This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
682 lines
18 KiB
C++
682 lines
18 KiB
C++
#include "stdafx.h"
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#include "FileHeader.h"
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//#define _DEBUG_FILE_HEADER
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FileHeader::FileHeader()
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{
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lastFile = NULL;
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m_saveVersion = 0;
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// New saves should have an original version set to the latest version. This will be overridden when we load a save
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m_originalSaveVersion = SAVE_FILE_VERSION_NUMBER;
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m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
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m_saveEndian = m_localEndian;
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}
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FileHeader::~FileHeader()
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{
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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delete fileTable[i];
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}
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}
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FileEntry *FileHeader::AddFile( const wstring &name, unsigned int length /* = 0 */ )
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{
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assert( name.length() < 64 );
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wchar_t filename[64];
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memset( &filename, 0, sizeof( wchar_t ) * 64 );
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memcpy( &filename, name.c_str(), min( sizeof( wchar_t ) * 64, sizeof( wchar_t ) * name.length() ) );
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// Would a map be more efficient? Our file tables probably won't be very big so better to avoid hashing all the time?
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// Does the file exist?
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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if( wcscmp( fileTable[i]->data.filename, filename ) == 0 )
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{
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// If so, return it
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return fileTable[i];
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}
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}
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// Else, add it to our file table
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fileTable.push_back( new FileEntry( filename, length, GetStartOfNextData() ) );
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lastFile = fileTable[ fileTable.size() - 1 ];
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return lastFile;
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}
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void FileHeader::RemoveFile( FileEntry *file )
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{
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if( file == NULL ) return;
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AdjustStartOffsets(file, file->getFileSize(), true);
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auto it = find(fileTable.begin(), fileTable.end(), file);
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if( it < fileTable.end() )
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{
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fileTable.erase( it );
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}
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#ifndef _CONTENT_PACKAGE
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wprintf(L"Removed file %ls\n", file->data.filename);
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#endif
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delete file;
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}
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void FileHeader::WriteHeader( LPVOID saveMem )
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{
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unsigned int headerOffset = GetStartOfNextData();
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// 4J Changed for save version 2 to be the number of files rather than the size in bytes
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unsigned int headerSize = (int)(fileTable.size());
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//DWORD numberOfBytesWritten = 0;
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// Write the offset of the header
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//assert(numberOfBytesWritten == 4);
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int *begin = (int *)saveMem;
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#ifdef __PSVITA__
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VirtualCopyTo(begin, &headerOffset, sizeof(headerOffset));
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#else
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*begin = headerOffset;
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#endif
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// Write the size of the header
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//assert(numberOfBytesWritten == 4);
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#ifdef __PSVITA__
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VirtualCopyTo(begin + 1, &headerSize, sizeof(headerSize));
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#else
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*(begin + 1) = headerSize;
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#endif
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short *versions = (short *)(begin + 2);
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// Write the original version number
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#ifdef __PSVITA__
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VirtualCopyTo(versions, &m_originalSaveVersion, sizeof(m_originalSaveVersion));
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#else
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*versions = m_originalSaveVersion;
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#endif
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// Write the version number
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short versionNumber = SAVE_FILE_VERSION_NUMBER;
