This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
198 lines
3.9 KiB
C++
198 lines
3.9 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.item.trading.h"
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#include "MerchantMenu.h"
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#include "MerchantContainer.h"
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MerchantContainer::MerchantContainer(shared_ptr<Player> player, shared_ptr<Merchant> villager)
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{
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this->player = player;
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merchant = villager;
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items = ItemInstanceArray(3);
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items[0] = nullptr;
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items[1] = nullptr;
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items[2] = nullptr;
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activeRecipe = NULL;
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selectionHint = 0;
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}
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MerchantContainer::~MerchantContainer()
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{
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delete [] items.data;
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}
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unsigned int MerchantContainer::getContainerSize()
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{
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return items.length;
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}
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shared_ptr<ItemInstance> MerchantContainer::getItem(unsigned int slot)
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{
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return items[slot];
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}
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shared_ptr<ItemInstance> MerchantContainer::removeItem(unsigned int slot, int count)
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{
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if (items[slot] != NULL)
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{
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if (slot == MerchantMenu::RESULT_SLOT)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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if (items[slot]->count <= count)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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if (isPaymentSlot(slot))
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{
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updateSellItem();
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}
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return item;
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}
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else
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{
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shared_ptr<ItemInstance> i = items[slot]->remove(count);
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if (items[slot]->count == 0) items[slot] = nullptr;
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if (isPaymentSlot(slot))
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{
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updateSellItem();
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}
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return i;
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}
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}
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return nullptr;
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}
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bool MerchantContainer::isPaymentSlot(int slot)
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{
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return slot == MerchantMenu::PAYMENT1_SLOT || slot == MerchantMenu::PAYMENT2_SLOT;
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}
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shared_ptr<ItemInstance> MerchantContainer::removeItemNoUpdate(int slot)
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{
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if (items[slot] != NULL)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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return nullptr;
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}
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void MerchantContainer::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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items[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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if (isPaymentSlot(slot))
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{
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updateSellItem();
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}
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}
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wstring MerchantContainer::getName()
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{
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return merchant->getDisplayName();
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}
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wstring MerchantContainer::getCustomName()
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{
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return L"";
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}
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bool MerchantContainer::hasCustomName()
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{
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return false;
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}
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int MerchantContainer::getMaxStackSize() const
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{
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return Container::LARGE_MAX_STACK_SIZE;
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}
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bool MerchantContainer::stillValid(shared_ptr<Player> player)
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{
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return merchant->getTradingPlayer() == player;
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}
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void MerchantContainer::startOpen()
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{
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}
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void MerchantContainer::stopOpen()
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{
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}
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bool MerchantContainer::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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return true;
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}
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void MerchantContainer::setChanged()
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{
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updateSellItem();
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}
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void MerchantContainer::updateSellItem()
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{
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activeRecipe = NULL;
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shared_ptr<ItemInstance> buyItem1 = items[MerchantMenu::PAYMENT1_SLOT];
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shared_ptr<ItemInstance> buyItem2 = items[MerchantMenu::PAYMENT2_SLOT];
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if (buyItem1 == NULL)
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{
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buyItem1 = buyItem2;
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buyItem2 = nullptr;
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}
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if (buyItem1 == NULL)
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{
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setItem(MerchantMenu::RESULT_SLOT, nullptr);
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}
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else
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{
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MerchantRecipeList *offers = merchant->getOffers(player);
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if (offers != NULL)
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{
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MerchantRecipe *recipeFor = offers->getRecipeFor(buyItem1, buyItem2, selectionHint);
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if (recipeFor != NULL && !recipeFor->isDeprecated())
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{
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activeRecipe = recipeFor;
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setItem(MerchantMenu::RESULT_SLOT, recipeFor->getSellItem()->copy());
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}
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else if (buyItem2 != NULL)
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{
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// try to switch
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recipeFor = offers->getRecipeFor(buyItem2, buyItem1, selectionHint);
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if (recipeFor != NULL && !recipeFor->isDeprecated())
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{
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activeRecipe = recipeFor;
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setItem(MerchantMenu::RESULT_SLOT, recipeFor->getSellItem()->copy());
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}
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else
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{
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setItem(MerchantMenu::RESULT_SLOT, nullptr);
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}
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}
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else
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{
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setItem(MerchantMenu::RESULT_SLOT, nullptr);
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}
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}
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}
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merchant->notifyTradeUpdated(getItem(MerchantMenu::RESULT_SLOT));
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}
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MerchantRecipe *MerchantContainer::getActiveRecipe()
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{
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return activeRecipe;
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}
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void MerchantContainer::setSelectionHint(int selectionHint)
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{
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this->selectionHint = selectionHint;
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updateSellItem();
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} |