This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
181 lines
4.1 KiB
C++
181 lines
4.1 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "FireworksRocketEntity.h"
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FireworksRocketEntity::FireworksRocketEntity(Level *level) : Entity(level)
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{
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defineSynchedData();
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life = 0;
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lifetime = 0;
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setSize(0.25f, 0.25f);
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}
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void FireworksRocketEntity::defineSynchedData()
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{
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entityData->defineNULL(DATA_ID_FIREWORKS_ITEM, NULL);
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}
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bool FireworksRocketEntity::shouldRenderAtSqrDistance(double distance)
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{
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return distance < 64 * 64;
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}
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FireworksRocketEntity::FireworksRocketEntity(Level *level, double x, double y, double z, shared_ptr<ItemInstance> sourceItem) : Entity(level)
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{
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defineSynchedData();
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life = 0;
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setSize(0.25f, 0.25f);
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setPos(x, y, z);
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heightOffset = 0;
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int flightCount = 1;
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if (sourceItem != NULL && sourceItem->hasTag())
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{
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entityData->set(DATA_ID_FIREWORKS_ITEM, sourceItem);
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CompoundTag *tag = sourceItem->getTag();
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CompoundTag *compound = tag->getCompound(FireworksItem::TAG_FIREWORKS);
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if (compound != NULL)
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{
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flightCount += compound->getByte(FireworksItem::TAG_FLIGHT);
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}
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}
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xd = random->nextGaussian() * .001;
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zd = random->nextGaussian() * .001;
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yd = 0.05;
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lifetime = (SharedConstants::TICKS_PER_SECOND / 2) * flightCount + random->nextInt(6) + random->nextInt(7);
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}
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void FireworksRocketEntity::lerpMotion(double xd, double yd, double zd)
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{
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xd = xd;
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yd = yd;
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zd = zd;
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if (xRotO == 0 && yRotO == 0)
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{
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double sd = Mth::sqrt(xd * xd + zd * zd);
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yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRotO = xRot = (float) (atan2(yd, sd) * 180 / PI);
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}
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}
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void FireworksRocketEntity::tick()
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{
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xOld = x;
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yOld = y;
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zOld = z;
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Entity::tick();
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xd *= 1.15;
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zd *= 1.15;
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yd += .04;
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move(xd, yd, zd);
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double sd = Mth::sqrt(xd * xd + zd * zd);
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yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRot = (float) (atan2(yd, sd) * 180 / PI);
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while (xRot - xRotO < -180)
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xRotO -= 360;
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while (xRot - xRotO >= 180)
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xRotO += 360;
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while (yRot - yRotO < -180)
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yRotO -= 360;
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while (yRot - yRotO >= 180)
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yRotO += 360;
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xRot = xRotO + (xRot - xRotO) * 0.2f;
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yRot = yRotO + (yRot - yRotO) * 0.2f;
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if (!level->isClientSide )
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{
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if (life == 0)
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{
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level->playEntitySound(shared_from_this(), eSoundType_FIREWORKS_LAUNCH, 3, 1);
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}
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}
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life++;
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if (level->isClientSide && (life % 2) < 2)
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{
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level->addParticle(eParticleType_fireworksspark, x, y - .3, z, random->nextGaussian() * .05, -yd * .5, random->nextGaussian() * .05);
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}
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if (!level->isClientSide && life > lifetime)
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{
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level->broadcastEntityEvent(shared_from_this(), EntityEvent::FIREWORKS_EXPLODE);
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remove();
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}
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}
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void FireworksRocketEntity::handleEntityEvent(byte eventId)
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{
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if (eventId == EntityEvent::FIREWORKS_EXPLODE && level->isClientSide)
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{
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shared_ptr<ItemInstance> sourceItem = entityData->getItemInstance(DATA_ID_FIREWORKS_ITEM);
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CompoundTag *tag = NULL;
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if (sourceItem != NULL && sourceItem->hasTag())
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{
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tag = sourceItem->getTag()->getCompound(FireworksItem::TAG_FIREWORKS);
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}
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level->createFireworks(x, y, z, xd, yd, zd, tag);
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}
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Entity::handleEntityEvent(eventId);
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}
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void FireworksRocketEntity::addAdditonalSaveData(CompoundTag *tag)
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{
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tag->putInt(L"Life", life);
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tag->putInt(L"LifeTime", lifetime);
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shared_ptr<ItemInstance> itemInstance = entityData->getItemInstance(DATA_ID_FIREWORKS_ITEM);
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if (itemInstance != NULL)
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{
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CompoundTag *itemTag = new CompoundTag();
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itemInstance->save(itemTag);
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tag->putCompound(L"FireworksItem", itemTag);
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}
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}
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void FireworksRocketEntity::readAdditionalSaveData(CompoundTag *tag)
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{
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life = tag->getInt(L"Life");
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lifetime = tag->getInt(L"LifeTime");
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CompoundTag *itemTag = tag->getCompound(L"FireworksItem");
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if (itemTag != NULL)
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{
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shared_ptr<ItemInstance> fromTag = ItemInstance::fromTag(itemTag);
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if (fromTag != NULL)
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{
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entityData->set(DATA_ID_FIREWORKS_ITEM, fromTag);
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}
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}
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}
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float FireworksRocketEntity::getShadowHeightOffs()
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{
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return 0;
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}
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float FireworksRocketEntity::getBrightness(float a)
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{
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return Entity::getBrightness(a);
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}
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int FireworksRocketEntity::getLightColor(float a)
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{
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return Entity::getLightColor(a);
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}
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bool FireworksRocketEntity::isAttackable()
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{
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return false;
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} |