1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
762 lines
20 KiB
C++
762 lines
20 KiB
C++
#pragma once
|
|
|
|
using namespace std;
|
|
|
|
#include "Container.h"
|
|
#include "UseAnim.h"
|
|
#include "Rarity.h"
|
|
|
|
class MapItem;
|
|
class Mob;
|
|
class Player;
|
|
class Random;
|
|
class Level;
|
|
class ShearsItem;
|
|
class PotionItem;
|
|
class HitResult;
|
|
class IconRegister;
|
|
class Icon;
|
|
class ArmorItem;
|
|
class BowItem;
|
|
class FishingRodItem;
|
|
class EnchantedBookItem;
|
|
class EmptyMapItem;
|
|
|
|
#define ITEM_ICON_COLUMNS 16
|
|
|
|
|
|
class Item : public enable_shared_from_this<Item>
|
|
{
|
|
protected:
|
|
//static const UUID BASE_ATTACK_DAMAGE_UUID;
|
|
|
|
public:
|
|
static const int ITEM_NUM_COUNT = 32000;
|
|
|
|
static void staticCtor();
|
|
static void staticInit();
|
|
|
|
// 4J-PB - added for new crafting menu
|
|
enum
|
|
{
|
|
eMaterial_undefined=0,
|
|
eMaterial_wood,
|
|
eMaterial_stone,
|
|
eMaterial_iron,
|
|
eMaterial_gold,
|
|
eMaterial_diamond,
|
|
eMaterial_cloth,
|
|
eMaterial_chain, // 4J Stu - It's available in creative in 1.8
|
|
eMaterial_detector,
|
|
eMaterial_lapis,
|
|
eMaterial_music,
|
|
eMaterial_dye,
|
|
eMaterial_sand,
|
|
eMaterial_brick,
|
|
eMaterial_clay,
|
|
eMaterial_snow,
|
|
eMaterial_bow,
|
|
eMaterial_arrow,
|
|
eMaterial_compass,
|
|
eMaterial_clock,
|
|
eMaterial_map,
|
|
eMaterial_pumpkin,
|
|
eMaterial_glowstone,
|
|
eMaterial_water,
|
|
eMaterial_trap,
|
|
eMaterial_flintandsteel,
|
|
eMaterial_shears,
|
|
eMaterial_piston,
|
|
eMaterial_stickypiston,
|
|
eMaterial_gate,
|
|
eMaterial_stoneSmooth,
|
|
eMaterial_netherbrick,
|
|
eMaterial_ender,
|
|
eMaterial_glass,
|
|
eMaterial_blaze,
|
|
eMaterial_magic,
|
|
eMaterial_melon,
|
|
eMaterial_setfire,
|
|
eMaterial_sprucewood,
|
|
eMaterial_birchwood,
|
|
eMaterial_junglewood,
|
|
eMaterial_emerald,
|
|
eMaterial_quartz,
|
|
eMaterial_apple,
|
|
eMaterial_carrot,
|
|
eMaterial_redstone,
|
|
eMaterial_coal,
|
|
eMaterial_paper,
|
|
eMaterial_book,
|
|
eMaterial_bookshelf,
|
|
eMaterial_wheat,
|
|
|
|
}
|
|
eMaterial;
|
|
|
|
enum
|
|
{
|
|
eBaseItemType_undefined=0,
|
|
eBaseItemType_sword,
|
|
eBaseItemType_shovel,
|
|
eBaseItemType_pickaxe,
|
|
eBaseItemType_hatchet,
|
|
eBaseItemType_hoe,
|
|
eBaseItemType_door,
|
|
eBaseItemType_helmet,
|
|
eBaseItemType_chestplate,
|
|
eBaseItemType_leggings,
|
|
eBaseItemType_boots,
|
|
eBaseItemType_ingot,
|
|
eBaseItemType_rail,
|
|
eBaseItemType_block,
|
|
eBaseItemType_pressureplate,
|
|
eBaseItemType_stairs,
|
|
eBaseItemType_cloth,
|
|
eBaseItemType_dyepowder,
|
|
eBaseItemType_structwoodstuff,
|
|
eBaseItemType_structblock,
|
|
eBaseItemType_slab,
|
|
eBaseItemType_halfslab,
|
|
eBaseItemType_torch,
|
|
eBaseItemType_bow,
|
|
eBaseItemType_pockettool,
|
|
eBaseItemType_utensil,
|
|
eBaseItemType_piston,
|
|
eBaseItemType_devicetool,
|
|
eBaseItemType_fence,
|
|
eBaseItemType_device,
|
|
eBaseItemType_treasure,
|
|
eBaseItemType_seed,
|
|
eBaseItemType_HangingItem,
|
|
eBaseItemType_button,
|
|
eBaseItemType_chest,
|
|
eBaseItemType_rod,
|
|
eBaseItemType_giltFruit,
|
|
eBaseItemType_carpet,
|
|
