Files
MinecraftConsoles/Minecraft.World/FireworksItem.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

31 lines
1013 B
C++

#pragma once
#include "Item.h"
class FireworksItem : public Item
{
public:
static const wstring TAG_FIREWORKS;
static const wstring TAG_EXPLOSION;
static const wstring TAG_EXPLOSIONS;
static const wstring TAG_FLIGHT;
static const wstring TAG_E_TYPE;
static const wstring TAG_E_TRAIL;
static const wstring TAG_E_FLICKER;
static const wstring TAG_E_COLORS;
static const wstring TAG_E_FADECOLORS;
static const byte TYPE_SMALL = 0;
static const byte TYPE_BIG = 1;
static const byte TYPE_STAR = 2;
static const byte TYPE_CREEPER = 3;
static const byte TYPE_BURST = 4;
static const byte TYPE_MIN = TYPE_SMALL;
static const byte TYPE_MAX = TYPE_BURST;
FireworksItem(int id);
bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced);
};