This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
414 lines
9.3 KiB
C++
414 lines
9.3 KiB
C++
#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.item.crafting.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "Material.h"
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#include "FurnaceTileEntity.h"
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int furnaceSlotsForUp [] = { FurnaceTileEntity::SLOT_INPUT };
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int furnaceSlotsForDown [] = { FurnaceTileEntity::SLOT_RESULT, FurnaceTileEntity::SLOT_FUEL };
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int furnaceSlotsForSides [] = { FurnaceTileEntity::SLOT_FUEL };
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const intArray FurnaceTileEntity::SLOTS_FOR_UP = intArray(furnaceSlotsForUp, 1);
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const intArray FurnaceTileEntity::SLOTS_FOR_DOWN = intArray(furnaceSlotsForDown, 2);
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const intArray FurnaceTileEntity::SLOTS_FOR_SIDES = intArray(furnaceSlotsForSides, 1);
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const int FurnaceTileEntity::BURN_INTERVAL = 10 * 20;
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// 4J Stu - Need a ctor to initialise member variables
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FurnaceTileEntity::FurnaceTileEntity() : TileEntity()
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{
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items = ItemInstanceArray(3);
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litTime = 0;
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litDuration = 0;
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tickCount = 0;
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m_charcoalUsed = false;
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name = L"";
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}
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FurnaceTileEntity::~FurnaceTileEntity()
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{
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delete[] items.data;
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}
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unsigned int FurnaceTileEntity::getContainerSize()
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{
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return items.length;
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}
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shared_ptr<ItemInstance> FurnaceTileEntity::getItem(unsigned int slot)
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{
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return items[slot];
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}
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shared_ptr<ItemInstance> FurnaceTileEntity::removeItem(unsigned int slot, int count)
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{
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m_charcoalUsed = false;
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if (items[slot] != NULL)
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{
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if (items[slot]->count <= count)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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// 4J Stu - Fix for duplication glitch
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if(item->count <= 0) return nullptr;
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return item;
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}
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else
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{
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shared_ptr<ItemInstance> i = items[slot]->remove(count);
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if (items[slot]->count == 0) items[slot] = nullptr;
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// 4J Stu - Fix for duplication glitch
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if(i->count <= 0) return nullptr;
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return i;
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}
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}
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return nullptr;
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}
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shared_ptr<ItemInstance> FurnaceTileEntity::removeItemNoUpdate(int slot)
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{
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m_charcoalUsed = false;
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if (items[slot] != NULL)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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return nullptr;
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}
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void FurnaceTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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items[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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}
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wstring FurnaceTileEntity::getName()
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{
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return hasCustomName() ? name : app.GetString(IDS_TILE_FURNACE);
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}
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wstring FurnaceTileEntity::getCustomName()
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{
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return hasCustomName() ? name : L"";
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}
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bool FurnaceTileEntity::hasCustomName()
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{
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return !name.empty();
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}
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void FurnaceTileEntity::setCustomName(const wstring &name)
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{
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this->name = name;
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}
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void FurnaceTileEntity::load(CompoundTag *base)
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{
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TileEntity::load(base);
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ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
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delete[] items.data;
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items = ItemInstanceArray(getContainerSize());
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for (int i = 0; i < inventoryList->size(); i++)
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{
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CompoundTag *tag = inventoryList->get(i);
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unsigned int slot = tag->getByte(L"Slot");
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if (slot >= 0 && slot < items.length) items[slot] = ItemInstance::fromTag(tag);
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}
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litTime = base->getShort(L"BurnTime");
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tickCount = base->getShort(L"CookTime");
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litDuration = getBurnDuration(items[SLOT_FUEL]);
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if (base->contains(L"CustomName")) name = base->getString(L"CustomName");
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m_charcoalUsed = base->getBoolean(L"CharcoalUsed");
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}
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void FurnaceTileEntity::save(CompoundTag *base)
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{
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TileEntity::save(base);
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base->putShort(L"BurnTime", (short) (litTime));
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base->putShort(L"CookTime", (short) (tickCount));
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ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items[i] != NULL)
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{
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CompoundTag *tag = new CompoundTag();
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tag->putByte(L"Slot", (byte) i);
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items[i]->save(tag);
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listTag->add(tag);
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}
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}
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base->put(L"Items", listTag);
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if (hasCustomName()) base->putString(L"CustomName", name);
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base->putBoolean(L"CharcoalUsed", m_charcoalUsed);
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}
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int FurnaceTileEntity::getMaxStackSize() const
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{
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return Container::LARGE_MAX_STACK_SIZE;
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}
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int FurnaceTileEntity::getBurnProgress(int max)
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{
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return tickCount * max / BURN_INTERVAL;
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}
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int FurnaceTileEntity::getLitProgress(int max)
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{
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if (litDuration == 0) litDuration = BURN_INTERVAL;
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return litTime * max / litDuration;
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}
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bool FurnaceTileEntity::isLit()
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{
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return litTime > 0;
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}
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void FurnaceTileEntity::tick()
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{
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bool wasLit = litTime > 0;
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bool changed = false;
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if (litTime > 0)
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{
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litTime--;
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}
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if ( level != NULL && !level->isClientSide)
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{
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if (litTime == 0 && canBurn())
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{
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litDuration = litTime = getBurnDuration(items[SLOT_FUEL]);
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if (litTime > 0)
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{
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changed = true;
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if (items[SLOT_FUEL] != NULL)
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{
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// 4J Added: Keep track of whether charcoal was used in production of current stack.
