* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
27 lines
892 B
C++
27 lines
892 B
C++
#pragma once
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using namespace std;
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#include "EntityDamageSource.h"
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class Entity;
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class Player;
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class IndirectEntityDamageSource : public EntityDamageSource
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{
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private:
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shared_ptr<Entity> owner;
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public:
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//IndirectEntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity, shared_ptr<Entity> owner);
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IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, ChatPacket::EChatPacketMessage msgWithItemId, shared_ptr<Entity> entity, shared_ptr<Entity> owner);
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virtual ~IndirectEntityDamageSource() { }
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virtual shared_ptr<Entity> getDirectEntity(); // 4J Stu - Brought forward from 1.2.3 to fix #46422
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virtual shared_ptr<Entity> getEntity();
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// 4J Stu - Made return a packet
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//virtual wstring getLocalizedDeathMessage(shared_ptr<Player> player);
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virtual shared_ptr<ChatPacket> getDeathMessagePacket(shared_ptr<LivingEntity> player);
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virtual DamageSource *copy();
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}; |