Files
MinecraftConsoles/Minecraft.World/InputStreamReader.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

52 lines
1.5 KiB
C++

#include "stdafx.h"
#include "InputStream.h"
#include "DataInputStream.h"
#include "InputStreamReader.h"
//Creates an InputStreamReader that uses the default charset.
//Parameters:
//in - An InputStream
InputStreamReader::InputStreamReader(InputStream *in) : stream( new DataInputStream( in ) )
{
}
//Closes the stream and releases any system resources associated with it.
//Once the stream has been closed, further read(), ready(), mark(), reset(), or skip() invocations will throw an IOException.
//Closing a previously closed stream has no effect.
void InputStreamReader::close()
{
stream->close();
}
//Reads a single character.
//Returns:
//The character read, or -1 if the end of the stream has been reached
int InputStreamReader::read()
{
return stream->readUTFChar();
}
//Reads characters into a portion of an array.
//Parameters:
//cbuf - Destination buffer
//offset - Offset at which to start storing characters
//length - Maximum number of characters to read
//Returns:
//The number of characters read, or -1 if the end of the stream has been reached
int InputStreamReader::read(wchar_t cbuf[], unsigned int offset, unsigned int length)
{
unsigned int charsRead = 0;
for( unsigned int i = offset; i < offset + length; i++ )
{
wchar_t value = (wchar_t)stream->readUTFChar();
if( value != -1 )
{
cbuf[i] = value;
charsRead++;
}
// TODO 4J Stu - The read might throw an exception? In which case we should return -1
else break;
}
return charsRead;
}