This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
707 lines
20 KiB
C++
707 lines
20 KiB
C++
#include "stdafx.h"
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#include "FileFilter.h"
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#include "McRegionLevelStorageSource.h"
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#include "File.h"
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#ifdef __PS3__
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#include <cell/cell_fs.h>
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#endif
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#ifdef __PSVITA__
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#include <fios2.h>
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#endif
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const wchar_t File::pathSeparator = L'\\';
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#ifdef _XBOX
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const std::wstring File::pathRoot = L"GAME:"; // Path root after pathSeparator has been removed
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#else
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const std::wstring File::pathRoot = L""; // Path root after pathSeparator has been removed
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#endif
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//Creates a new File instance from a parent abstract pathname and a child pathname string.
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File::File( const File &parent, const std::wstring& child )
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{
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m_abstractPathName = parent.getPath() + pathSeparator + child;
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}
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//Creates a new File instance by converting the given pathname string into an abstract pathname.
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File::File( const wstring& pathname ) //: parent( NULL )
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{
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// #ifndef _CONTENT_PACKAGE
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// char buf[256];
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// wcstombs(buf, pathname.c_str(), 256);
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// printf("File::File - %s\n",buf);
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// #endif
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if( pathname.empty() )
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m_abstractPathName = wstring( L"" );
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else
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m_abstractPathName = pathname;
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#ifdef _WINDOWS64
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string path = wstringtochararray(m_abstractPathName);
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string finalPath = StorageManager.GetMountedPath(path.c_str());
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if(finalPath.size() == 0) finalPath = path;
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m_abstractPathName = convStringToWstring(finalPath);
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#elif defined(_DURANGO)
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wstring finalPath = StorageManager.GetMountedPath(m_abstractPathName.c_str());
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if(finalPath.size() == 0) finalPath = m_abstractPathName;
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m_abstractPathName = finalPath;
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#endif
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/*
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vector<wstring> path = stringSplit( pathname, pathSeparator );
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if( path.back().compare( pathRoot ) != 0 )
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m_abstractPathName = path.back();
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else
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m_abstractPathName = L"";
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path.pop_back();
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if( path.size() > 0 )
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{
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// If the last member of the vector is the root then just stop
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if( path.back().compare( pathRoot ) != 0 )
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this->parent = new File( &path );
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else
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this->parent = NULL;
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}
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*/
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}
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File::File( const std::wstring& parent, const std::wstring& child ) //: m_abstractPathName( child )
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{
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m_abstractPathName = pathRoot + pathSeparator + parent + pathSeparator + child;
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//this->parent = new File( parent );
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}
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//Creates a new File instance by converting the given path vector into an abstract pathname.
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/*
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File::File( vector<wstring> *path ) : parent( NULL )
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{
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m_abstractPathName = path->back();
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path->pop_back();
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if( path->size() > 0 )
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{
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// If the last member of the vector is the root then just stop
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if( path->back().compare( pathRoot ) != 0 )
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this->parent = new File( path );
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else
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this->parent = NULL;
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}
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}
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*/
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//Deletes the file or directory denoted by this abstract pathname. If this pathname denotes a directory,
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//then the directory must be empty in order to be deleted.
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//Returns:
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//true if and only if the file or directory is successfully deleted; false otherwise
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bool File::_delete()
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{
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#ifdef _UNICODE
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BOOL result = DeleteFile( getPath().c_str() );
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#else
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BOOL result = DeleteFile( wstringtofilename(getPath()) );
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#endif
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if( result == 0 )
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{
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DWORD error = GetLastError();
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#ifndef _CONTENT_PACKAGE
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printf( "File::_delete - Error code %d (%#0.8X)\n", error, error );
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#endif
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return false;
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}
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else
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return true;
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}
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//Creates the directory named by this abstract pathname.
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//Returns:
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//true if and only if the directory was created; false otherwise
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bool File::mkdir() const
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{
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#ifdef _UNICODE
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return CreateDirectory( getPath().c_str(), NULL) != 0;
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#else
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return CreateDirectory( wstringtofilename(getPath()), NULL) != 0;
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#endif
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}
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//Creates the directory named by this abstract pathname, including any
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//necessary but nonexistent parent directories. Note that if this
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//operation fails it may have succeeded in creating some of the necessary
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//parent directories.
