Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

707 lines
20 KiB
C++

#include "stdafx.h"
#include "FileFilter.h"
#include "McRegionLevelStorageSource.h"
#include "File.h"
#ifdef __PS3__
#include <cell/cell_fs.h>
#endif
#ifdef __PSVITA__
#include <fios2.h>
#endif
const wchar_t File::pathSeparator = L'\\';
#ifdef _XBOX
const std::wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
#else
const std::wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
#endif
//Creates a new File instance from a parent abstract pathname and a child pathname string.
File::File( const File &parent, const std::wstring& child )
{
m_abstractPathName = parent.getPath() + pathSeparator + child;
}
//Creates a new File instance by converting the given pathname string into an abstract pathname.
File::File( const wstring& pathname ) //: parent( NULL )
{
// #ifndef _CONTENT_PACKAGE
// char buf[256];
// wcstombs(buf, pathname.c_str(), 256);
// printf("File::File - %s\n",buf);
// #endif
if( pathname.empty() )
m_abstractPathName = wstring( L"" );
else
m_abstractPathName = pathname;
#ifdef _WINDOWS64
string path = wstringtochararray(m_abstractPathName);
string finalPath = StorageManager.GetMountedPath(path.c_str());
if(finalPath.size() == 0) finalPath = path;
m_abstractPathName = convStringToWstring(finalPath);
#elif defined(_DURANGO)
wstring finalPath = StorageManager.GetMountedPath(m_abstractPathName.c_str());
if(finalPath.size() == 0) finalPath = m_abstractPathName;
m_abstractPathName = finalPath;
#endif
/*
vector<wstring> path = stringSplit( pathname, pathSeparator );
if( path.back().compare( pathRoot ) != 0 )
m_abstractPathName = path.back();
else
m_abstractPathName = L"";
path.pop_back();
if( path.size() > 0 )
{
// If the last member of the vector is the root then just stop
if( path.back().compare( pathRoot ) != 0 )
this->parent = new File( &path );
else
this->parent = NULL;
}
*/
}
File::File( const std::wstring& parent, const std::wstring& child ) //: m_abstractPathName( child )
{
m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
//this->parent = new File( parent );
}
//Creates a new File instance by converting the given path vector into an abstract pathname.
/*
File::File( vector<wstring> *path ) : parent( NULL )
{
m_abstractPathName = path->back();
path->pop_back();
if( path->size() > 0 )
{
// If the last member of the vector is the root then just stop
if( path->back().compare( pathRoot ) != 0 )
this->parent = new File( path );
else
this->parent = NULL;
}
}
*/
//Deletes the file or directory denoted by this abstract pathname. If this pathname denotes a directory,
//then the directory must be empty in order to be deleted.
//Returns:
//true if and only if the file or directory is successfully deleted; false otherwise
bool File::_delete()
{
#ifdef _UNICODE
BOOL result = DeleteFile( getPath().c_str() );
#else
BOOL result = DeleteFile( wstringtofilename(getPath()) );
#endif
if( result == 0 )
{
DWORD error = GetLastError();
#ifndef _CONTENT_PACKAGE
printf( "File::_delete - Error code %d (%#0.8X)\n", error, error );
#endif
return false;
}
else
return true;
}
//Creates the directory named by this abstract pathname.
//Returns:
//true if and only if the directory was created; false otherwise
bool File::mkdir() const
{
#ifdef _UNICODE
return CreateDirectory( getPath().c_str(), NULL) != 0;
#else
return CreateDirectory( wstringtofilename(getPath()), NULL) != 0;
#endif
}
//Creates the directory named by this abstract pathname, including any
//necessary but nonexistent parent directories. Note that if this
//operation fails it may have succeeded in creating some of the necessary
//parent directories.
//
//@return <code>true</code> if and only if the directory was created,
// along with all necessary parent directories; <code>false</code>
// otherwise
//
//@throws SecurityException
// If a security manager exists and its <code>{@link
// java.lang.SecurityManager#checkRead(java.lang.String)}</code>
// method does not permit verification of the existence of the
// named directory and all necessary parent directories; or if
// the <code>{@link
// java.lang.SecurityManager#checkWrite(java.lang.String)}</code>
// method does not permit the named directory and all necessary
// parent directories to be created
//
bool File::mkdirs() const
{
std::vector<std::wstring> path = stringSplit( m_abstractPathName, pathSeparator );
std::wstring pathToHere = L"";
for( auto& it : path )
{
// If this member of the vector is the root then just skip to the next
if( pathRoot.compare(it) == 0 )
{
pathToHere = it;
continue;
}
pathToHere = pathToHere + pathSeparator + it;
// if not exists
#ifdef _UNICODE
if( GetFileAttributes( pathToHere.c_str() ) == -1 )
{
DWORD result = CreateDirectory( pathToHere.c_str(), NULL);
if( result == 0 )
{
// Failed to create
return false;
}
}
#else
if( GetFileAttributes( wstringtofilename(pathToHere) ) == -1 )
{
DWORD result = CreateDirectory( wstringtofilename(pathToHere), NULL);
if( result == 0 )
{
// Failed to create
return false;
}
}
#endif
}
// We should now exist
assert( exists() );
return true;
}
/*
File *File::getParent() const
{
return (File *) parent;
}
*/
//Tests whether the file or directory denoted by this abstract pathname exists.
