47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.item.h"
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#include "LeafTileItem.h"
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#include "FoliageColor.h"
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LeafTileItem::LeafTileItem(int id) : TileItem(id)
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{
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setMaxDamage(0);
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setStackedByData(true);
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}
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int LeafTileItem::getLevelDataForAuxValue(int auxValue)
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{
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return auxValue | LeafTile::PERSISTENT_LEAF_BIT;
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}
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Icon *LeafTileItem::getIcon(int itemAuxValue)
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{
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return Tile::leaves->getTexture(0, itemAuxValue);
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}
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int LeafTileItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
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{
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int data = item->getAuxValue();
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if ((data & LeafTile::EVERGREEN_LEAF) == LeafTile::EVERGREEN_LEAF)
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{
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return FoliageColor::getEvergreenColor();
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}
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if ((data & LeafTile::BIRCH_LEAF) == LeafTile::BIRCH_LEAF)
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{
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return FoliageColor::getBirchColor();
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}
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return FoliageColor::getDefaultColor();
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}
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unsigned int LeafTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
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{
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int auxValue = instance->getAuxValue();
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if (auxValue < 0 || auxValue >= LeafTile::LEAF_NAMES_LENGTH)
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{
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auxValue = 0;
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}
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return LeafTile::LEAF_NAMES[auxValue];
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} |