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//assert(numberOfBytesWritten == 4);
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//*(begin + 2) = versionNumber;
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#ifdef __PSVITA__
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VirtualCopyTo(versions + 1, &versionNumber, sizeof(versionNumber));
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#else
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*(versions + 1) = versionNumber;
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#endif
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#ifdef _DEBUG_FILE_HEADER
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app.DebugPrintf("Write save file with original version: %d, and current version %d\n", m_originalSaveVersion, versionNumber);
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#endif
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char *headerPosition = (char *)saveMem + headerOffset;
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#ifdef _DEBUG_FILE_HEADER
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app.DebugPrintf("\n\nWrite file Header: Offset = %d, Size = %d\n", headerOffset, headerSize);
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#endif
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// Write the header
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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//wprintf(L"File: %ls, Start = %d, Length = %d, End = %d\n", fileTable[i]->data.filename, fileTable[i]->data.startOffset, fileTable[i]->data.length, fileTable[i]->data.startOffset + fileTable[i]->data.length);
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#ifdef __PSVITA__
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VirtualCopyTo((void *)headerPosition, &fileTable[i]->data, sizeof(FileEntrySaveData));
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#else
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memcpy( (void *)headerPosition, &fileTable[i]->data, sizeof(FileEntrySaveData) );
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#endif
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//assert(numberOfBytesWritten == sizeof(FileEntrySaveData));
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headerPosition += sizeof(FileEntrySaveData);
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}
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}
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void FileHeader::ReadHeader( LPVOID saveMem, ESavePlatform plat /*= SAVE_FILE_PLATFORM_LOCAL */ )
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{
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unsigned int headerOffset;
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unsigned int headerSize;
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m_savePlatform = plat;
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switch(m_savePlatform)
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{
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case SAVE_FILE_PLATFORM_X360:
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case SAVE_FILE_PLATFORM_PS3:
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m_saveEndian = BIGENDIAN;
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break;
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case SAVE_FILE_PLATFORM_XBONE:
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case SAVE_FILE_PLATFORM_WIN64:
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case SAVE_FILE_PLATFORM_PS4:
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case SAVE_FILE_PLATFORM_PSVITA:
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m_saveEndian = LITTLEENDIAN;
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break;
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default:
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assert(0);
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m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
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m_saveEndian = m_localEndian;
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break;
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}
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// Read the offset of the header
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//assert(numberOfBytesRead == 4);
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int *begin = (int *)saveMem;
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#ifdef __PSVITA__
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VirtualCopyFrom(&headerOffset, begin, sizeof(headerOffset));
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#else
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headerOffset = *begin;
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#endif
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if(isSaveEndianDifferent()) System::ReverseULONG(&headerOffset);
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// Read the size of the header
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//assert(numberOfBytesRead == 4);
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#ifdef __PSVITA__
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VirtualCopyFrom(&headerSize, begin + 1, sizeof(headerSize));
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#else
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headerSize = *(begin + 1);
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#endif
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if(isSaveEndianDifferent()) System::ReverseULONG(&headerSize);
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short *versions = (short *)(begin + 2);
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// Read the original save version number
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#ifdef __PSVITA__
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VirtualCopyFrom(&m_originalSaveVersion, versions, sizeof(m_originalSaveVersion));
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#else
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m_originalSaveVersion = *(versions);
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#endif
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if(isSaveEndianDifferent()) System::ReverseSHORT(&m_originalSaveVersion);
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// Read the save version number
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//m_saveVersion = *(begin + 2);
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#ifdef __PSVITA__
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VirtualCopyFrom(&m_saveVersion, versions + 1, sizeof(m_saveVersion));
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#else
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m_saveVersion = *(versions + 1);