//Returns:
//true if and only if the file or directory denoted by this abstract pathname exists; false otherwise
bool File::exists() const
{
// TODO 4J Stu - Possible we could get an error result from something other than the file not existing?
#ifdef _UNICODE
return GetFileAttributes( getPath().c_str() ) != -1;
#else
return GetFileAttributes( wstringtofilename(getPath()) ) != -1;
#endif
}
//Tests whether the file denoted by this abstract pathname is a normal file. A file is normal if it is not a directory and,
//in addition, satisfies other system-dependent criteria. Any non-directory file created by a Java application is guaranteed to be a normal file.
//Returns:
//true if and only if the file denoted by this abstract pathname exists and is a normal file; false otherwise
bool File::isFile() const
{
return exists() && !isDirectory();
}
//Renames the file denoted by this abstract pathname.
//Whether or not this method can move a file from one filesystem to another is platform-dependent.
//The return value should always be checked to make sure that the rename operation was successful.
//
//Parameters:
//dest - The new abstract pathname for the named file
//Returns:
//true if and only if the renaming succeeded; false otherwise
bool File::renameTo(File dest)
{
// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
// make a copy of the sourcePath by storing it in a std::string
std::string sourcePath = wstringtofilename(getPath());
const char *destPath = wstringtofilename(dest.getPath());
#ifdef _DURANGO
__debugbreak(); // TODO
BOOL result = false;
#else
BOOL result = MoveFile(sourcePath.c_str(), destPath);
#endif
if( result == 0 )
{
DWORD error = GetLastError();
#ifndef _CONTENT_PACKAGE
printf( "File::renameTo - Error code %d (%#0.8X)\n", error, error );
#endif
return false;
}
else
return true;
}
//Returns an array of abstract pathnames denoting the files in the directory denoted by this abstract pathname.
//If this abstract pathname does not denote a directory, then this method returns null. Otherwise an array of File objects is returned,
//one for each file or directory in the directory. Pathnames denoting the directory itself and the directory's parent directory
//are not included in the result. Each resulting abstract pathname is constructed from this abstract pathname using
//the File(File, String) constructor. Therefore if this pathname is absolute then each resulting pathname is absolute;
//if this pathname is relative then each resulting pathname will be relative to the same directory.
//
//There is no guarantee that the name strings in the resulting array will appear in any specific order; they are not,
//in particular, guaranteed to appear in alphabetical order.
//
//Returns:
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
//or if an I/O error occurs.
std::vector<File *> *File::listFiles() const
{
std::vector<File *> *vOutput = new vector<File *>();
// TODO 4J Stu - Also need to check for I/O errors?
if( !isDirectory() )
return vOutput;
#ifdef __PS3__
const char *lpFileName=wstringtofilename(getPath());
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
int fd;
CellFsErrno err = cellFsOpendir(filePath , &fd);
CellFsDirectoryEntry de;
uint32_t count = 0;
err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
if(count != 0)
{
do
{
if(de.attribute.st_mode & CELL_FS_S_IFREG) vOutput->push_back( new File( *this, filenametowstring( de.entry_name.d_name ) ) );
err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
} while( count );
}
err = cellFsClose(fd);
#elif defined __ORBIS__ || defined __PSVITA__
const char *lpFileName=wstringtofilename(getPath());
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
bool exists = sceFiosDirectoryExistsSync( NULL, filePath );
if( !exists )
{
app.DebugPrintf("\nsceFiosDirectoryExistsSync - Directory doesn't exist\n");
}
//CD - Vita note: sceFiosDHOpenSync returns SCE_FIOS_ERROR_UNIMPLEMENTED
//CD - The Handle also returns as 0 [dh], sceFiosDHOpen could also be failing
//CD - Hence, this fails stating 0 files in directory
SceFiosDH dh = SCE_FIOS_DH_INVALID;
SceFiosBuffer buf;