eBaseItemType_clay,
|
|
eBaseItemType_glass,
|
|
eBaseItemType_redstoneContainer,
|
|
eBaseItemType_fireworks,
|
|
eBaseItemType_lever,
|
|
eBaseItemType_paper,
|
|
eBaseItemType_MAXTYPES,
|
|
}
|
|
eBaseItemType;
|
|
|
|
protected:
|
|
static const int ICON_COLUMNS = ITEM_ICON_COLUMNS;
|
|
static wstring ICON_DESCRIPTION_PREFIX; // 4J Stu - Was const but we have to static initialise it outside of this class
|
|
|
|
public:
|
|
|
|
class Tier
|
|
{
|
|
public:
|
|
static const Tier *WOOD; //
|
|
static const Tier *STONE; //
|
|
static const Tier *IRON; //
|
|
static const Tier *DIAMOND; //
|
|
static const Tier *GOLD;
|
|
|
|
private:
|
|
const int level;
|
|
const int uses;
|
|
const float speed;
|
|
const float damage;
|
|
const int enchantmentValue;
|
|
|
|
// 4J Stu - Had to make this public but was protected
|
|
// We shouldn't be creating these except the static initialisation
|
|
public:
|
|
Tier(int level, int uses, float speed, float damage, int enchantmentValue);
|
|
|
|
public:
|
|
int getUses() const;
|
|
float getSpeed() const;
|
|
float getAttackDamageBonus() const;
|
|
int getLevel() const;
|
|
int getEnchantmentValue() const;
|
|
int getTierItemId() const;
|
|
};
|
|
|
|
protected:
|
|
static Random *random;
|
|
|
|
private:
|
|
static const int MAX_STACK_SIZE = Container::LARGE_MAX_STACK_SIZE;
|
|
|
|
public:
|
|
static ItemArray items;
|
|
|
|
static Item *shovel_iron;
|
|
static Item *pickAxe_iron;
|
|
static Item *hatchet_iron;
|
|
static Item *flintAndSteel;
|
|
static Item *apple;
|
|
static BowItem *bow;
|
|
static Item *arrow;
|
|
static Item *coal;
|
|
static Item *diamond;
|
|
static Item *ironIngot;
|
|
static Item *goldIngot;
|
|
static Item *sword_iron;
|
|
|
|
static Item *sword_wood;
|
|
static Item *shovel_wood;
|
|
static Item *pickAxe_wood;
|
|
static Item *hatchet_wood;
|
|
|
|
static Item *sword_stone;
|
|
static Item *shovel_stone;
|
|
static Item *pickAxe_stone;
|
|
static Item *hatchet_stone;
|
|
|
|
static Item *sword_diamond;
|
|
static Item *shovel_diamond;
|
|
static Item *pickAxe_diamond;
|
|
static Item *hatchet_diamond;
|
|
|
|
static Item *stick;
|
|
static Item *bowl;
|
|
static Item *mushroomStew;
|
|
|
|
static Item *sword_gold;
|
|
static Item *shovel_gold;
|
|
static Item *pickAxe_gold;
|
|
static Item *hatchet_gold;
|
|
|
|
static Item *string;
|
|
static Item *feather;
|
|
static Item *gunpowder;
|
|
|
|
static Item *hoe_wood;
|
|
static Item *hoe_stone;
|
|
static Item *hoe_iron;
|
|
static Item *hoe_diamond;
|
|
static Item *hoe_gold;
|
|
|
|
static Item *seeds_wheat;
|
|
static Item *wheat;
|
|
static Item *bread;
|
|
|
|
static ArmorItem *helmet_leather;
|
|
static ArmorItem *chestplate_leather;
|
|
static ArmorItem *leggings_leather;
|
|
static ArmorItem *boots_leather;
|
|
|
|
static ArmorItem *helmet_chain;
|
|
static ArmorItem *chestplate_chain;
|
|
static ArmorItem *leggings_chain;
|
|
static ArmorItem *boots_chain;
|
|
|
|
static ArmorItem *helmet_iron;
|
|
static ArmorItem *chestplate_iron;
|
|
static ArmorItem *leggings_iron;
|
|
static ArmorItem *boots_iron;
|
|
|
|
static ArmorItem *helmet_diamond;
|
|
