35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
#pragma once
|
|
using namespace std;
|
|
|
|
|
|
class Icon
|
|
{
|
|
public:
|
|
static const int TYPE_TERRAIN = 0;
|
|
static const int TYPE_ITEM = 1;
|
|
|
|
static const int IS_GRASS_SIDE = 1;
|
|
static const int IS_GRASS_TOP = 2;
|
|
|
|
#ifdef __PSVITA__
|
|
// AP - alpha cut out is expensive on vita so we mark which icons require it
|
|
static const int IS_ALPHA_CUT_OUT = 4;
|
|
#endif
|
|
|
|
virtual int getX() const = 0;
|
|
virtual int getY() const = 0;
|
|
virtual int getWidth() const = 0;
|
|
virtual int getHeight() const = 0;
|
|
virtual float getU0(bool adjust = false) const = 0;
|
|
virtual float getU1(bool adjust = false) const = 0;
|
|
virtual float getU(double offset, bool adjust = false) const = 0;
|
|
virtual float getV0(bool adjust = false) const = 0;
|
|
virtual float getV1(bool adjust = false) const = 0;
|
|
virtual float getV(double offset, bool adjust = false) const = 0;
|
|
virtual wstring getName() const = 0;
|
|
virtual int getSourceWidth() const = 0;
|
|
virtual int getSourceHeight() const = 0;
|
|
virtual int getFlags() const = 0; // 4J added
|
|
virtual void setFlags(int flags) = 0; // 4J added
|
|
};
|