Files
MinecraftConsoles/Minecraft.World/FlippedIcon.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

89 lines
1.7 KiB
C++

#include "stdafx.h"
#include "FlippedIcon.h"
#include "SharedConstants.h"
FlippedIcon::FlippedIcon(Icon *base, bool horizontal, bool vertical) : base(base), horizontal(horizontal), vertical(vertical)
{
}
int FlippedIcon::getX() const
{
return base->getX();
}
int FlippedIcon::getY() const
{
return base->getY();
}
int FlippedIcon::getWidth() const
{
return base->getWidth();
}
int FlippedIcon::getHeight() const
{
return base->getHeight();
}
float FlippedIcon::getU0(bool adjust/*=false*/) const
{
if (horizontal) return base->getU1(adjust);
return base->getU0(adjust);
}
float FlippedIcon::getU1(bool adjust/*=false*/) const
{
if (horizontal) return base->getU0(adjust);
return base->getU1(adjust);
}
float FlippedIcon::getU(double offset, bool adjust/*=false*/) const
{
float diff = getU1(adjust) - getU0(adjust);
return getU0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
}
float FlippedIcon::getV0(bool adjust/*=false*/) const
{
if (vertical) return base->getV0(adjust);
return base->getV0(adjust);
}
float FlippedIcon::getV1(bool adjust/*=false*/) const
{
if (vertical) return base->getV0(adjust);
return base->getV1(adjust);
}
float FlippedIcon::getV(double offset, bool adjust/*=false*/) const
{
float diff = getV1(adjust) - getV0(adjust);
return getV0(adjust) + (diff * ((float) offset / SharedConstants::WORLD_RESOLUTION));
}
wstring FlippedIcon::getName() const
{
return base->getName();
}
int FlippedIcon::getSourceWidth() const
{
return base->getSourceWidth();
}
int FlippedIcon::getSourceHeight() const
{
return base->getSourceHeight();
}
int FlippedIcon::getFlags() const
{
return base->getFlags();
}
void FlippedIcon::setFlags(int flags)
{
base->setFlags(flags);
}