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//
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//@return <code>true</code> if and only if the directory was created,
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// along with all necessary parent directories; <code>false</code>
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// otherwise
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//
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//@throws SecurityException
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// If a security manager exists and its <code>{@link
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// java.lang.SecurityManager#checkRead(java.lang.String)}</code>
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// method does not permit verification of the existence of the
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// named directory and all necessary parent directories; or if
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// the <code>{@link
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// java.lang.SecurityManager#checkWrite(java.lang.String)}</code>
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// method does not permit the named directory and all necessary
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// parent directories to be created
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//
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bool File::mkdirs() const
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{
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std::vector<std::wstring> path = stringSplit( m_abstractPathName, pathSeparator );
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std::wstring pathToHere = L"";
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for( auto& it : path )
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{
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// If this member of the vector is the root then just skip to the next
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if( pathRoot.compare(it) == 0 )
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{
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pathToHere = it;
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continue;
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}
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pathToHere = pathToHere + pathSeparator + it;
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// if not exists
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#ifdef _UNICODE
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if( GetFileAttributes( pathToHere.c_str() ) == -1 )
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{
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DWORD result = CreateDirectory( pathToHere.c_str(), NULL);
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if( result == 0 )
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{
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// Failed to create
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return false;
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}
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}
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#else
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if( GetFileAttributes( wstringtofilename(pathToHere) ) == -1 )
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{
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DWORD result = CreateDirectory( wstringtofilename(pathToHere), NULL);
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if( result == 0 )
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{
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// Failed to create
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return false;
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}
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}
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#endif
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}
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// We should now exist
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assert( exists() );
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return true;
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}
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/*
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File *File::getParent() const
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{
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return (File *) parent;
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}
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*/
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//Tests whether the file or directory denoted by this abstract pathname exists.
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//Returns:
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//true if and only if the file or directory denoted by this abstract pathname exists; false otherwise
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bool File::exists() const
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{
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// TODO 4J Stu - Possible we could get an error result from something other than the file not existing?
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#ifdef _UNICODE
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return GetFileAttributes( getPath().c_str() ) != -1;
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#else
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return GetFileAttributes( wstringtofilename(getPath()) ) != -1;
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#endif
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}
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//Tests whether the file denoted by this abstract pathname is a normal file. A file is normal if it is not a directory and,
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//in addition, satisfies other system-dependent criteria. Any non-directory file created by a Java application is guaranteed to be a normal file.
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//Returns:
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//true if and only if the file denoted by this abstract pathname exists and is a normal file; false otherwise
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bool File::isFile() const
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{
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return exists() && !isDirectory();
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}
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//Renames the file denoted by this abstract pathname.
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//Whether or not this method can move a file from one filesystem to another is platform-dependent.
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//The return value should always be checked to make sure that the rename operation was successful.
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//
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//Parameters:
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//dest - The new abstract pathname for the named file
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//Returns:
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//true if and only if the renaming succeeded; false otherwise
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bool File::renameTo(File dest)
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{
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// 4J Stu - The wstringtofilename function returns a pointer to the same location in memory every time it is
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// called, therefore we were getting sourcePath and destPath having the same value. The solution here is to
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// make a copy of the sourcePath by storing it in a std::string
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std::string sourcePath = wstringtofilename(getPath());
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const char *destPath = wstringtofilename(dest.getPath());
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#ifdef _DURANGO
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__debugbreak(); // TODO
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BOOL result = false;
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#else
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BOOL result = MoveFile(sourcePath.c_str(), destPath);
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#endif
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if( result == 0 )
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{
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DWORD error = GetLastError();
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#ifndef _CONTENT_PACKAGE
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printf( "File::renameTo - Error code %d (%#0.8X)\n", error, error );
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#endif
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return false;
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}
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else
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return true;
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}
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//Returns an array of abstract pathnames denoting the files in the directory denoted by this abstract pathname.