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#endif
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if(isSaveEndianDifferent()) System::ReverseSHORT(&m_saveVersion);
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#ifdef _DEBUG_FILE_HEADER
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app.DebugPrintf("Read save file with orignal version: %d, and current version %d\n", m_originalSaveVersion, m_saveVersion);
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app.DebugPrintf("\n\nRead file Header: Offset = %d, Size = %d\n", headerOffset, headerSize);
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#endif
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char *headerPosition = (char *)saveMem + headerOffset;
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switch( m_saveVersion )
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{
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//case SAVE_FILE_VERSION_NUMBER:
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//case 8: // 4J Stu - SAVE_FILE_VERSION_NUMBER 2,3,4,5,6,7,8 are the same, but:
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// : Bumped it to 3 in TU5 to force older builds (ie 0062) to generate a new world when trying to load new saves
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// : Bumped it to 4 in TU9 to delete versions of The End that were generated in builds prior to TU9
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// : Bumped it to 5 in TU9 to update the map data that was only using 1 bit to determine dimension
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// : Bumped it to 6 for PS3 v1 to update map data mappings to use larger PlayerUID
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// : Bumped it to 7 for Durango v1 to update map data mappings to use string based PlayerUID
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// : Bumped it to 8 for Durango v1 when to save the chunks in a different compressed format
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case SAVE_FILE_VERSION_CHUNK_INHABITED_TIME:
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case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
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case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
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case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE:
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case SAVE_FILE_VERSION_MOVED_STRONGHOLD:
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case SAVE_FILE_VERSION_NEW_END:
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case SAVE_FILE_VERSION_POST_LAUNCH:
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case SAVE_FILE_VERSION_LAUNCH:
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{
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// Changes for save file version 2:
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// headerSize is now a count of elements rather than a count of bytes
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// The FileEntrySaveData struct has a lastModifiedTime member
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// Read the header
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FileEntrySaveData *fesdHeaderPosition = (FileEntrySaveData *)headerPosition;
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for(unsigned int i = 0; i < headerSize; ++i)
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{
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FileEntry *entry = new FileEntry();
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//assert(numberOfBytesRead == sizeof(FileEntrySaveData));
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#ifdef __PSVITA__
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VirtualCopyFrom( &entry->data, fesdHeaderPosition, sizeof(FileEntrySaveData) );
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#else
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memcpy( &entry->data, fesdHeaderPosition, sizeof(FileEntrySaveData) );
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#endif
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if(isSaveEndianDifferent())
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{
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// Reverse bytes
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System::ReverseWCHARA(entry->data.filename,64);
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System::ReverseULONG(&entry->data.length);
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System::ReverseULONG(&entry->data.startOffset);
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System::ReverseULONGLONG(&entry->data.lastModifiedTime);
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}
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entry->currentFilePointer = entry->data.startOffset;
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lastFile = entry;
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fileTable.push_back( entry );
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#ifdef _DEBUG_FILE_HEADER
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app.DebugPrintf("File: %ls, Start = %d, Length = %d, End = %d, Timestamp = %lld\n", entry->data.filename, entry->data.startOffset, entry->data.length, entry->data.startOffset + entry->data.length, entry->data.lastModifiedTime);
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#endif
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fesdHeaderPosition++;
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}
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}
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break;
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// Legacy save versions, with updated code to convert the FileEntrySaveData to the latest version
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// 4J Stu - At time of writing, the tutorial save is V1 so need to keep this for compatibility
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case SAVE_FILE_VERSION_PRE_LAUNCH:
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{
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// Read the header
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// We can then make headerPosition a FileEntrySaveData pointer and just increment by one up to the number
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unsigned int i = 0;
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while( i < headerSize )
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{
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FileEntry *entry = new FileEntry();
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//assert(numberOfBytesRead == sizeof(FileEntrySaveData));
