* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "Slime.h"
|
|
|
|
class LavaSlime : public Slime
|
|
{
|
|
public:
|
|
eINSTANCEOF GetType() { return eTYPE_LAVASLIME; }
|
|
static Entity *create(Level *level) { return new LavaSlime(level); }
|
|
|
|
public:
|
|
LavaSlime(Level *level);
|
|
|
|
protected:
|
|
virtual void registerAttributes();
|
|
|
|
public:
|
|
virtual bool canSpawn();
|
|
virtual int getArmorValue();
|
|
|
|
public:
|
|
virtual int getLightColor(float a);
|
|
virtual float getBrightness(float a);
|
|
|
|
protected:
|
|
virtual ePARTICLE_TYPE getParticleName();
|
|
virtual shared_ptr<Slime> createChild();
|
|
virtual int getDeathLoot();
|
|
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
|
|
|
|
public:
|
|
bool isOnFire();
|
|
|
|
protected:
|
|
int getJumpDelay();
|
|
virtual void decreaseSquish();
|
|
virtual void jumpFromGround();
|
|
virtual void causeFallDamage(float distance);
|
|
virtual bool isDealsDamage();
|
|
virtual int getAttackDamage();
|
|
virtual int getHurtSound();
|
|
virtual int getDeathSound();
|
|
virtual int getSquishSound();
|
|
|
|
public:
|
|
virtual bool isInLava();
|
|
|
|
protected:
|
|
virtual bool doPlayLandSound();
|
|
}; |