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if ( items[SLOT_FUEL]->getItem()->id == Item::coal_Id
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&& items[SLOT_FUEL]->getAuxValue() == CoalItem::CHAR_COAL)
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{
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m_charcoalUsed = true;
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}
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items[SLOT_FUEL]->count--;
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if (items[SLOT_FUEL]->count == 0)
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{
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Item *remaining = items[SLOT_FUEL]->getItem()->getCraftingRemainingItem();
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items[SLOT_FUEL] = remaining != NULL ? shared_ptr<ItemInstance>(new ItemInstance(remaining)) : nullptr;
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}
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}
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}
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}
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if (isLit() && canBurn())
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{
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tickCount++;
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if (tickCount == BURN_INTERVAL)
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{
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tickCount = 0;
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burn();
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changed = true;
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}
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}
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else
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{
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tickCount = 0;
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}
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if (wasLit != litTime > 0)
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{
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changed = true;
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FurnaceTile::setLit(litTime > 0, level, x, y, z);
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}
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}
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if (changed) setChanged();
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}
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bool FurnaceTileEntity::canBurn()
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{
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if (items[SLOT_INPUT] == NULL) return false;
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const ItemInstance *burnResult = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
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if (burnResult == NULL) return false;
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if (items[SLOT_RESULT] == NULL) return true;
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if (!items[SLOT_RESULT]->sameItem_not_shared(burnResult)) return false;
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if (items[SLOT_RESULT]->count < getMaxStackSize() && items[SLOT_RESULT]->count < items[SLOT_RESULT]->getMaxStackSize()) return true;
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if (items[SLOT_RESULT]->count < burnResult->getMaxStackSize()) return true;
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return false;
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}
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void FurnaceTileEntity::burn()
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{
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if (!canBurn()) return;
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const ItemInstance *result = FurnaceRecipes::getInstance()->getResult(items[SLOT_INPUT]->getItem()->id);
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if (items[SLOT_RESULT] == NULL) items[SLOT_RESULT] = result->copy();
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else if (items[SLOT_RESULT]->id == result->id) items[SLOT_RESULT]->count++;
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items[SLOT_INPUT]->count--;
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if (items[SLOT_INPUT]->count <= 0) items[SLOT_INPUT] = nullptr;
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}
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int FurnaceTileEntity::getBurnDuration(shared_ptr<ItemInstance> itemInstance)
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{
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if (itemInstance == NULL) return 0;
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int id = itemInstance->getItem()->id;
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Item *item = itemInstance->getItem();
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if (id < 256 && Tile::tiles[id] != NULL)
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{
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Tile *tile = Tile::tiles[id];
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if (tile == Tile::woodSlabHalf)
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{
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return BURN_INTERVAL * 3 / 4;
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}
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if (tile->material == Material::wood)
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{
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return BURN_INTERVAL * 3 / 2;
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}
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if (tile == Tile::coalBlock)
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{
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return BURN_INTERVAL * 8 * 10;
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}
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}
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if (dynamic_cast<DiggerItem *>(item) && ((DiggerItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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else if (dynamic_cast<WeaponItem *>(item) && ((WeaponItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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else if (dynamic_cast<HoeItem *>(item) && ((HoeItem *) item)->getTier() == Item::Tier::WOOD)
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{
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return BURN_INTERVAL;
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}
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if (id == Item::stick->id)
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{
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return BURN_INTERVAL / 2;
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}
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if (id == Item::coal->id) return BURN_INTERVAL * 8;
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if (id == Item::bucket_lava->id) return BURN_INTERVAL * 100;
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if (id == Tile::sapling_Id) return BURN_INTERVAL / 2;
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if (id == Item::blazeRod_Id) return BURN_INTERVAL * 12;
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return 0;
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}
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bool FurnaceTileEntity::isFuel(shared_ptr<ItemInstance> item)
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{
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return getBurnDuration(item) > 0;
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}
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bool FurnaceTileEntity::stillValid(shared_ptr<Player> player)
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{
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if (level->getTileEntity(x, y, z) != shared_from_this() ) return false;
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if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
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return true;
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}
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void FurnaceTileEntity::setChanged()
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{
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return TileEntity::setChanged();
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}
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void FurnaceTileEntity::startOpen()
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{
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}
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void FurnaceTileEntity::stopOpen()
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{
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}
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bool FurnaceTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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if (slot == SLOT_RESULT) return false;
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if (slot == SLOT_FUEL) return isFuel(item);
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return true;
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}
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intArray FurnaceTileEntity::getSlotsForFace(int face)
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{
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if (face == Facing::DOWN)
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{
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return SLOTS_FOR_DOWN;
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}
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else if (face == Facing::UP)
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{
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return SLOTS_FOR_UP;
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}
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else
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{
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return SLOTS_FOR_SIDES;
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}
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}
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bool FurnaceTileEntity::canPlaceItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
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{
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return canPlaceItem(slot, item);
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}
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bool FurnaceTileEntity::canTakeItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
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{
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if (face == Facing::DOWN && slot == SLOT_FUEL)
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{
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if (item->id != Item::bucket_empty_Id) return false;
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}
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return true;
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}
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// 4J Added
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shared_ptr<TileEntity> FurnaceTileEntity::clone()
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{
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shared_ptr<FurnaceTileEntity> result = shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
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TileEntity::clone(result);
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result->litTime = litTime;
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result->tickCount = tickCount;
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result->litDuration = litDuration;
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items[i] != NULL)
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{
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result->items[i] = ItemInstance::clone(items[i]);
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}
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}
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return result;
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} |