static ArmorItem *chestplate_diamond;
|
|
static ArmorItem *leggings_diamond;
|
|
static ArmorItem *boots_diamond;
|
|
|
|
static ArmorItem *helmet_gold;
|
|
static ArmorItem *chestplate_gold;
|
|
static ArmorItem *leggings_gold;
|
|
static ArmorItem *boots_gold;
|
|
|
|
static Item *flint;
|
|
static Item *porkChop_raw;
|
|
static Item *porkChop_cooked;
|
|
static Item *painting;
|
|
|
|
static Item *apple_gold;
|
|
|
|
static Item *sign;
|
|
static Item *door_wood;
|
|
|
|
static Item *bucket_empty;
|
|
static Item *bucket_water;
|
|
static Item *bucket_lava;
|
|
|
|
static Item *minecart;
|
|
static Item *saddle;
|
|
static Item *door_iron;
|
|
static Item *redStone;
|
|
static Item *snowBall;
|
|
|
|
static Item *boat;
|
|
|
|
static Item *leather;
|
|
static Item *bucket_milk;
|
|
static Item *brick;
|
|
static Item *clay;
|
|
static Item *reeds;
|
|
static Item *paper;
|
|
static Item *book;
|
|
static Item *slimeBall;
|
|
static Item *minecart_chest;
|
|
static Item *minecart_furnace;
|
|
static Item *egg;
|
|
static Item *compass;
|
|
static FishingRodItem *fishingRod;
|
|
static Item *clock;
|
|
static Item *yellowDust;
|
|
static Item *fish_raw;
|
|
static Item *fish_cooked;
|
|
|
|
static Item *dye_powder;
|
|
static Item *bone;
|
|
static Item *sugar;
|
|
static Item *cake;
|
|
|
|
static Item *bed;
|
|
|
|
static Item *repeater;
|
|
static Item *cookie;
|
|
|
|
static MapItem *map;
|
|
|
|
static ShearsItem *shears;
|
|
|
|
static Item *melon;
|
|
|
|
static Item *seeds_pumpkin;
|
|
static Item *seeds_melon;
|
|
|
|
static Item *beef_raw;
|
|
static Item *beef_cooked;
|
|
static Item *chicken_raw;
|
|
static Item *chicken_cooked;
|
|
static Item *rotten_flesh;
|
|
|
|
static Item *enderPearl;
|
|
|
|
static Item *blazeRod;
|
|
static Item *ghastTear;
|
|
static Item *goldNugget;
|
|
|
|
static Item *netherwart_seeds;
|
|
|
|
static PotionItem *potion;
|
|
static Item *glassBottle;
|
|
|
|
static Item *spiderEye;
|
|
static Item *fermentedSpiderEye;
|
|
|
|
static Item *blazePowder;
|
|
static Item *magmaCream;
|
|
|
|
static Item *brewingStand;
|
|
static Item *cauldron;
|
|
static Item *eyeOfEnder;
|
|
static Item *speckledMelon;
|
|
|
|
static Item *spawnEgg;
|
|
|
|
static Item *expBottle;
|
|
|
|
static Item *skull;
|
|
|
|
static Item *record_01;
|
|
static Item *record_02;
|
|
static Item *record_03;
|
|
static Item *record_04;
|
|
static Item *record_05;
|
|
static Item *record_06;
|
|
static Item *record_07;
|
|
static Item *record_08;
|
|
static Item *record_09;
|
|
static Item *record_10;
|
|
static Item *record_11;
|
|
static Item *record_12;
|
|
|
|
// TU9
|
|
static Item *fireball;
|
|
static Item *frame;
|
|
|
|
// TU14
|
|
//static Item writingBook;
|
|
//static Item writtenBook;
|
|
|
|
static Item *emerald;
|
|
|
|
static Item *flowerPot;
|
|
|
|
static Item *carrots;
|
|
static Item *potato;
|
|
static Item *potatoBaked;
|
|
static Item *potatoPoisonous;
|
|
|
|
static EmptyMapItem *emptyMap;
|
|
|
|
static Item *carrotGolden;
|
|
|
|
static Item *carrotOnAStick;
|
|
static Item *netherStar;
|
|
static Item *pumpkinPie;
|
|
|
|
static Item *fireworks;
|
|
