Files
MinecraftConsoles/Minecraft.World/FireworksChargeItem.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

211 lines
5.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "FireworksChargeItem.h"
FireworksChargeItem::FireworksChargeItem(int id) : Item(id)
{
}
Icon *FireworksChargeItem::getLayerIcon(int auxValue, int spriteLayer)
{
if (spriteLayer > 0)
{
return overlay;
}
return Item::getLayerIcon(auxValue, spriteLayer);
}
int FireworksChargeItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
{
if (spriteLayer == 1)
{
Tag *colorTag = getExplosionTagField(item, FireworksItem::TAG_E_COLORS);
if (colorTag != NULL)
{
IntArrayTag *colors = (IntArrayTag *) colorTag;
if (colors->data.length == 1)
{
return colors->data[0];
}
int totalRed = 0;
int totalGreen = 0;
int totalBlue = 0;
for (unsigned int i = 0; i < colors->data.length; ++i)
{
int c = colors->data[i];
totalRed += (c & 0xff0000) >> 16;
totalGreen += (c & 0x00ff00) >> 8;
totalBlue += (c & 0x0000ff) >> 0;
}
totalRed /= colors->data.length;
totalGreen /= colors->data.length;
totalBlue /= colors->data.length;
return (totalRed << 16) | (totalGreen << 8) | totalBlue;
}
return 0x8a8a8a;
}
return Item::getColor(item, spriteLayer);
}
bool FireworksChargeItem::hasMultipleSpriteLayers()
{
return true;
}
Tag *FireworksChargeItem::getExplosionTagField(shared_ptr<ItemInstance> instance, const wstring &field)
{
if (instance->hasTag())
{
CompoundTag *explosion = instance->getTag()->getCompound(FireworksItem::TAG_EXPLOSION);
if (explosion != NULL)
{
return explosion->get(field);
}
}
return NULL;
}
void FireworksChargeItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
{
if (itemInstance->hasTag())
{
CompoundTag *explosion = itemInstance->getTag()->getCompound(FireworksItem::TAG_EXPLOSION);
if (explosion != NULL)
{
appendHoverText(explosion, lines);
}
}
}
const unsigned int FIREWORKS_CHARGE_TYPE_NAME[] =
{
IDS_FIREWORKS_CHARGE_TYPE_0,
IDS_FIREWORKS_CHARGE_TYPE_1,
IDS_FIREWORKS_CHARGE_TYPE_2,
IDS_FIREWORKS_CHARGE_TYPE_3,
IDS_FIREWORKS_CHARGE_TYPE_4
};
const unsigned int FIREWORKS_CHARGE_COLOUR_NAME[] =
{
IDS_FIREWORKS_CHARGE_BLACK,
IDS_FIREWORKS_CHARGE_RED,
IDS_FIREWORKS_CHARGE_GREEN,
IDS_FIREWORKS_CHARGE_BROWN,
IDS_FIREWORKS_CHARGE_BLUE,
IDS_FIREWORKS_CHARGE_PURPLE,
IDS_FIREWORKS_CHARGE_CYAN,
IDS_FIREWORKS_CHARGE_SILVER,
IDS_FIREWORKS_CHARGE_GRAY,
IDS_FIREWORKS_CHARGE_PINK,
IDS_FIREWORKS_CHARGE_LIME,
IDS_FIREWORKS_CHARGE_YELLOW,
IDS_FIREWORKS_CHARGE_LIGHT_BLUE,
IDS_FIREWORKS_CHARGE_MAGENTA,
IDS_FIREWORKS_CHARGE_ORANGE,
IDS_FIREWORKS_CHARGE_WHITE
};
void FireworksChargeItem::appendHoverText(CompoundTag *expTag, vector<HtmlString> *lines)
{
// shape
byte type = expTag->getByte(FireworksItem::TAG_E_TYPE);
if (type >= FireworksItem::TYPE_MIN && type <= FireworksItem::TYPE_MAX)
{
lines->push_back(HtmlString(app.GetString(FIREWORKS_CHARGE_TYPE_NAME[type])));
}
else
{
lines->push_back(HtmlString(app.GetString(IDS_FIREWORKS_CHARGE_TYPE)));
}
// colors
intArray colorList = expTag->getIntArray(FireworksItem::TAG_E_COLORS);
if (colorList.length > 0)
{
bool first = true;
wstring output = L"";
for (unsigned int i = 0; i < colorList.length; ++i)
{
int c = colorList[i];
if (!first)
{
output += L",\n"; // 4J-PB - without the newline, they tend to go offscreen in split-screen or localised languages
}
first = false;
// find color name by lookup
bool found = false;
for (int dc = 0; dc < 16; dc++)
{
if (c == DyePowderItem::COLOR_RGB[dc])
{
found = true;
output += app.GetString(FIREWORKS_CHARGE_COLOUR_NAME[dc]);
break;
}
}
if (!found)
{
output += app.GetString(IDS_FIREWORKS_CHARGE_CUSTOM);
}
}
lines->push_back(output);
}
// has fade?
intArray fadeList = expTag->getIntArray(FireworksItem::TAG_E_FADECOLORS);
if (fadeList.length > 0)
{
bool first = true;
wstring output = wstring(app.GetString(IDS_FIREWORKS_CHARGE_FADE_TO)) + L" ";
for (unsigned int i = 0; i < fadeList.length; ++i)
{
int c = fadeList[i];
if (!first)
{
output += L",\n";// 4J-PB - without the newline, they tend to go offscreen in split-screen or localised languages
}
first = false;
// find color name by lookup
bool found = false;
for (int dc = 0; dc < 16; dc++)
{
if (c == DyePowderItem::COLOR_RGB[dc])
{
found = true;
output += app.GetString(FIREWORKS_CHARGE_COLOUR_NAME[dc]);
break;
}
}
if (!found)
{
output += app.GetString(IDS_FIREWORKS_CHARGE_CUSTOM);
}
}
lines->push_back(output);
}
// has trail
bool trail = expTag->getBoolean(FireworksItem::TAG_E_TRAIL);
if (trail)
{
lines->push_back(HtmlString(app.GetString(IDS_FIREWORKS_CHARGE_TRAIL)));
}
// has flicker
bool flicker = expTag->getBoolean(FireworksItem::TAG_E_FLICKER);
if (flicker)
{
lines->push_back(HtmlString(app.GetString(IDS_FIREWORKS_CHARGE_FLICKER)));
}
}
void FireworksChargeItem::registerIcons(IconRegister *iconRegister)
{
Item::registerIcons(iconRegister);
overlay = iconRegister->registerIcon(getIconName() + L"_overlay");
}