Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

42 lines
1.1 KiB
C++

#pragma once
using namespace std;
#include "net.minecraft.world.level.h"
class LevelType
{
public:
static LevelType *levelTypes[16];// = new LevelType[16];
static LevelType *lvl_normal;// = new LevelType(0, "default", 1).setHasReplacement();
static LevelType *lvl_flat;// = new LevelType(1, "flat");
static LevelType *lvl_largeBiomes;// = new LevelType(2, "largeBiomes");
static LevelType *lvl_normal_1_1;// = new LevelType(8, "default_1_1", 0).setSelectableByUser(false);
static void staticCtor();
private:
int id;
wstring m_generatorName;
int m_version;
bool m_selectable;
bool m_replacement;
LevelType(int id, wstring generatorName);
LevelType(int id, wstring generatorName, int version);
void init(int id, wstring generatorName, int version);
public:
wstring getGeneratorName();
wstring getDescriptionId();
int getVersion();
LevelType *getReplacementForVersion(int oldVersion);
private:
LevelType *setSelectableByUser(bool selectable);
public:
bool isSelectable();
private:
LevelType *setHasReplacement();
public:
bool hasReplacement();
static LevelType *getLevelType(wstring name);
int getId();
};