static Item *fireworksCharge;
|
|
static Item *netherQuartz;
|
|
|
|
static Item *comparator;
|
|
static Item *netherbrick;
|
|
static EnchantedBookItem *enchantedBook;
|
|
static Item *minecart_tnt;
|
|
static Item *minecart_hopper;
|
|
|
|
static Item *horseArmorMetal;
|
|
static Item *horseArmorGold;
|
|
static Item *horseArmorDiamond;
|
|
static Item *lead;
|
|
static Item *nameTag;
|
|
|
|
|
|
static const int shovel_iron_Id = 256;
|
|
static const int pickAxe_iron_Id = 257;
|
|
static const int hatchet_iron_Id = 258;
|
|
static const int flintAndSteel_Id = 259;
|
|
static const int apple_Id = 260;
|
|
static const int bow_Id = 261;
|
|
static const int arrow_Id = 262;
|
|
static const int coal_Id = 263;
|
|
static const int diamond_Id = 264;
|
|
static const int ironIngot_Id = 265;
|
|
static const int goldIngot_Id = 266;
|
|
static const int sword_iron_Id = 267;
|
|
static const int sword_wood_Id = 268;
|
|
static const int shovel_wood_Id = 269;
|
|
static const int pickAxe_wood_Id = 270;
|
|
static const int hatchet_wood_Id = 271;
|
|
static const int sword_stone_Id = 272;
|
|
static const int shovel_stone_Id = 273;
|
|
static const int pickAxe_stone_Id = 274;
|
|
static const int hatchet_stone_Id = 275;
|
|
static const int sword_diamond_Id = 276;
|
|
static const int shovel_diamond_Id = 277;
|
|
static const int pickAxe_diamond_Id = 278;
|
|
static const int hatchet_diamond_Id = 279;
|
|
static const int stick_Id = 280;
|
|
static const int bowl_Id = 281;
|
|
static const int mushroomStew_Id = 282;
|
|
static const int sword_gold_Id = 283;
|
|
static const int shovel_gold_Id = 284;
|
|
static const int pickAxe_gold_Id = 285;
|
|
static const int hatchet_gold_Id = 286;
|
|
static const int string_Id = 287;
|
|
static const int feather_Id = 288;
|
|
static const int gunpowder_Id = 289;
|
|
static const int hoe_wood_Id = 290;
|
|
static const int hoe_stone_Id = 291;
|
|
static const int hoe_iron_Id = 292;
|
|
static const int hoe_diamond_Id = 293;
|
|
static const int hoe_gold_Id = 294;
|
|
static const int seeds_wheat_Id = 295;
|
|
static const int wheat_Id = 296;
|
|
static const int bread_Id = 297;
|
|
|
|
static const int helmet_leather_Id = 298;
|
|
static const int chestplate_leather_Id = 299;
|
|
static const int leggings_leather_Id = 300;
|
|
static const int boots_leather_Id = 301;
|
|
|
|
static const int helmet_chain_Id = 302;
|
|
static const int chestplate_chain_Id = 303;
|
|
static const int leggings_chain_Id = 304;
|
|
static const int boots_chain_Id = 305;
|
|
|
|
static const int helmet_iron_Id = 306;
|
|
static const int chestplate_iron_Id = 307;
|
|
static const int leggings_iron_Id = 308;
|
|
static const int boots_iron_Id = 309;
|
|
|
|
static const int helmet_diamond_Id = 310;
|
|
static const int chestplate_diamond_Id = 311;
|
|
static const int leggings_diamond_Id = 312;
|
|
static const int boots_diamond_Id = 313;
|
|
|
|
static const int helmet_gold_Id = 314;
|
|
static const int chestplate_gold_Id = 315;
|
|
static const int leggings_gold_Id = 316;
|
|
static const int boots_gold_Id = 317;
|
|
|
|
static const int flint_Id = 318;
|
|
static const int porkChop_raw_Id = 319;
