Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

72 lines
1.3 KiB
C++

#pragma once
#include "Tag.h"
#include "System.h"
class IntArrayTag : public Tag
{
public:
intArray data;
IntArrayTag(const wstring &name) : Tag(name)
{
data = intArray();
}
IntArrayTag(const wstring &name, intArray data) : Tag(name)
{
this->data = data;
}
~IntArrayTag()
{
delete [] data.data;
}
void write(DataOutput *dos)
{
dos->writeInt(data.length);
for (unsigned int i = 0; i < data.length; i++)
{
dos->writeInt(data[i]);
}
}
void load(DataInput *dis, int tagDepth)
{
int length = dis->readInt();
if ( data.data ) delete[] data.data;
data = intArray(length);
for (int i = 0; i < length; i++)
{
data[i] = dis->readInt();
}
}
byte getId() { return TAG_Int_Array; }
wstring toString()
{
static wchar_t buf[32];
swprintf(buf, 32, L"[%d bytes]",data.length);
return wstring( buf );
}
bool equals(Tag *obj)
{
if (Tag::equals(obj))
{
IntArrayTag *o = (IntArrayTag *) obj;
return ((data.data == NULL && o->data.data == NULL) || (data.data != NULL && data.length == o->data.length && memcmp(data.data, o->data.data, data.length * sizeof(int)) == 0) );
}
return false;
}
Tag *copy()
{
intArray cp = intArray(data.length);
System::arraycopy(data, 0, &cp, 0, data.length);
return new IntArrayTag(getName(), cp);
}
};