buf.length = 0;
SceFiosOp op = sceFiosDHOpen(NULL, &dh, filePath, buf);
int err = sceFiosOpWait(op);
if( err != SCE_FIOS_OK )
{
app.DebugPrintf("\nsceFiosOpWait = 0x%x\n",err);
}
SceFiosSize size = sceFiosOpGetActualCount(op);
char *pBuf = new char[size];
buf.set(pBuf, (size_t)size);
sceFiosOpDelete( op );
sceFiosDHClose(NULL, dh);
err = sceFiosDHOpenSync(NULL, &dh, filePath, buf);
if( err != SCE_FIOS_OK )
{
app.DebugPrintf("\nsceFiosDHOpenSync = 0x%x\n",err);
}
SceFiosDirEntry entry;
ZeroMemory(&entry, sizeof(SceFiosDirEntry));
err = sceFiosDHReadSync(NULL, dh, &entry);
while( err == SCE_FIOS_OK)
{
vOutput->push_back( new File( *this, filenametowstring( entry.fullPath + entry.offsetToName ) ) );
ZeroMemory(&entry, sizeof(SceFiosDirEntry));
err = sceFiosDHReadSync(NULL, dh, &entry);
};
sceFiosDHClose(NULL, dh);
delete pBuf;
#else
WIN32_FIND_DATA wfd;
#ifdef _UNICODE
WCHAR path[MAX_PATH];
swprintf( path, L"%ls\\*", getPath().c_str() );
HANDLE hFind = FindFirstFile( path, &wfd);
if(hFind != INVALID_HANDLE_VALUE)
{
int count = 0;
do
{
//if( !(wfd.dwFileAttributes & dwAttr) )
vOutput->push_back( new File( *this, wfd.cFileName ) );
}
while( FindNextFile( hFind, &wfd) );
FindClose( hFind);
}
#else
char path[MAX_PATH] {};
snprintf( path, MAX_PATH, "%s\\*", wstringtofilename( getPath() ) );
HANDLE hFind = FindFirstFile( path, &wfd);
if(hFind != INVALID_HANDLE_VALUE)
{
//int count = 0;
do
{
//if( !(wfd.dwFileAttributes & dwAttr) )
vOutput->push_back( new File( *this, filenametowstring( wfd.cFileName ) ) );
}
while( FindNextFile( hFind, &wfd) );
FindClose( hFind);
}
#endif
#endif
return vOutput;
}
//Returns an array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname that
//satisfy the specified filter. The behavior of this method is the same as that of the listFiles() method, except that the pathnames
//in the returned array must satisfy the filter. If the given filter is null then all pathnames are accepted. Otherwise, a pathname
//satisfies the filter if and only if the value true results when the FileFilter.accept(java.io.File) method of the filter is invoked
//on the pathname.
//Parameters:
//filter - A file filter
//Returns:
//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
std::vector<File *> *File::listFiles(FileFilter *filter) const
{
// TODO 4J Stu - Also need to check for I/O errors?
if( !isDirectory() )
return NULL;
std::vector<File *> *vOutput = new std::vector<File *>();
#ifdef __PS3__
const char *lpFileName=wstringtofilename(getPath());
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
int fd;
CellFsErrno err = cellFsOpendir(filePath, &fd);
CellFsDirectoryEntry de;
uint32_t count = 0;
err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
if(count != 0)
{
do
{
File thisFile = File( *this, filenametowstring( de.entry_name.d_name ) );
if( filter->accept( &thisFile ) )
{
File storageFile = thisFile;
if(de.attribute.st_mode & CELL_FS_S_IFREG) vOutput->push_back( &storageFile );
}
err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
} while( count );
}
err = cellFsClose(fd);
#else
#ifdef _UNICODE
WCHAR path[MAX_PATH];
WIN32_FIND_DATA wfd;
DWORD dwAttr = FILE_ATTRIBUTE_DIRECTORY;
swprintf( path, L"%ls\\*", getPath().c_str() );
HANDLE hFind = FindFirstFile( path, &wfd);
if(hFind != INVALID_HANDLE_VALUE)
{
int count = 0;
do
{
File thisFile = File( *this, wfd.cFileName );
if( filter->accept( &thisFile ) )
{
File storageFile = thisFile;
vOutput->push_back( &storageFile );
}
} while( FindNextFile( hFind, &wfd) );
FindClose( hFind);
}
#else
char path[MAX_PATH];
WIN32_FIND_DATA wfd;
//DWORD dwAttr = FILE_ATTRIBUTE_DIRECTORY;
sprintf( path, "%s\\*", wstringtofilename( getPath() ) );
HANDLE hFind = FindFirstFile( path, &wfd);
if(hFind != INVALID_HANDLE_VALUE)
{
//int count = 0;
do
{
File thisFile = File( *this, filenametowstring( wfd.cFileName ) );
if( filter->accept( &thisFile ) )
{
File storageFile = thisFile;
vOutput->push_back( &storageFile );
}
} while( FindNextFile( hFind, &wfd) );
FindClose( hFind);
}
#endif
#endif
return vOutput;
}
//Tests whether the file denoted by this abstract pathname is a directory.
