Files
MinecraftConsoles/Minecraft.World/MilkBucketItem.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

41 lines
1010 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.player.h"
#include "MilkBucketItem.h"
MilkBucketItem::MilkBucketItem(int id) : Item( id )
{
setMaxStackSize(1);
}
shared_ptr<ItemInstance> MilkBucketItem::useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild) instance->count--;
if (!level->isClientSide)
{
player->removeAllEffects();
}
if (instance->count <= 0)
{
return shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) );
}
return instance;
}
int MilkBucketItem::getUseDuration(shared_ptr<ItemInstance> itemInstance)
{
return DRINK_DURATION;
}
UseAnim MilkBucketItem::getUseAnimation(shared_ptr<ItemInstance> itemInstance)
{
return UseAnim_drink;
}
shared_ptr<ItemInstance> MilkBucketItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
player->startUsingItem(instance, getUseDuration(instance));
return instance;
}