Files
MinecraftConsoles/Minecraft.World/HugeMushroomTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

30 lines
769 B
C++

#pragma once
#include "Tile.h"
class ChunkRebuildData;
class HugeMushroomTile : public Tile
{
friend class ChunkRebuildData;
public:
static const int MUSHROOM_TYPE_BROWN = 0;
static const int MUSHROOM_TYPE_RED = 1;
static const wstring TEXTURE_STEM;
static const wstring TEXTURE_INSIDE;
private:
static const int HUGE_MUSHROOM_TEXTURE_COUNT = 2;
static const wstring TEXTURE_TYPE[];
int type;
Icon **icons;
Icon *iconStem;
Icon *iconInside;
public:
HugeMushroomTile(int id, Material *material, int type);
Icon *getTexture(int face, int data);
int getResourceCount(Random *random);
int getResource(int data, Random *random, int playerBonusLevel);
int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
};