|
|
static const int porkChop_cooked_Id = 320;
|
|
static const int painting_Id = 321;
|
|
static const int apple_gold_Id = 322;
|
|
static const int sign_Id = 323;
|
|
static const int door_wood_Id = 324;
|
|
static const int bucket_empty_Id = 325;
|
|
static const int bucket_water_Id = 326;
|
|
static const int bucket_lava_Id = 327;
|
|
static const int minecart_Id = 328;
|
|
static const int saddle_Id = 329;
|
|
static const int door_iron_Id = 330;
|
|
static const int redStone_Id = 331;
|
|
static const int snowBall_Id = 332;
|
|
static const int boat_Id = 333;
|
|
static const int leather_Id = 334;
|
|
static const int bucket_milk_Id = 335;
|
|
static const int brick_Id = 336;
|
|
static const int clay_Id = 337;
|
|
static const int reeds_Id = 338;
|
|
static const int paper_Id = 339;
|
|
static const int book_Id = 340;
|
|
static const int slimeBall_Id = 341;
|
|
static const int minecart_chest_Id = 342;
|
|
static const int minecart_furnace_Id = 343;
|
|
static const int egg_Id = 344;
|
|
static const int compass_Id = 345;
|
|
static const int fishingRod_Id = 346;
|
|
static const int clock_Id = 347;
|
|
static const int yellowDust_Id = 348;
|
|
static const int fish_raw_Id = 349;
|
|
static const int fish_cooked_Id = 350;
|
|
static const int dye_powder_Id = 351;
|
|
static const int bone_Id = 352;
|
|
static const int sugar_Id = 353;
|
|
static const int cake_Id = 354;
|
|
static const int bed_Id = 355;
|
|
static const int repeater_Id = 356;
|
|
static const int cookie_Id = 357;
|
|
static const int map_Id = 358;
|
|
|
|
// 1.7.3
|
|
static const int shears_Id = 359;
|
|
|
|
// 1.8.2
|
|
static const int melon_Id = 360;
|
|
static const int seeds_pumpkin_Id = 361;
|
|
static const int seeds_melon_Id = 362;
|
|
static const int beef_raw_Id = 363;
|
|
static const int beef_cooked_Id = 364;
|
|
static const int chicken_raw_Id = 365;
|
|
static const int chicken_cooked_Id = 366;
|
|
static const int rotten_flesh_Id = 367;
|
|
static const int enderPearl_Id = 368;
|
|
|
|
// 1.0.1
|
|
static const int blazeRod_Id = 369;
|
|
static const int ghastTear_Id = 370;
|
|
static const int goldNugget_Id = 371;
|
|
static const int netherwart_seeds_Id = 372;
|
|
static const int potion_Id = 373;
|
|
static const int glassBottle_Id = 374;
|
|
static const int spiderEye_Id = 375;
|
|
static const int fermentedSpiderEye_Id = 376;
|
|
static const int blazePowder_Id = 377;
|
|
static const int magmaCream_Id = 378;
|
|
static const int brewingStand_Id = 379;
|
|
static const int cauldron_Id = 380;
|
|
static const int eyeOfEnder_Id = 381;
|
|
static const int speckledMelon_Id = 382;
|
|
|
|
// 1.1
|
|
static const int spawnEgg_Id = 383;
|
|
|
|
static const int expBottle_Id = 384;
|
|
|
|
// TU 12
|
|
static const int skull_Id = 397;
|
|
|
|
static const int record_01_Id = 2256;
|
|
static const int record_02_Id = 2257;
|
|
static const int record_03_Id = 2258;
|
|
static const int record_04_Id = 2259;
|
|
static const int record_05_Id = 2260;
|
|
static const int record_06_Id = 2261;
|
|
static const int record_07_Id = 2262;
|
|
static const int record_09_Id = 2263;
|
|
