19 lines
430 B
C++
19 lines
430 B
C++
#pragma once
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using namespace std;
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#include "Item.h"
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class Player;
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class HoeItem : public Item
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{
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protected:
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const Tier *tier;
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public:
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HoeItem(int id, const Tier *tier);
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virtual bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual bool isHandEquipped();
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const Tier *getTier();
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}; |