Files
MinecraftConsoles/Minecraft.World/FurnaceTileEntity.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

414 lines
9.3 KiB
C++

#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.crafting.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "Material.h"
#include "FurnaceTileEntity.h"
int furnaceSlotsForUp [] = { FurnaceTileEntity::SLOT_INPUT };
int furnaceSlotsForDown [] = { FurnaceTileEntity::SLOT_RESULT, FurnaceTileEntity::SLOT_FUEL };
int furnaceSlotsForSides [] = { FurnaceTileEntity::SLOT_FUEL };
const intArray FurnaceTileEntity::SLOTS_FOR_UP = intArray(furnaceSlotsForUp, 1);
const intArray FurnaceTileEntity::SLOTS_FOR_DOWN = intArray(furnaceSlotsForDown, 2);
const intArray FurnaceTileEntity::SLOTS_FOR_SIDES = intArray(furnaceSlotsForSides, 1);
const int FurnaceTileEntity::BURN_INTERVAL = 10 * 20;
// 4J Stu - Need a ctor to initialise member variables
FurnaceTileEntity::FurnaceTileEntity() : TileEntity()
{
items = ItemInstanceArray(3);
litTime = 0;
litDuration = 0;
tickCount = 0;
m_charcoalUsed = false;
name = L"";
}
FurnaceTileEntity::~FurnaceTileEntity()
{
delete[] items.data;
}
unsigned int FurnaceTileEntity::getContainerSize()
{
return items.length;
}
shared_ptr<ItemInstance> FurnaceTileEntity::getItem(unsigned int slot)
{
return items[slot];
}
shared_ptr<ItemInstance> FurnaceTileEntity::removeItem(unsigned int slot, int count)
{
m_charcoalUsed = false;
if (items[slot] != NULL)
{
if (items[slot]->count <= count)
{
shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
// 4J Stu - Fix for duplication glitch
if(item->count <= 0) return nullptr;
return item;
}
else
{
shared_ptr<ItemInstance> i = items[slot]->remove(count);
if (items[slot]->count == 0) items[slot] = nullptr;
// 4J Stu - Fix for duplication glitch
if(i->count <= 0) return nullptr;
return i;
}
}
return nullptr;
}
shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot)
{
m_charcoalUsed = false;
if (items[slot] != NULL)
{
shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
return item;
}
return nullptr;
}
void FurnaceTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
{
items[slot] = item;
if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
}
wstring FurnaceTileEntity::getName()
{
return hasCustomName() ? name : app.GetString(IDS_TILE_FURNACE);
}
wstring FurnaceTileEntity::getCustomName()
{
return hasCustomName() ? name : L"";
}
bool FurnaceTileEntity::hasCustomName()
{
return !name.empty();
}
void FurnaceTileEntity::setCustomName(const wstring &name)
{
this->name = name;
}
void FurnaceTileEntity::load(CompoundTag *base)
{
TileEntity::load(base);
ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
delete[] items.data;
items = ItemInstanceArray(getContainerSize());
for (int i = 0; i < inventoryList->size(); i++)
{
CompoundTag *tag = inventoryList->get(i);
unsigned int slot = tag->getByte(L"Slot");
if (slot >= 0 && slot < items.length) items[slot] = ItemInstance::fromTag(tag);
}
litTime = base->getShort(L"BurnTime");
tickCount = base->getShort(L"CookTime");
litDuration = getBurnDuration(items[SLOT_FUEL]);
if (base->contains(L"CustomName")) name = base->getString(L"CustomName");
m_charcoalUsed = base->getBoolean(L"CharcoalUsed");
}
void FurnaceTileEntity::save(CompoundTag *base)
{
TileEntity::save(base);
base->putShort(L"BurnTime", (short) (litTime));
base->putShort(L"CookTime", (short) (tickCount));
ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
for (unsigned int i = 0; i < items.length; i++)
{
if (items[i] != NULL)
{
CompoundTag *tag = new CompoundTag();
tag->putByte(L"Slot", (byte) i);
items[i]->save(tag);
listTag->add(tag);
}
}
base->put(L"Items", listTag);
if (hasCustomName()) base->putString(L"CustomName", name);
base->putBoolean(L"CharcoalUsed", m_charcoalUsed);
}
int FurnaceTileEntity::getMaxStackSize() const
{
return Container::LARGE_MAX_STACK_SIZE;
}
int FurnaceTileEntity::getBurnProgress(int max)
{
return tickCount * max / BURN_INTERVAL;
}
int FurnaceTileEntity::getLitProgress(int max)
{
if (litDuration == 0) litDuration = BURN_INTERVAL;
return litTime * max / litDuration;
}
bool FurnaceTileEntity::isLit()
{
return litTime > 0;
}
void FurnaceTileEntity::tick()
{
bool wasLit = litTime > 0;
bool changed = false;
if (litTime > 0)
{
litTime--;
}
if ( level != NULL && !level->isClientSide)
{
if (litTime == 0 && canBurn())
{
litDuration = litTime = getBurnDuration(items[SLOT_FUEL]);
if (litTime > 0)
{
changed = true;
if (items[SLOT_FUEL] != NULL)
{
// 4J Added: Keep track of whether charcoal was used in production of current stack.
