Files
MinecraftConsoles/Minecraft.World/IndirectEntityDamageSource.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

62 lines
2.0 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.network.packet.h"
//IndirectEntityDamageSource::IndirectEntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity, shared_ptr<Entity> owner) : EntityDamageSource(msgId, entity)
IndirectEntityDamageSource::IndirectEntityDamageSource(ChatPacket::EChatPacketMessage msgId, ChatPacket::EChatPacketMessage msgWithItemId, shared_ptr<Entity> entity, shared_ptr<Entity> owner) : EntityDamageSource(msgId, msgWithItemId, entity)
{
this->owner = owner;
}
// 4J Stu - Brought forward from 1.2.3 to fix #46422
shared_ptr<Entity> IndirectEntityDamageSource::getDirectEntity()
{
return entity;
}
shared_ptr<Entity> IndirectEntityDamageSource::getEntity()
{
return owner;
}
//wstring IndirectEntityDamageSource::getLocalizedDeathMessage(shared_ptr<Player> player)
//{
// return L"death." + msgId + player->name + owner->getAName();
// //return I18n.get("death." + msgId, player.name, owner.getAName());
//}
shared_ptr<ChatPacket> IndirectEntityDamageSource::getDeathMessagePacket(shared_ptr<LivingEntity> player)
{
shared_ptr<ItemInstance> held = entity->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(entity)->getCarriedItem() : nullptr;
wstring additional = L"";
int type;
if(owner != NULL)
{
type = owner->GetType();
if(type == eTYPE_SERVERPLAYER)
{
shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(owner);
if(sourcePlayer != NULL) additional = sourcePlayer->name;
}
}
else
{
type = entity->GetType();
}
if(held != NULL && held->hasCustomHoverName() )
{
return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgWithItemId, type, additional, held->getHoverName() ) );
}
else
{
return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgId, type, additional ) );
}
}
// 4J: Copy function
DamageSource *IndirectEntityDamageSource::copy()
{
return new IndirectEntityDamageSource(*this);
}