* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
110 lines
1.9 KiB
C++
110 lines
1.9 KiB
C++
#include "stdafx.h"
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#include "PacketListener.h"
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#include "LevelParticlesPacket.h"
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LevelParticlesPacket::LevelParticlesPacket()
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{
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this->name = L"";
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this->x = 0.0f;
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this->y = 0.0f;
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this->z = 0.0f;
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this->xDist = 0.0f;
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this->yDist = 0.0f;
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this->zDist = 0.0f;
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this->maxSpeed = 0.0f;
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this->count = 0;
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}
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LevelParticlesPacket::LevelParticlesPacket(const wstring &name, float x, float y, float z, float xDist, float yDist, float zDist, float maxSpeed, int count)
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{
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this->name = name;
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this->x = x;
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this->y = y;
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this->z = z;
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this->xDist = xDist;
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this->yDist = yDist;
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this->zDist = zDist;
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this->maxSpeed = maxSpeed;
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this->count = count;
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}
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void LevelParticlesPacket::read(DataInputStream *dis)
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{
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name = readUtf(dis, 64);
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x = dis->readFloat();
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y = dis->readFloat();
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z = dis->readFloat();
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xDist = dis->readFloat();
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yDist = dis->readFloat();
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zDist = dis->readFloat();
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maxSpeed = dis->readFloat();
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count = dis->readInt();
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}
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void LevelParticlesPacket::write(DataOutputStream *dos)
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{
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writeUtf(name, dos);
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dos->writeFloat(x);
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dos->writeFloat(y);
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dos->writeFloat(z);
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dos->writeFloat(xDist);
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dos->writeFloat(yDist);
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dos->writeFloat(zDist);
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dos->writeFloat(maxSpeed);
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dos->writeInt(count);
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}
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wstring LevelParticlesPacket::getName()
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{
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return name;
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}
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double LevelParticlesPacket::getX()
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{
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return x;
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}
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double LevelParticlesPacket::getY()
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{
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return y;
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}
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double LevelParticlesPacket::getZ()
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{
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return z;
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}
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float LevelParticlesPacket::getXDist()
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{
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return xDist;
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}
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float LevelParticlesPacket::getYDist()
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{
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return yDist;
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}
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float LevelParticlesPacket::getZDist()
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{
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return zDist;
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}
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float LevelParticlesPacket::getMaxSpeed()
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{
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return maxSpeed;
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}
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int LevelParticlesPacket::getCount()
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{
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return count;
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}
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void LevelParticlesPacket::handle(PacketListener *listener)
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{
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listener->handleParticleEvent(shared_from_this());
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}
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int LevelParticlesPacket::getEstimatedSize()
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{
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return 4 * 2 + 7 * 8;
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} |