Files
MinecraftConsoles/Minecraft.World/HalfSlabTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

33 lines
1.2 KiB
C++

#pragma once
#include "Tile.h"
class HalfSlabTile : public Tile
{
public:
static const int TYPE_MASK = 7;
static const int TOP_SLOT_BIT = 8;
protected:
bool fullSize;
public:
HalfSlabTile(int id, bool fullSize, Material *material);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
virtual bool isSolidRender(bool isServerLevel);
virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
virtual int getResourceCount(Random *random);
virtual int getSpawnResourcesAuxValue(int data);
virtual bool isCubeShaped();
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
private:
static bool isHalfSlab(int tileId);
public:
virtual int getAuxName(int auxValue) = 0;
virtual int cloneTileData(Level *level, int x, int y, int z);
virtual int cloneTileId(Level *level, int x, int y, int z);
};