This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.level.h"
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#include "HurtByTargetGoal.h"
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HurtByTargetGoal::HurtByTargetGoal(PathfinderMob *mob, bool alertSameType) : TargetGoal(mob, false)
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{
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this->alertSameType = alertSameType;
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setRequiredControlFlags(TargetGoal::TargetFlag);
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timestamp = 0;
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}
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bool HurtByTargetGoal::canUse()
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{
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int ts = mob->getLastHurtByMobTimestamp();
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return ts != timestamp && canAttack(mob->getLastHurtByMob(), false);
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}
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void HurtByTargetGoal::start()
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{
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mob->setTarget(mob->getLastHurtByMob());
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timestamp = mob->getLastHurtByMobTimestamp();
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if (alertSameType)
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{
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double within = getFollowDistance();
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vector<shared_ptr<Entity> > *nearby = mob->level->getEntitiesOfClass(typeid(*mob), AABB::newTemp(mob->x, mob->y, mob->z, mob->x + 1, mob->y + 1, mob->z + 1)->grow(within, 4, within));
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for(auto& it : *nearby)
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{
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shared_ptr<PathfinderMob> other = dynamic_pointer_cast<PathfinderMob>(it);
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if (this->mob->shared_from_this() == other) continue;
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if (other->getTarget() != NULL) continue;
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if (other->isAlliedTo(mob->getLastHurtByMob())) continue; // don't target allies
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other->setTarget(mob->getLastHurtByMob());
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}
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delete nearby;
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}
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TargetGoal::start();
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} |