38 lines
1.7 KiB
C++
38 lines
1.7 KiB
C++
#pragma once
|
|
#include "BiomeSource.h"
|
|
|
|
class FixedBiomeSource : public BiomeSource
|
|
{
|
|
private:
|
|
Biome *biome;
|
|
float temperature, downfall;
|
|
|
|
public:
|
|
using BiomeSource::getTemperature;
|
|
|
|
FixedBiomeSource(Biome *fixed, float temperature, float downfall);
|
|
|
|
virtual Biome *getBiome(ChunkPos *cp);
|
|
virtual Biome *getBiome(int x, int z);
|
|
virtual float getTemperature(int x, int z);
|
|
virtual void getTemperatureBlock(floatArray& temperatures, int x, int z, int w, int h) const;
|
|
virtual floatArray getTemperatureBlock(int x, int z, int w, int h) const;
|
|
virtual void getTemperatureBlock(doubleArray& temperatures, int x, int z, int w, int h) const;
|
|
virtual void getDownfallBlock(floatArray &downfalls, int x, int z, int w, int h) const;
|
|
virtual floatArray getDownfallBlock(int x, int z, int w, int h) const;
|
|
virtual float getDownfall(int x, int z) const;
|
|
virtual void getDownfallBlock(doubleArray downfalls, int x, int z, int w, int h);
|
|
virtual void getBiomeBlock(BiomeArray& biomes, int x, int z, int w, int h, bool useCache) const;
|
|
virtual void getBiomeIndexBlock(byteArray& biomeIndices, int x, int z, int w, int h, bool useCache) const;
|
|
|
|
// 4J-PB added in from beyond 1.8.2
|
|
virtual BiomeArray getRawBiomeBlock(int x, int z, int w, int h) const;
|
|
virtual void getRawBiomeBlock(BiomeArray &biomes, int x, int z, int w, int h) const;
|
|
|
|
////////////////////////////////////
|
|
virtual TilePos *findBiome(int x, int z, int r, Biome *toFind, Random *random);
|
|
virtual TilePos *findBiome(int x, int z, int r, vector<Biome *> allowed, Random *random);
|
|
virtual bool containsOnly(int x, int z, int r, Biome *allowed);
|
|
virtual bool containsOnly(int x, int z, int r, vector<Biome *> allowed);
|
|
};
|