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#ifdef __PSVITA__
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VirtualCopyFrom( &entry->data, headerPosition, sizeof(FileEntrySaveDataV1) );
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#else
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memcpy( &entry->data, headerPosition, sizeof(FileEntrySaveDataV1) );
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#endif
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entry->currentFilePointer = entry->data.startOffset;
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lastFile = entry;
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fileTable.push_back( entry );
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#ifdef _DEBUG_FILE_HEADER
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app.DebugPrintf("File: %ls, Start = %d, Length = %d, End = %d\n", entry->data.filename, entry->data.startOffset, entry->data.length, entry->data.startOffset + entry->data.length);
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#endif
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i += sizeof(FileEntrySaveDataV1);
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headerPosition += sizeof(FileEntrySaveDataV1);
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}
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}
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break;
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default:
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#ifndef _CONTENT_PACKAGE
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app.DebugPrintf("********** Invalid save version %d\n",m_saveVersion);
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__debugbreak();
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#endif
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break;
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}
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}
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unsigned int FileHeader::GetStartOfNextData()
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{
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// The first 4 bytes is the location of the header (the header itself is at the end of the file)
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// Then 4 bytes for the size of the header
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// Then 2 bytes for the version number at which this save was first generated
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// Then 2 bytes for the version number that the save should now be at
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unsigned int totalBytesSoFar = SAVE_FILE_HEADER_SIZE;
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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if( fileTable[i]->getFileSize() > 0 )
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totalBytesSoFar += fileTable[i]->getFileSize();
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}
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return totalBytesSoFar;
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}
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unsigned int FileHeader::GetFileSize()
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{
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return GetStartOfNextData() + ( sizeof(FileEntrySaveData) * (unsigned int)fileTable.size() );
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}
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void FileHeader::AdjustStartOffsets(FileEntry *file, DWORD nNumberOfBytesToWrite, bool subtract /*= false*/)
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{
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bool found = false;
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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if( found == true )
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{
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if(subtract)
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{
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fileTable[i]->data.startOffset -= nNumberOfBytesToWrite;
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fileTable[i]->currentFilePointer -= nNumberOfBytesToWrite;
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}
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else
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{
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fileTable[i]->data.startOffset += nNumberOfBytesToWrite;
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fileTable[i]->currentFilePointer += nNumberOfBytesToWrite;
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}
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}
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else if( fileTable[i] == file )
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{
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found = true;
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}
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}
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}
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bool FileHeader::fileExists( const wstring &name )
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{
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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if( wcscmp( fileTable[i]->data.filename, name.c_str() ) == 0 )
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{
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// If so, return it
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return true;
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}
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}
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return false;
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}
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vector<FileEntry *> *FileHeader::getFilesWithPrefix(const wstring &prefix)
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{
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vector<FileEntry *> *files = NULL;
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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if( wcsncmp( fileTable[i]->data.filename, prefix.c_str(), prefix.size() ) == 0 )
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{
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if( files == NULL )
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{
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files = new vector<FileEntry *>();
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}
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files->push_back(fileTable[i]);
