60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "GameEventPacket.h"
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const int GameEventPacket::NO_RESPAWN_BED_AVAILABLE = 0;
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const int GameEventPacket::START_RAINING = 1;
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const int GameEventPacket::STOP_RAINING = 2;
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const int GameEventPacket::CHANGE_GAME_MODE = 3; // 1.8.2
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const int GameEventPacket::WIN_GAME = 4; // 1.0.1
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const int GameEventPacket::DEMO_EVENT = 5;
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const int GameEventPacket::DEMO_PARAM_INTRO = 0;
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const int GameEventPacket::DEMO_PARAM_HINT_1 = 101;
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const int GameEventPacket::DEMO_PARAM_HINT_2 = 102;
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const int GameEventPacket::DEMO_PARAM_HINT_3 = 103;
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// 4J Added
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const int GameEventPacket::START_SAVING = 10;
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const int GameEventPacket::STOP_SAVING = 11;
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const int GameEventPacket::EVENT_LANGUAGE_ID[EVENT_LANGUAGE_ID_LENGTH] = { IDS_TILE_BED_NOT_VALID, -1, -1, IDS_GAME_MODE_CHANGED, -1, -1 };
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GameEventPacket::GameEventPacket()
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{
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this->_event = 0;
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this->param = 0;
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}
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GameEventPacket::GameEventPacket(int _event, int param)
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{
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this->_event = _event;
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this->param = param;
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}
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void GameEventPacket::read(DataInputStream *dis) //throws IOException
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{
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_event = dis->readByte();
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param = dis->readByte();
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}
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void GameEventPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeByte(_event);
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dos->writeByte(param);
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}
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void GameEventPacket::handle(PacketListener *listener)
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{
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listener->handleGameEvent(shared_from_this());
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}
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int GameEventPacket::getEstimatedSize()
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{
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return 2;
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}
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