Files
MinecraftConsoles/Minecraft.World/FireChargeItem.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

68 lines
1.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "SoundTypes.h"
#include "FireChargeItem.h"
#include "tile.h"
FireChargeItem::FireChargeItem(int id) : Item(id)
{
m_dragonFireballIcon = NULL;
}
bool FireChargeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
if (level->isClientSide)
{
return true;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
if (!player->mayUseItemAt(x, y, z, face, instance))
{
return false;
}
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if(bTestUseOnOnly)
{
return true;
}
int targetType = level->getTile(x, y, z);
if (targetType == 0)
{
level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
level->setTileAndUpdate(x, y, z, Tile::fire_Id);
}
if (!player->abilities.instabuild)
{
instance->count--;
}
return true;
}
Icon *FireChargeItem::getIcon(int itemAuxValue)
{
if(itemAuxValue > 0) return m_dragonFireballIcon;
return Item::getIcon(itemAuxValue);
}
void FireChargeItem::registerIcons(IconRegister *iconRegister)
{
Item::registerIcons(iconRegister);
m_dragonFireballIcon = iconRegister->registerIcon(L"dragonFireball");
}