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//If this abstract pathname does not denote a directory, then this method returns null. Otherwise an array of File objects is returned,
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//one for each file or directory in the directory. Pathnames denoting the directory itself and the directory's parent directory
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//are not included in the result. Each resulting abstract pathname is constructed from this abstract pathname using
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//the File(File, String) constructor. Therefore if this pathname is absolute then each resulting pathname is absolute;
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//if this pathname is relative then each resulting pathname will be relative to the same directory.
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//
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//There is no guarantee that the name strings in the resulting array will appear in any specific order; they are not,
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//in particular, guaranteed to appear in alphabetical order.
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//
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//Returns:
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory,
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//or if an I/O error occurs.
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std::vector<File *> *File::listFiles() const
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{
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std::vector<File *> *vOutput = new vector<File *>();
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// TODO 4J Stu - Also need to check for I/O errors?
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if( !isDirectory() )
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return vOutput;
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#ifdef __PS3__
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const char *lpFileName=wstringtofilename(getPath());
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char filePath[256];
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std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
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if(mountedPath.length() > 0)
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{
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strcpy(filePath, mountedPath.c_str());
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}
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else if(lpFileName[0] == '/') // already fully qualified path
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strcpy(filePath, lpFileName );
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else
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sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
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int fd;
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CellFsErrno err = cellFsOpendir(filePath , &fd);
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CellFsDirectoryEntry de;
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uint32_t count = 0;
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err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
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if(count != 0)
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{
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do
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{
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if(de.attribute.st_mode & CELL_FS_S_IFREG) vOutput->push_back( new File( *this, filenametowstring( de.entry_name.d_name ) ) );
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err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
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} while( count );
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}
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err = cellFsClose(fd);
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#elif defined __ORBIS__ || defined __PSVITA__
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const char *lpFileName=wstringtofilename(getPath());
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char filePath[256];
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std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
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if(mountedPath.length() > 0)
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{
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strcpy(filePath, mountedPath.c_str());
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}
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else if(lpFileName[0] == '/') // already fully qualified path
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strcpy(filePath, lpFileName );
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else
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sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
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bool exists = sceFiosDirectoryExistsSync( NULL, filePath );
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if( !exists )
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{
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app.DebugPrintf("\nsceFiosDirectoryExistsSync - Directory doesn't exist\n");
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}
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//CD - Vita note: sceFiosDHOpenSync returns SCE_FIOS_ERROR_UNIMPLEMENTED
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//CD - The Handle also returns as 0 [dh], sceFiosDHOpen could also be failing
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//CD - Hence, this fails stating 0 files in directory
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SceFiosDH dh = SCE_FIOS_DH_INVALID;
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SceFiosBuffer buf;
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buf.length = 0;
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SceFiosOp op = sceFiosDHOpen(NULL, &dh, filePath, buf);
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int err = sceFiosOpWait(op);
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if( err != SCE_FIOS_OK )
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{
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app.DebugPrintf("\nsceFiosOpWait = 0x%x\n",err);
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}
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SceFiosSize size = sceFiosOpGetActualCount(op);
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char *pBuf = new char[size];
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buf.set(pBuf, (size_t)size);
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sceFiosOpDelete( op );
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sceFiosDHClose(NULL, dh);
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err = sceFiosDHOpenSync(NULL, &dh, filePath, buf);
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if( err != SCE_FIOS_OK )
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{
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app.DebugPrintf("\nsceFiosDHOpenSync = 0x%x\n",err);
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}
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SceFiosDirEntry entry;
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ZeroMemory(&entry, sizeof(SceFiosDirEntry));
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err = sceFiosDHReadSync(NULL, dh, &entry);
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while( err == SCE_FIOS_OK)
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{
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vOutput->push_back( new File( *this, filenametowstring( entry.fullPath + entry.offsetToName ) ) );
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ZeroMemory(&entry, sizeof(SceFiosDirEntry));
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err = sceFiosDHReadSync(NULL, dh, &entry);
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};
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sceFiosDHClose(NULL, dh);
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delete pBuf;
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#else
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WIN32_FIND_DATA wfd;
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#ifdef _UNICODE
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WCHAR path[MAX_PATH];
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swprintf( path, L"%ls\\*", getPath().c_str() );
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HANDLE hFind = FindFirstFile( path, &wfd);
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if(hFind != INVALID_HANDLE_VALUE)
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{
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int count = 0;
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do
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{
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//if( !(wfd.dwFileAttributes & dwAttr) )
