This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
177 lines
4.6 KiB
C++
177 lines
4.6 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.tile.entity.h"
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#include "FurnaceResultSlot.h"
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#include "Slot.h"
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#include "GenericStats.h"
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#include "FurnaceMenu.h"
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#include "FurnaceRecipes.h"
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FurnaceMenu::FurnaceMenu(shared_ptr<Inventory> inventory, shared_ptr<FurnaceTileEntity> furnace) : AbstractContainerMenu()
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{
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tc = 0;
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lt = 0;
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ld = 0;
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this->furnace = furnace;
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addSlot(new Slot(furnace, 0, 52 + 4, 13 + 4));
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addSlot(new Slot(furnace, 1, 52 + 4, 49 + 4));
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addSlot(new FurnaceResultSlot( dynamic_pointer_cast<Player>( inventory->player->shared_from_this() ), furnace, 2, 112 + 4, 31 + 4));
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for (int y = 0; y < 3; y++)
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{
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for (int x = 0; x < 9; x++)
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{
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addSlot(new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18));
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}
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}
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for (int x = 0; x < 9; x++)
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{
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addSlot(new Slot(inventory, x, 8 + x * 18, 142));
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}
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}
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void FurnaceMenu::addSlotListener(ContainerListener *listener)
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{
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AbstractContainerMenu::addSlotListener(listener);
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listener->setContainerData(this, 0, furnace->tickCount);
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listener->setContainerData(this, 1, furnace->litTime);
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listener->setContainerData(this, 2, furnace->litDuration);
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}
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void FurnaceMenu::broadcastChanges()
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{
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AbstractContainerMenu::broadcastChanges();
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for (auto& listener : containerListeners)
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{
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if (tc != furnace->tickCount)
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{
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listener->setContainerData(this, 0, furnace->tickCount);
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}
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if (lt != furnace->litTime)
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{
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listener->setContainerData(this, 1, furnace->litTime);
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}
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if (ld != furnace->litDuration)
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{
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listener->setContainerData(this, 2, furnace->litDuration);
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}
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}
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tc = furnace->tickCount;
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lt = furnace->litTime;
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ld = furnace->litDuration;
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}
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void FurnaceMenu::setData(int id, int value)
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{
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if (id == 0) furnace->tickCount = value;
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if (id == 1) furnace->litTime = value;
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if (id == 2) furnace->litDuration = value;
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}
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bool FurnaceMenu::stillValid(shared_ptr<Player> player)
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{
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return furnace->stillValid(player);
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}
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shared_ptr<ItemInstance> FurnaceMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
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{
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shared_ptr<ItemInstance> clicked = nullptr;
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Slot *slot = slots.at(slotIndex);
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//Slot *IngredientSlot = slots->at(INGREDIENT_SLOT);
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bool charcoalUsed = furnace->wasCharcoalUsed();
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if (slot != NULL && slot->hasItem())
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{
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shared_ptr<ItemInstance> stack = slot->getItem();
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clicked = stack->copy();
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if (slotIndex == RESULT_SLOT)
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{
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if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true))
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{
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return nullptr;
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}
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slot->onQuickCraft(stack, clicked);
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// 4J-JEV, hook for Durango achievement 'Renewable Energy'.
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#ifdef _EXTENDED_ACHIEVEMENTS
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if ( charcoalUsed && stack->getItem()->id == Item::coal_Id && stack->getAuxValue() == CoalItem::CHAR_COAL)
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player->awardStat(GenericStats::renewableEnergy(),GenericStats::param_renewableEnergy());
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#endif
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}
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else if (slotIndex == FUEL_SLOT || slotIndex == INGREDIENT_SLOT)
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{
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if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, false))
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{
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return nullptr;
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}
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}
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else if (FurnaceRecipes::getInstance()->getResult(stack->getItem()->id) != NULL)
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{
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if (!moveItemStackTo(stack, INGREDIENT_SLOT, INGREDIENT_SLOT + 1, false))
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{
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return nullptr;
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}
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}
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else if (FurnaceTileEntity::isFuel(stack))
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{
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if (!moveItemStackTo(stack, FUEL_SLOT, FUEL_SLOT + 1, false))
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{
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return nullptr;
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}
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} else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END)
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{
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if (!moveItemStackTo(stack, USE_ROW_SLOT_START, USE_ROW_SLOT_END, false))
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{
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return nullptr;
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}
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} else if (slotIndex >= USE_ROW_SLOT_START && slotIndex < USE_ROW_SLOT_END)
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{
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if (!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END, false))
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{
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return nullptr;
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}
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}
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if (stack->count == 0)
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{
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slot->set(nullptr);
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}
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else
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{
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slot->setChanged();
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}
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if (stack->count == clicked->count)
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{
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return nullptr;
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}
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else
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{
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slot->onTake(player, stack);
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}
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}
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return clicked;
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}
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shared_ptr<ItemInstance> FurnaceMenu::clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player, bool looped) // 4J Added looped param
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{
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bool charcoalUsed = furnace->wasCharcoalUsed();
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shared_ptr<ItemInstance> out = AbstractContainerMenu::clicked(slotIndex, buttonNum, clickType, player, looped);
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#ifdef _EXTENDED_ACHIEVEMENTS
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if ( charcoalUsed && (out!=nullptr) && (buttonNum==0 || buttonNum==1) && clickType==CLICK_PICKUP
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&& out->getItem()->id == Item::coal_Id && out->getAuxValue() == CoalItem::CHAR_COAL )
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{
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player->awardStat(GenericStats::renewableEnergy(),GenericStats::param_renewableEnergy());
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}
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#endif
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return out;
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}
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