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}
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}
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return files;
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}
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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static bool isHexChar(wchar_t wc)
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{
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if(wc >= L'0' && wc <= L'9')
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return true;
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if(wc >= L'a' && wc <= L'f')
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return true;
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return false;
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}
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static bool isHexString(wchar_t* ws, int size)
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{
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for(int i=0;i<size;i++)
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{
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if(!isHexChar(ws[i]))
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return false;
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}
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return true;
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}
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static bool isDecimalChar(wchar_t wc)
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{
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if(wc >= L'0' && wc <= L'9')
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return true;
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return false;
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}
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static bool isDecimalString(wchar_t* ws, int size)
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{
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for(int i=0;i<size;i++)
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{
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if(!isDecimalChar(ws[i]))
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return false;
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}
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return true;
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}
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static wchar_t* findFilenameStart(wchar_t* str)
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{
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// find the last forward slash in the filename, and return the pointer to the following character
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wchar_t* filenameStart= str;
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int len = wcslen(str);
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for(int i=0;i<len;i++)
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if(str[i] == L'/')
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filenameStart = &str[i+1];
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return filenameStart;
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}
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wstring FileHeader::getPlayerDataFilenameForLoad(const PlayerUID& pUID)
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{
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wstring retVal = L"";
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vector<FileEntry*>* pFiles = getDatFilesWithOnlineID(pUID);
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if(!pFiles)
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{
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// we didn't find a matching online dat file, so look for an offline version
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pFiles = getDatFilesWithMacAndUserID(pUID);
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}
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if(!pFiles)
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{
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// and we didn't find an offline file, so check if we're the primary user, and grab the primary file if we are
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if(pUID.isPrimaryUser())
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{
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pFiles= getDatFilesWithPrimaryUser();
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}
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}
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if(pFiles)
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{
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// we've got something to load
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// assert(pFiles->size() == 1);
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retVal = pFiles->at(0)->data.filename;
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delete pFiles;
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}
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return retVal;
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}
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wstring FileHeader::getPlayerDataFilenameForSave(const PlayerUID& pUID)
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{
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// check if we're online first
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if(pUID.isSignedIntoPSN() == false)
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{
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// OK, we're not online, see if we can find another data file with matching mac and userID
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vector<FileEntry*>* pFiles = getDatFilesWithMacAndUserID(pUID);
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if(pFiles)
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{
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// we've found a previous save, use the filename from it, as it might have the online part too
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// assert(pFiles->size() == 1);
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wstring retVal = pFiles->at(0)->data.filename;
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delete pFiles;
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return retVal;
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}
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}
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// we're either online, or we can't find a previous save, so use the standard filename