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vOutput->push_back( new File( *this, wfd.cFileName ) );
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}
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while( FindNextFile( hFind, &wfd) );
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FindClose( hFind);
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}
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#else
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char path[MAX_PATH] {};
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snprintf( path, MAX_PATH, "%s\\*", wstringtofilename( getPath() ) );
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HANDLE hFind = FindFirstFile( path, &wfd);
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if(hFind != INVALID_HANDLE_VALUE)
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{
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//int count = 0;
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do
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{
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//if( !(wfd.dwFileAttributes & dwAttr) )
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vOutput->push_back( new File( *this, filenametowstring( wfd.cFileName ) ) );
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}
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while( FindNextFile( hFind, &wfd) );
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FindClose( hFind);
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}
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#endif
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#endif
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return vOutput;
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}
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//Returns an array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname that
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//satisfy the specified filter. The behavior of this method is the same as that of the listFiles() method, except that the pathnames
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//in the returned array must satisfy the filter. If the given filter is null then all pathnames are accepted. Otherwise, a pathname
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//satisfies the filter if and only if the value true results when the FileFilter.accept(java.io.File) method of the filter is invoked
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//on the pathname.
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//Parameters:
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//filter - A file filter
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//Returns:
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//An array of abstract pathnames denoting the files and directories in the directory denoted by this abstract pathname.
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//The array will be empty if the directory is empty. Returns null if this abstract pathname does not denote a directory, or if an I/O error occurs.
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std::vector<File *> *File::listFiles(FileFilter *filter) const
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{
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// TODO 4J Stu - Also need to check for I/O errors?
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if( !isDirectory() )
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return NULL;
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std::vector<File *> *vOutput = new std::vector<File *>();
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#ifdef __PS3__
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const char *lpFileName=wstringtofilename(getPath());
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char filePath[256];
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std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
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if(mountedPath.length() > 0)
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{
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strcpy(filePath, mountedPath.c_str());
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}
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else if(lpFileName[0] == '/') // already fully qualified path
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strcpy(filePath, lpFileName );
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else
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sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
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int fd;
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CellFsErrno err = cellFsOpendir(filePath, &fd);
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CellFsDirectoryEntry de;
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uint32_t count = 0;
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err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
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if(count != 0)
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{
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do
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{
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File thisFile = File( *this, filenametowstring( de.entry_name.d_name ) );
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if( filter->accept( &thisFile ) )
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{
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File storageFile = thisFile;
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if(de.attribute.st_mode & CELL_FS_S_IFREG) vOutput->push_back( &storageFile );
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}
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err = cellFsGetDirectoryEntries(fd, &de, sizeof(CellFsDirectoryEntry), &count);
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} while( count );
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}
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err = cellFsClose(fd);
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#else
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#ifdef _UNICODE
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WCHAR path[MAX_PATH];
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WIN32_FIND_DATA wfd;
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DWORD dwAttr = FILE_ATTRIBUTE_DIRECTORY;
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swprintf( path, L"%ls\\*", getPath().c_str() );
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HANDLE hFind = FindFirstFile( path, &wfd);
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if(hFind != INVALID_HANDLE_VALUE)
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{
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int count = 0;
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do
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{
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File thisFile = File( *this, wfd.cFileName );
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if( filter->accept( &thisFile ) )
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{
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File storageFile = thisFile;
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vOutput->push_back( &storageFile );
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}
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} while( FindNextFile( hFind, &wfd) );
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FindClose( hFind);
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}
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#else
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char path[MAX_PATH];
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WIN32_FIND_DATA wfd;
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//DWORD dwAttr = FILE_ATTRIBUTE_DIRECTORY;
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sprintf( path, "%s\\*", wstringtofilename( getPath() ) );
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HANDLE hFind = FindFirstFile( path, &wfd);
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if(hFind != INVALID_HANDLE_VALUE)
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{
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//int count = 0;
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do
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{
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File thisFile = File( *this, filenametowstring( wfd.cFileName ) );
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if( filter->accept( &thisFile ) )
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{
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File storageFile = thisFile;
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vOutput->push_back( &storageFile );
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}
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} while( FindNextFile( hFind, &wfd) );
|
|
FindClose( hFind);
|
|
}
|
|
#endif
|
|
#endif
|
|
return vOutput;
|
|
}
|
|
|
|
//Tests whether the file denoted by this abstract pathname is a directory.