if ( items[SLOT_FUEL]->getItem()->id == Item::coal_Id
&& items[SLOT_FUEL]->getAuxValue() == CoalItem::CHAR_COAL)
{
m_charcoalUsed = true;
}
items[SLOT_FUEL]->count--;
if (items[SLOT_FUEL]->count == 0)
{
Item *remaining = items[SLOT_FUEL]->getItem()->getCraftingRemainingItem();
items[SLOT_FUEL] = remaining != NULL ? shared_ptr<ItemInstance>(new ItemInstance(remaining)) : nullptr;
}
}
}
}
if (isLit() && canBurn())
{
tickCount++;
if (tickCount == BURN_INTERVAL)
{
tickCount = 0;
burn();
changed = true;
}
}
else
{
tickCount = 0;
}
if (wasLit != litTime > 0)
{
changed = true;
FurnaceTile::setLit(litTime > 0, level, x, y, z);
}
}
if (changed) setChanged();
}
bool FurnaceTileEntity::canBurn()
{
if (items[SLOT_INPUT] == NULL) return false;
const ItemInstance *burnResult = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
if (burnResult == NULL) return false;
if (items[SLOT_RESULT] == NULL) return true;
if (!items[SLOT_RESULT]->sameItem_not_shared(burnResult)) return false;
if (items[SLOT_RESULT]->count < getMaxStackSize() && items[SLOT_RESULT]->count < items[SLOT_RESULT]->getMaxStackSize()) return true;
if (items[SLOT_RESULT]->count < burnResult->getMaxStackSize()) return true;
return false;
}
void FurnaceTileEntity::burn()
{
if (!canBurn()) return;
const ItemInstance *result = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
if (items[SLOT_RESULT] == NULL) items[SLOT_RESULT] = result->copy();
else if (items[SLOT_RESULT]->id == result->id) items[SLOT_RESULT]->count++;
items[SLOT_INPUT]->count--;
if (items[SLOT_INPUT]->count <= 0) items[SLOT_INPUT] = nullptr;
}
int FurnaceTileEntity::getBurnDuration(shared_ptr<ItemInstance> itemInstance)
{
if (itemInstance == NULL) return 0;
int id = itemInstance->getItem()->id;
Item *item = itemInstance->getItem();
if (id < 256 && Tile::tiles[id] != NULL)
{
Tile *tile = Tile::tiles[id];
if (tile == Tile::woodSlabHalf)
{
return BURN_INTERVAL * 3 / 4;
}
if (tile->material == Material::wood)
{
return BURN_INTERVAL * 3 / 2;
}
if (tile == Tile::coalBlock)
{
return BURN_INTERVAL * 8 * 10;
}
}
if (dynamic_cast<DiggerItem *>(item) && ((DiggerItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
else if (dynamic_cast<WeaponItem *>(item) && ((WeaponItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
else if (dynamic_cast<HoeItem *>(item) && ((HoeItem *) item)->getTier() == Item::Tier::WOOD)
{
return BURN_INTERVAL;
}
if (id == Item::stick->id)
{
return BURN_INTERVAL / 2;
}
if (id == Item::coal->id) return BURN_INTERVAL * 8;
if (id == Item::bucket_lava->id) return BURN_INTERVAL * 100;
if (id == Tile::sapling_Id) return BURN_INTERVAL / 2;
if (id == Item::blazeRod_Id) return BURN_INTERVAL * 12;
return 0;
}
bool FurnaceTileEntity::isFuel(shared_ptr<ItemInstance> item)
{
return getBurnDuration(item) > 0;
}
bool FurnaceTileEntity::stillValid(shared_ptr<Player> player)
{
if (level->getTileEntity(x, y, z) != shared_from_this() ) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
void FurnaceTileEntity::setChanged()
{
return TileEntity::setChanged();
}
void FurnaceTileEntity::startOpen()
{
}
void FurnaceTileEntity::stopOpen()
{
}
bool FurnaceTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
{
if (slot == SLOT_RESULT) return false;
if (slot == SLOT_FUEL) return isFuel(item);
return true;
}
intArray FurnaceTileEntity::getSlotsForFace(int face)
{
if (face == Facing::DOWN)
{
return SLOTS_FOR_DOWN;
}
else if (face == Facing::UP)
{
return SLOTS_FOR_UP;
}
else
{
return SLOTS_FOR_SIDES;
}
}
bool FurnaceTileEntity::canPlaceItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
{
return canPlaceItem(slot, item);
}
bool FurnaceTileEntity::canTakeItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
{
if (face == Facing::DOWN && slot == SLOT_FUEL)
{
if (item->id != Item::bucket_empty_Id) return false;
}
return true;
}
// 4J Added
shared_ptr<TileEntity> FurnaceTileEntity::clone()
{
shared_ptr<FurnaceTileEntity> result = shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
TileEntity::clone(result);
result->litTime = litTime;
result->tickCount = tickCount;
result->litDuration = litDuration;
for (unsigned int i = 0; i < items.length; i++)
{
if (items[i] != NULL)
{
result->items[i] = ItemInstance::clone(items[i]);
}
}
return result;
}