Files
2026-03-01 12:16:08 +08:00

35 lines
1.0 KiB
C++

#pragma once
using namespace std;
class Icon
{
public:
static const int TYPE_TERRAIN = 0;
static const int TYPE_ITEM = 1;
static const int IS_GRASS_SIDE = 1;
static const int IS_GRASS_TOP = 2;
#ifdef __PSVITA__
// AP - alpha cut out is expensive on vita so we mark which icons require it
static const int IS_ALPHA_CUT_OUT = 4;
#endif
virtual int getX() const = 0;
virtual int getY() const = 0;
virtual int getWidth() const = 0;
virtual int getHeight() const = 0;
virtual float getU0(bool adjust = false) const = 0;
virtual float getU1(bool adjust = false) const = 0;
virtual float getU(double offset, bool adjust = false) const = 0;
virtual float getV0(bool adjust = false) const = 0;
virtual float getV1(bool adjust = false) const = 0;
virtual float getV(double offset, bool adjust = false) const = 0;
virtual wstring getName() const = 0;
virtual int getSourceWidth() const = 0;
virtual int getSourceHeight() const = 0;
virtual int getFlags() const = 0; // 4J added
virtual void setFlags(int flags) = 0; // 4J added
};