20 lines
487 B
C++
20 lines
487 B
C++
#pragma once
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#include "Item.h"
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class ItemInstance;
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class Player;
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class Level;
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class FireChargeItem : public Item
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{
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private:
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Icon *m_dragonFireballIcon;
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public:
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FireChargeItem(int id);
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virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly);
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virtual Icon *getIcon(int itemAuxValue);
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virtual void registerIcons(IconRegister *iconRegister);
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}; |