static const int record_10_Id = 2264;
|
|
static const int record_11_Id = 2265;
|
|
static const int record_12_Id = 2266;
|
|
|
|
// 4J-PB - this one isn't playable in the PC game, but is fine in ours
|
|
static const int record_08_Id = 2267;
|
|
|
|
// TU9
|
|
static const int fireball_Id = 385;
|
|
static const int itemFrame_Id = 389;
|
|
|
|
// TU14
|
|
//static const int writingBook_Id = 130;
|
|
//static const int writtenBook_Id = 131;
|
|
|
|
static const int emerald_Id = 388;
|
|
|
|
static const int flowerPot_Id = 390;
|
|
|
|
static const int carrots_Id = 391;
|
|
static const int potato_Id = 392;
|
|
static const int potatoBaked_Id = 393;
|
|
static const int potatoPoisonous_Id = 394;
|
|
|
|
static const int emptyMap_Id = 395;
|
|
|
|
static const int carrotGolden_Id = 396;
|
|
|
|
static const int carrotOnAStick_Id = 398;
|
|
static const int netherStar_Id = 399;
|
|
static const int pumpkinPie_Id = 400;
|
|
|
|
static const int fireworks_Id = 401;
|
|
static const int fireworksCharge_Id = 402;
|
|
|
|
static const int enchantedBook_Id = 403;
|
|
|
|
static const int comparator_Id = 404;
|
|
static const int netherbrick_Id = 405;
|
|
static const int netherQuartz_Id = 406;
|
|
static const int minecart_tnt_Id = 407;
|
|
static const int minecart_hopper_Id = 408;
|
|
|
|
static const int horseArmorMetal_Id = 417;
|
|
static const int horseArmorGold_Id = 418;
|
|
static const int horseArmorDiamond_Id = 419;
|
|
static const int lead_Id = 420;
|
|
static const int nameTag_Id = 421;
|
|
|
|
public:
|
|
const int id;
|
|
|
|
protected:
|
|
int maxStackSize;
|
|
|
|
private:
|
|
int maxDamage;
|
|
|
|
protected:
|
|
Icon *icon;
|
|
// 4J-PB - added for new crafting menu
|
|
int m_iBaseItemType;
|
|
int m_iMaterial;
|
|
bool m_handEquipped;
|
|
bool m_isStackedByData;
|
|
|
|
private:
|
|
Item *craftingRemainingItem;
|
|
wstring potionBrewingFormula;
|
|
|
|
// 4J Stu - A value from strings.h, that is the name of the item
|
|
unsigned int descriptionId;
|
|
|
|
// 4J Stu - A value from strings.h that says what this does
|
|
unsigned int useDescriptionId;
|
|
|
|
wstring m_textureName;
|
|
|
|
protected:
|
|
Item(int id);
|
|
|
|
public:
|
|
// 4J Using per-item textures now
|
|
Item *setIconName(const wstring &name);
|
|
wstring getIconName();
|
|
Item *setMaxStackSize(int max);
|
|
Item *setBaseItemTypeAndMaterial(int iType,int iMaterial);
|
|
int getBaseItemType();
|
|
int getMaterial();
|
|
|
|
virtual int getIconType();
|
|
virtual Icon *getIcon(int auxValue);
|
|
Icon *getIcon(shared_ptr<ItemInstance> itemInstance);
|
|
|
|
virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
|
|
virtual float getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile);
|
|
virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
virtual int getMaxStackSize() const;
|
|
virtual int getLevelDataForAuxValue(int auxValue);
|
|
bool isStackedByData();
|
|
|
|
protected:
|
|
Item *setStackedByData(bool isStackedByData);
|
|
|
|
public:
|
|
int getMaxDamage();
|
|
|
|
protected:
|
|
Item *setMaxDamage(int maxDamage);
|
|
|
|
public:
|
|
bool canBeDepleted();
|
|
|
|
/**
|
|
