This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
149 lines
2.8 KiB
C++
149 lines
2.8 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.item.h"
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#include "..\Minecraft.Client\Textures.h"
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#include "LavaSlime.h"
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#include "SoundTypes.h"
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LavaSlime::LavaSlime(Level *level) : Slime(level)
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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// 4J Stu - The Slime ctor has already called this, and as we don't override it here don't need to call it
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//this->defineSynchedData();
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registerAttributes();
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fireImmune = true;
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}
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void LavaSlime::registerAttributes()
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{
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Slime::registerAttributes();
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.2f);
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}
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bool LavaSlime::canSpawn()
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{
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return level->difficulty > Difficulty::PEACEFUL && level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb);
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}
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int LavaSlime::getArmorValue()
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{
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return getSize() * 3;
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}
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int LavaSlime::getLightColor(float a)
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{
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return 15 << 20 | 15 << 4;
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}
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float LavaSlime::getBrightness(float a)
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{
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return 1.0f;
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}
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ePARTICLE_TYPE LavaSlime::getParticleName()
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{
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return eParticleType_flame;
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}
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shared_ptr<Slime> LavaSlime::createChild()
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{
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return shared_ptr<LavaSlime>( new LavaSlime(level) );
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}
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int LavaSlime::getDeathLoot()
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{
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// 4J-PB - brought forward the magma cream drops
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return Item::magmaCream_Id;
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}
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void LavaSlime::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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int loot = getDeathLoot();
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if (loot > 0 && getSize() > 1)
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{
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int count = random->nextInt(4) - 2;
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if (playerBonusLevel > 0)
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{
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count += random->nextInt(playerBonusLevel + 1);
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}
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for (int i = 0; i < count; i++)
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{
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spawnAtLocation(loot, 1);
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}
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}
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}
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bool LavaSlime::isOnFire()
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{
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return false;
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}
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int LavaSlime::getJumpDelay()
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{
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return Slime::getJumpDelay() * 4;
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}
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void LavaSlime::decreaseSquish()
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{
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targetSquish = targetSquish * 0.90f;
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}
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void LavaSlime::jumpFromGround()
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{
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yd = 0.42f + getSize() * .1f;
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hasImpulse = true;
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}
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void LavaSlime::causeFallDamage(float distance)
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{
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}
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bool LavaSlime::isDealsDamage()
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{
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return true;
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}
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int LavaSlime::getAttackDamage()
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{
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return Slime::getAttackDamage() + 2;
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}
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int LavaSlime::getHurtSound()
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{
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return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME_SMALL;
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}
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int LavaSlime::getDeathSound()
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{
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return getSize() > 1 ? eSoundType_MOB_SLIME_BIG : eSoundType_MOB_SLIME_SMALL;
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}
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int LavaSlime::getSquishSound()
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{
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if (getSize() > 1)
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{
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return eSoundType_MOB_MAGMACUBE_BIG;
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}
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return eSoundType_MOB_MAGMACUBE_SMALL;
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}
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bool LavaSlime::isInLava()
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{
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// hack that makes the lava slimes move freely on the bottom of the lava
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// oceans
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return false;
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}
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bool LavaSlime::doPlayLandSound()
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{
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return true;
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} |