Files
MinecraftConsoles/Minecraft.World/FireworksMenu.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

43 lines
1.3 KiB
C++

#pragma once
#include "AbstractContainerMenu.h"
class CraftingContainer;
class Container;
class FireworksMenu : public AbstractContainerMenu
{
// 4J Stu Made these public for UI menus, perhaps should make friend class?
public:
static const int RESULT_SLOT = 0;
static const int CRAFT_SLOT_START = 1;
static const int CRAFT_SLOT_END = CRAFT_SLOT_START + 9;
static const int INV_SLOT_START = CRAFT_SLOT_END;
static const int INV_SLOT_END = INV_SLOT_START + (9*3);
static const int USE_ROW_SLOT_START = INV_SLOT_END;
static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
public:
shared_ptr<CraftingContainer> craftSlots;
shared_ptr<Container> resultSlots;
private:
Level *level;
int x, y, z;
bool m_canMakeFireworks;
bool m_canMakeCharge;
bool m_canMakeFade;
public:
FireworksMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt);
virtual void slotsChanged();// 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
virtual void removed(shared_ptr<Player> player);
virtual bool stillValid(shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
virtual bool canTakeItemForPickAll(shared_ptr<ItemInstance> carried, Slot *target);
// 4J Added
virtual bool isValidIngredient(shared_ptr<ItemInstance> item, int slotId);
};