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wstring retVal = pUID.toString() + L".dat";
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return retVal;
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}
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vector<FileEntry *> *FileHeader::getValidPlayerDatFiles()
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{
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vector<FileEntry *> *files = NULL;
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// find filenames that match this pattern
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// P_5e7ff8372ea9_00000004_Mark_4J
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for( unsigned int i = 0; i < fileTable.size(); ++i )
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{
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wchar_t* filenameOnly = findFilenameStart(fileTable[i]->data.filename);
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int nameLen = wcslen(filenameOnly);
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if(nameLen <= 4)
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continue;
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// make sure it's a ".dat" file
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if( wcsncmp( &filenameOnly[nameLen-4], L".dat", 4 ) != 0 )
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continue;
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// make sure we start with "P_" or "N_"
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if( ( wcsncmp(&filenameOnly[0], L"P_", 2) != 0 ) && ( wcsncmp( &filenameOnly[0], L"N_", 2 ) != 0 ) )
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continue;
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//check the next 12 chars are hex
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if(!isHexString(&filenameOnly[2], 12))
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continue;
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// make sure character 14 is '_'
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if(filenameOnly[14] != L'_')
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continue;
|
|
//check the next 8 chars are decimal
|
|
if(!isDecimalString(&filenameOnly[15], 8))
|
|
continue;
|
|
|
|
// if we get here, it must be a valid filename
|
|
if( files == NULL )
|
|
{
|
|
files = new vector<FileEntry *>();
|
|
}
|
|
files->push_back(fileTable[i]);
|
|
}
|
|
|
|
return files;
|
|
}
|
|
|
|
|
|
|
|
vector<FileEntry *> *FileHeader::getDatFilesWithOnlineID(const PlayerUID& pUID)
|
|
{
|
|
if(pUID.isSignedIntoPSN() == false)
|
|
return NULL;
|
|
|
|
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
|
|
if(datFiles == NULL)
|
|
return NULL;
|
|
|
|
// we're looking for the online name from the pUID in these types of filenames -
|
|
// P_5e7ff8372ea9_00000004_Mark_4J
|
|
wchar_t onlineIDW[64];
|
|
mbstowcs(onlineIDW, pUID.getOnlineID(), 64);
|
|
|
|
vector<FileEntry *> *files = NULL;
|
|
int onlineIDSize = wcslen(onlineIDW);
|
|
if(onlineIDSize == 0)
|
|
return NULL;
|
|
|
|
wcscat(onlineIDW, L".dat");
|
|
|
|
#ifdef __ORBIS__
|
|
onlineIDSize = wcslen(onlineIDW);
|
|
#else
|
|
static const int onlineIDStart = 24; // 24 characters into the filename
|
|
#endif
|
|
|
|
char tempStr[128];
|
|
for( unsigned int i = 0; i < datFiles->size(); ++i )
|
|
{
|
|
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
|
|
wcstombs(tempStr,filenameOnly, 128);
|
|
app.DebugPrintf("file : %s\n", tempStr);
|
|
|
|
#ifdef __ORBIS__
|
|
int onlineIDStart = wcslen(filenameOnly) - onlineIDSize;
|
|
if(onlineIDStart > 0)
|
|
#else
|
|
if(wcslen(filenameOnly) > onlineIDStart)
|
|
#endif
|
|
{
|
|
if(wcsncmp(&filenameOnly[onlineIDStart], onlineIDW, onlineIDSize) == 0)
|
|
{
|
|
if( files == NULL )
|
|
{
|
|
files = new vector<FileEntry *>();
|
|
}
|
|
files->push_back(datFiles->at(i));
|
|
}
|
|
}
|
|
}
|
|
delete datFiles;
|
|
|
|
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
|
|
return files;
|
|
}
|
|
|
|
vector<FileEntry *> *FileHeader::getDatFilesWithMacAndUserID(const PlayerUID& pUID)
|
|
{
|
|
|
|
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
|
|
if(datFiles == NULL)
|
|
return NULL;
|
|
|
|
// we're looking for the mac address and userIDfrom the pUID in these types of filenames -
|
|
// P_5e7ff8372ea9_00000004_Mark_4J
|
|
std::wstring macStr = pUID.macAddressStr();
|
|
std::wstring userStr = pUID.userIDStr();
|
|
const wchar_t* pMacStr = macStr.c_str();
|
|
const wchar_t* pUserStr = userStr.c_str();
|
|
|
|
vector<FileEntry *> *files = NULL;
|
|
static const int macAddrStart = 2; // 2 characters into the filename
|
|
static const int userIDStart = 15; // 15 characters into the filename
|
|
|
|
char tempStr[128];
|
|
for( unsigned int i = 0; i < datFiles->size(); ++i )
|
|
{
|
|
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
|
|
wcstombs(tempStr,filenameOnly, 128);
|
|
app.DebugPrintf("file : %s\n", tempStr);
|
|
|
|
// check the mac address matches
|
|
if(wcsncmp(&filenameOnly[macAddrStart], pMacStr, macStr.size()) == 0)
|
|
{
|
|
// check the userID matches
|
|
if(wcsncmp(&filenameOnly[userIDStart], pUserStr, userStr.size()) == 0)
|
|
{
|
|
if( files == NULL )
|
|
{
|
|
files = new vector<FileEntry *>();
|
|
}
|
|
files->push_back(datFiles->at(i));
|
|
}
|
|
}
|
|
}
|
|
delete datFiles;
|
|
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
|
|
return files;
|
|
}
|
|
|
|
|
|
vector<FileEntry *> *FileHeader::getDatFilesWithPrimaryUser()
|
|
{
|
|
|
|
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
|
|
if(datFiles == NULL)
|
|
return NULL;
|
|
|
|
// we're just looking for filenames starting with "P_" in these types of filenames -
|
|
// P_5e7ff8372ea9_00000004_Mark_4J
|
|
vector<FileEntry *> *files = NULL;
|
|
|
|
char tempStr[128];
|
|
for( unsigned int i = 0; i < datFiles->size(); ++i )
|
|
{
|
|
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
|
|
wcstombs(tempStr,filenameOnly, 128);
|
|
app.DebugPrintf("file : %s\n", tempStr);
|
|
|
|
// check for "P_" prefix
|
|
if(wcsncmp(&filenameOnly[0], L"P_", 2) == 0)
|
|
{
|
|
if( files == NULL )
|
|
{
|
|
files = new vector<FileEntry *>();
|
|
}
|
|
files->push_back(datFiles->at(i));
|
|
}
|
|
}
|
|
delete datFiles;
|
|
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
|
|
return files;
|
|
}
|
|
#endif // __PS3__ || __ORBIS__
|
|
|
|
ByteOrder FileHeader::getEndian( ESavePlatform plat )
|
|
{
|
|
ByteOrder platEndian;
|
|
switch(plat)
|
|
{
|
|
case SAVE_FILE_PLATFORM_X360:
|
|
case SAVE_FILE_PLATFORM_PS3:
|
|
return BIGENDIAN;
|
|
break;
|
|
|
|
case SAVE_FILE_PLATFORM_NONE:
|
|
case SAVE_FILE_PLATFORM_XBONE:
|
|
case SAVE_FILE_PLATFORM_PS4:
|
|
case SAVE_FILE_PLATFORM_PSVITA:
|
|
case SAVE_FILE_PLATFORM_WIN64:
|
|
return LITTLEENDIAN;
|
|
break;
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
return LITTLEENDIAN;
|
|
} |