* Returns true when the item was used to deal more than default damage
|
|
*
|
|
* @param itemInstance
|
|
* @param mob
|
|
* @param attacker
|
|
* @return
|
|
*/
|
|
virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker);
|
|
|
|
/**
|
|
* Returns true when the item was used to mine more efficiently
|
|
*
|
|
* @param itemInstance
|
|
* @param tile
|
|
* @param x
|
|
* @param yf
|
|
* @param z
|
|
* @param owner
|
|
* @return
|
|
*/
|
|
virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<LivingEntity> owner);
|
|
virtual int getAttackDamage(shared_ptr<Entity> entity);
|
|
virtual bool canDestroySpecial(Tile *tile);
|
|
virtual bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob);
|
|
Item *handEquipped();
|
|
virtual bool isHandEquipped();
|
|
virtual bool isMirroredArt();
|
|
Item *setDescriptionId(unsigned int id);
|
|
LPCWSTR getDescription();
|
|
LPCWSTR getDescription(shared_ptr<ItemInstance> instance);
|
|
virtual unsigned int getDescriptionId(int iData = -1);
|
|
virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
|
|
Item *setUseDescriptionId(unsigned int id);
|
|
virtual unsigned int getUseDescriptionId();
|
|
virtual unsigned int getUseDescriptionId(shared_ptr<ItemInstance> instance);
|
|
Item *setCraftingRemainingItem(Item *craftingRemainingItem);
|
|
virtual bool shouldMoveCraftingResultToInventory(shared_ptr<ItemInstance> instance);
|
|
virtual bool shouldOverrideMultiplayerNBT();
|
|
Item *getCraftingRemainingItem();
|
|
bool hasCraftingRemainingItem();
|
|
std::wstring getName();
|
|
virtual int getColor(shared_ptr<ItemInstance> item, int spriteLayer);
|
|
virtual void inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Entity> owner, int slot, bool selected);
|
|
virtual void onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
virtual bool isComplex();
|
|
|
|
virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
|
|
virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
|
|
virtual void releaseUsing(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player, int durationLeft);
|
|
|
|
protected:
|
|
virtual Item *setPotionBrewingFormula(const wstring &potionBrewingFormula);
|
|
|
|
public:
|
|
virtual wstring getPotionBrewingFormula();
|
|
virtual bool hasPotionBrewingFormula();
|
|
virtual void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced);
|
|
virtual wstring getHoverName(shared_ptr<ItemInstance> itemInstance);
|
|
virtual bool isFoil(shared_ptr<ItemInstance> itemInstance);
|
|
virtual const Rarity *getRarity(shared_ptr<ItemInstance> itemInstance);
|
|
virtual bool isEnchantable(shared_ptr<ItemInstance> itemInstance);
|
|
|
|
protected:
|
|
HitResult *getPlayerPOVHitResult(Level *level, shared_ptr<Player> player, bool alsoPickLiquid);
|
|
|
|
public:
|
|
virtual int getEnchantmentValue();
|
|
virtual bool hasMultipleSpriteLayers();
|
|
virtual Icon *getLayerIcon(int auxValue, int spriteLayer);
|
|
virtual bool mayBePlacedInAdventureMode();
|
|
virtual bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
|
|
virtual void registerIcons(IconRegister *iconRegister);
|
|
virtual attrAttrModMap *getDefaultAttributeModifiers();
|
|
};
|