Files
MinecraftConsoles/Minecraft.World/HugeMushroomTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

71 lines
1.9 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.h"
#include "HugeMushroomTile.h"
const wstring HugeMushroomTile::TEXTURE_STEM = L"skin_stem";
const wstring HugeMushroomTile::TEXTURE_INSIDE = L"inside";
const wstring HugeMushroomTile::TEXTURE_TYPE[] = {L"skin_brown", L"skin_red"};
HugeMushroomTile::HugeMushroomTile(int id, Material *material, int type) : Tile(id, material)
{
this->type = type;
icons = NULL;
iconStem = NULL;
iconInside = NULL;
}
Icon *HugeMushroomTile::getTexture(int face, int data)
{
// 123
// 456 10
// 789
if (data == 10 && face > 1) return iconStem;
if (data >= 1 && data <= 9 && face == 1) return icons[type];
if (data >= 1 && data <= 3 && face == 2) return icons[type];
if (data >= 7 && data <= 9 && face == 3) return icons[type];
if ((data == 1 || data == 4 || data == 7) && face == 4) return icons[type];
if ((data == 3 || data == 6 || data == 9) && face == 5) return icons[type];
// two special cases requested by rhodox (painterly pack)
if (data == 14)
{
return icons[type];
}
if (data == 15)
{
return iconStem;
}
return iconInside;
}
int HugeMushroomTile::getResourceCount(Random *random)
{
int count = random->nextInt(10) - 7;
if (count < 0) count = 0;
return count;
}
int HugeMushroomTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::mushroom_brown_Id + type;
}
int HugeMushroomTile::cloneTileId(Level *level, int x, int y, int z)
{
return Tile::mushroom_brown_Id + type;
}
void HugeMushroomTile::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[HUGE_MUSHROOM_TEXTURE_COUNT];
for (int i = 0; i < HUGE_MUSHROOM_TEXTURE_COUNT; i++)
{
icons[i] = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_TYPE[i]);
}
iconInside = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_INSIDE);
iconStem = iconRegister->registerIcon(getIconName() + L"_" + TEXTURE_STEM);
}