Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

56 lines
1.6 KiB
C++

#pragma once
#include "BaseEntityTile.h"
#include "CompoundTag.h"
#include "TileEntity.h"
class CompoundTag;
class ChunkRebuildData;
class JukeboxTile : public BaseEntityTile
{
friend class Tile;
friend class ChunkRebuildData;
public:
class Entity : public TileEntity
{
public:
eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; }
static TileEntity *create() { return new JukeboxTile::Entity(); }
private:
shared_ptr<ItemInstance> record;
public:
Entity();
virtual void load(CompoundTag *tag);
virtual void save(CompoundTag *tag);
virtual shared_ptr<ItemInstance> getRecord();
virtual void setRecord(shared_ptr<ItemInstance> record);
// 4J Added
shared_ptr<TileEntity> clone();
};
private:
Icon *iconTop;
protected:
JukeboxTile(int id);
public:
virtual Icon *getTexture(int face, int data);
virtual bool TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player);
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
void setRecord(Level *level, int x, int y, int z, shared_ptr<ItemInstance> record);
void dropRecording(Level *level, int x, int y, int z);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
virtual void registerIcons(IconRegister *iconRegister);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
};