|
|
//Returns:
|
|
//true if and only if the file denoted by this abstract pathname exists and is a directory; false otherwise
|
|
bool File::isDirectory() const
|
|
{
|
|
#ifdef _UNICODE
|
|
return exists() && ( GetFileAttributes( getPath().c_str() ) & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
|
|
#else
|
|
return exists() && ( GetFileAttributes( wstringtofilename(getPath()) ) & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY;
|
|
#endif
|
|
}
|
|
|
|
//Returns the length of the file denoted by this abstract pathname. The return value is unspecified if this pathname denotes a directory.
|
|
//Returns:
|
|
//The length, in bytes, of the file denoted by this abstract pathname, or 0L if the file does not exist
|
|
int64_t File::length()
|
|
{
|
|
#ifdef __PS3__
|
|
//extern const char* getPS3HomePath();
|
|
CellFsErrno err=0;
|
|
const char *lpFileName=wstringtofilename(getPath());
|
|
char filePath[256];
|
|
|
|
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
|
|
if(mountedPath.length() > 0)
|
|
{
|
|
strcpy(filePath, mountedPath.c_str());
|
|
}
|
|
else if(lpFileName[0] == '/') // already fully qualified path
|
|
strcpy(filePath, lpFileName );
|
|
else
|
|
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
|
|
|
|
#ifndef _CONTENT_PACKAGE
|
|
//printf("+++File::length - %s\n",filePath);
|
|
#endif
|
|
// check if the file exists first
|
|
CellFsStat statData;
|
|
err=cellFsStat(filePath, &statData);
|
|
|
|
if( err != CELL_FS_SUCCEEDED)
|
|
{
|
|
//printf("+++File::length FAILED with %d\n",err);
|
|
return 0;
|
|
}
|
|
if(statData.st_mode == CELL_FS_S_IFDIR)
|
|
{
|
|
//printf("+++File::length FAILED with %d\n",err);
|
|
return 0;
|
|
}
|
|
|
|
//printf("+++File::length - %ll\n",statData.st_size);
|
|
|
|
return statData.st_size;
|
|
#elif defined __ORBIS__ || defined __PSVITA__
|
|
|
|
char filePath[256];
|
|
const char *lpFileName=wstringtofilename(getPath());
|
|
|
|
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
|
|
if(mountedPath.length() > 0)
|
|
{
|
|
strcpy(filePath, mountedPath.c_str());
|
|
}
|
|
else if(lpFileName[0] == '/') // already fully qualified path
|
|
strcpy(filePath, lpFileName );
|
|
else
|
|
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
|
|
|
|
// check if the file exists first
|
|
SceFiosStat statData;
|
|
if(sceFiosStatSync(NULL, filePath, &statData) != SCE_FIOS_OK)
|
|
{
|
|
return 0;
|
|
}
|
|
if(statData.statFlags & SCE_FIOS_STATUS_DIRECTORY )
|
|
{
|
|
return 0;
|
|
}
|
|
return statData.fileSize;
|
|
#else
|
|
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
|
|
|
|
#ifdef _UNICODE
|
|
BOOL result = GetFileAttributesEx(
|
|
getPath().c_str(), // file or directory name
|
|
GetFileExInfoStandard, // attribute
|
|
&fileInfoBuffer // attribute information
|
|
);
|
|
#else
|
|
BOOL result = GetFileAttributesEx(
|
|
wstringtofilename(getPath()), // file or directory name
|
|
GetFileExInfoStandard, // attribute
|
|
&fileInfoBuffer // attribute information
|
|
);
|
|
#endif
|
|
|
|
if( result != 0 && !( (fileInfoBuffer.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY) )
|
|
{
|
|
// Success
|
|
LARGE_INTEGER liFileSize;
|
|
liFileSize.HighPart = fileInfoBuffer.nFileSizeHigh;
|
|
liFileSize.LowPart = fileInfoBuffer.nFileSizeLow;
|
|
|
|
return liFileSize.QuadPart;
|
|
}
|
|
else
|
|
{
|
|
//Fail or a Directory
|
|
return 0l;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//Returns the time that the file denoted by this abstract pathname was last modified.
