAName();
|
|
}
|
|
|
|
bool Minecart::hasCustomName()
|
|
{
|
|
return !name.empty();
|
|
}
|
|
|
|
wstring Minecart::getCustomName()
|
|
{
|
|
return name;
|
|
} |