//Returns:
//true if and only if the file denoted by this abstract pathname exists and is a directory; false otherwise
bool File::isDirectory() const
{
#ifdef _UNICODE
return exists() && ( GetFileAttributes( getPath().c_str() ) & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
#else
return exists() && ( GetFileAttributes( wstringtofilename(getPath()) ) & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
#endif
}
//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
//Returns:
//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
int64_t File::length()
{
#ifdef __PS3__
//extern const char* getPS3HomePath();
CellFsErrno err=0;
const char *lpFileName=wstringtofilename(getPath());
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
#ifndef _CONTENT_PACKAGE
//printf("+++File::length - %s\n",filePath);
#endif
// check if the file exists first
CellFsStat statData;
err=cellFsStat(filePath, &statData);
if( err != CELL_FS_SUCCEEDED)
{
//printf("+++File::length FAILED with %d\n",err);
return 0;
}
if(statData.st_mode == CELL_FS_S_IFDIR)
{
//printf("+++File::length FAILED with %d\n",err);
return 0;
}
//printf("+++File::length - %ll\n",statData.st_size);
return statData.st_size;
#elif defined __ORBIS__ || defined __PSVITA__
char filePath[256];
const char *lpFileName=wstringtofilename(getPath());
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
// check if the file exists first
SceFiosStat statData;
if(sceFiosStatSync(NULL, filePath, &statData) != SCE_FIOS_OK)
{
return 0;
}
if(statData.statFlags & SCE_FIOS_STATUS_DIRECTORY )
{
return 0;
}
return statData.fileSize;
#else
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
#ifdef _UNICODE
BOOL result = GetFileAttributesEx(
getPath().c_str(), // file or directory name
GetFileExInfoStandard, // attribute
&fileInfoBuffer // attribute information
);
#else
BOOL result = GetFileAttributesEx(
wstringtofilename(getPath()), // file or directory name
GetFileExInfoStandard, // attribute
&fileInfoBuffer // attribute information
);
#endif
if( result != 0 && !( (fileInfoBuffer.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY) )
{
// Success
LARGE_INTEGER liFileSize;
liFileSize.HighPart = fileInfoBuffer.nFileSizeHigh;
liFileSize.LowPart = fileInfoBuffer.nFileSizeLow;
return liFileSize.QuadPart;
}
else
{
//Fail or a Directory
return 0l;
}
#endif
}
//Returns the time that the file denoted by this abstract pathname was last modified.
//Returns:
//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
//or 0L if the file does not exist or if an I/O error occurs
int64_t File::lastModified()
{
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
#ifdef _UNICODE
BOOL result = GetFileAttributesEx(
getPath().c_str(), // file or directory name
GetFileExInfoStandard, // attribute
&fileInfoBuffer // attribute information
);
#else
BOOL result = GetFileAttributesEx(
wstringtofilename(getPath()), // file or directory name
GetFileExInfoStandard, // attribute
&fileInfoBuffer // attribute information
);
#endif
if( result != 0 && !( (fileInfoBuffer.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY) )
{
// Success
LARGE_INTEGER liLastModified;
liLastModified.HighPart = fileInfoBuffer.ftLastWriteTime.dwHighDateTime;
liLastModified.LowPart = fileInfoBuffer.ftLastWriteTime.dwLowDateTime;
return liLastModified.QuadPart;
}
else
{
//Fail or a Directory
return 0l;
}
}
const std::wstring File::getPath() const
{
/*
wstring path;
if ( parent != NULL)
path = parent->getPath();
else
path = wstring(pathRoot);
path.push_back( pathSeparator );
path.append(m_abstractPathName);
*/
return m_abstractPathName;
}
std::wstring File::getName() const
{
unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
}
bool File::eq_test(const File &x, const File &y)
{
return x.getPath().compare( y.getPath() ) == 0;
}
// 4J TODO JEV, a better hash function may be nessesary.
int File::hash_fnct(const File &k)
{
int hashCode = 0;
//if (k->parent != NULL)
// hashCode = hash_fnct(k->getParent());
wchar_t *ref = (wchar_t *) k.m_abstractPathName.c_str();
for (unsigned int i = 0; i < k.m_abstractPathName.length(); i++)
{
hashCode += ((hashCode * 33) + ref[i]) % 149;
}
return (int) hashCode;
}
int FileKeyHash::operator() (const File &k) const
{ return File::hash_fnct(k); }
bool FileKeyEq::operator() (const File &x, const File &y) const
{ return File::eq_test(x,y); }