|
|
//Returns:
|
|
//A long value representing the time the file was last modified, measured in milliseconds since the epoch (00:00:00 GMT, January 1, 1970),
|
|
//or 0L if the file does not exist or if an I/O error occurs
|
|
int64_t File::lastModified()
|
|
{
|
|
WIN32_FILE_ATTRIBUTE_DATA fileInfoBuffer;
|
|
#ifdef _UNICODE
|
|
BOOL result = GetFileAttributesEx(
|
|
getPath().c_str(), // file or directory name
|
|
GetFileExInfoStandard, // attribute
|
|
&fileInfoBuffer // attribute information
|
|
);
|
|
#else
|
|
BOOL result = GetFileAttributesEx(
|
|
wstringtofilename(getPath()), // file or directory name
|
|
GetFileExInfoStandard, // attribute
|
|
&fileInfoBuffer // attribute information
|
|
);
|
|
#endif
|
|
|
|
if( result != 0 && !( (fileInfoBuffer.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY) )
|
|
{
|
|
// Success
|
|
LARGE_INTEGER liLastModified;
|
|
liLastModified.HighPart = fileInfoBuffer.ftLastWriteTime.dwHighDateTime;
|
|
liLastModified.LowPart = fileInfoBuffer.ftLastWriteTime.dwLowDateTime;
|
|
|
|
return liLastModified.QuadPart;
|
|
}
|
|
else
|
|
{
|
|
//Fail or a Directory
|
|
return 0l;
|
|
}
|
|
}
|
|
|
|
const std::wstring File::getPath() const
|
|
{
|
|
/*
|
|
wstring path;
|
|
if ( parent != NULL)
|
|
path = parent->getPath();
|
|
else
|
|
path = wstring(pathRoot);
|
|
|
|
path.push_back( pathSeparator );
|
|
path.append(m_abstractPathName);
|
|
*/
|
|
return m_abstractPathName;
|
|
}
|
|
|
|
std::wstring File::getName() const
|
|
{
|
|
unsigned int sep = (unsigned int )(m_abstractPathName.find_last_of( this->pathSeparator ));
|
|
return m_abstractPathName.substr( sep + 1, m_abstractPathName.length() );
|
|
}
|
|
|
|
bool File::eq_test(const File &x, const File &y)
|
|
{
|
|
return x.getPath().compare( y.getPath() ) == 0;
|
|
}
|
|
|
|
// 4J TODO JEV, a better hash function may be nessesary.
|
|
int File::hash_fnct(const File &k)
|
|
{
|
|
int hashCode = 0;
|
|
|
|
//if (k->parent != NULL)
|
|
// hashCode = hash_fnct(k->getParent());
|
|
|
|
wchar_t *ref = (wchar_t *) k.m_abstractPathName.c_str();
|
|
|
|
for (unsigned int i = 0; i < k.m_abstractPathName.length(); i++)
|
|
{
|
|
hashCode += ((hashCode * 33) + ref[i]) % 149;
|
|
}
|
|
|
|
return (int) hashCode;
|
|
}
|
|
|
|
int FileKeyHash::operator() (const File &k) const
|
|
{ return File::hash_fnct(k); }
|
|
|
|
bool FileKeyEq::operator() (const File &x, const File &y) const
|
|
{ return File::eq_test(x,y); } |