This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
202 lines
3.9 KiB
C++
202 lines
3.9 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.item.h"
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#include "SharedConstants.h"
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#include "JavaMath.h"
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#include "EyeOfEnderSignal.h"
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void EyeOfEnderSignal::_init()
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{
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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// Initialisors
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shakeTime = 0;
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tx = ty = tz = 0.0;
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life = 0;
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surviveAfterDeath = false;
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}
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EyeOfEnderSignal::EyeOfEnderSignal(Level *level) : Entity(level)
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{
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_init();
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setSize(0.25f, 0.25f);
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}
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void EyeOfEnderSignal::defineSynchedData()
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{
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}
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bool EyeOfEnderSignal::shouldRenderAtSqrDistance(double distance)
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{
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double size = bb->getSize() * 4;
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size *= 64.0f;
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return distance < size * size;
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}
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EyeOfEnderSignal::EyeOfEnderSignal(Level *level, double x, double y, double z) : Entity(level)
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{
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_init();
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life = 0;
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setSize(0.25f, 0.25f);
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setPos(x, y, z);
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heightOffset = 0;
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}
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void EyeOfEnderSignal::signalTo(double tx, int ty, double tz)
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{
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double dx = tx - x, dz = tz - z;
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float dist = sqrt(dx * dx + dz * dz);
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if (dist > 12)
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{
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this->tx = x + (dx / dist) * 12;
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this->tz = z + (dz / dist) * 12;
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this->ty = y + 8;
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}
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else
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{
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this->tx = tx;
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this->ty = ty;
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this->tz = tz;
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}
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life = 0;
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surviveAfterDeath = random->nextInt(5) > 0;
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}
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void EyeOfEnderSignal::lerpMotion(double xd, double yd, double zd)
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{
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this->xd = xd;
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this->yd = yd;
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this->zd = zd;
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if (xRotO == 0 && yRotO == 0)
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{
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float sd = (float) sqrt(xd * xd + zd * zd);
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yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
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}
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}
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void EyeOfEnderSignal::tick()
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{
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xOld = x;
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yOld = y;
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zOld = z;
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Entity::tick();
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x += xd;
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y += yd;
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z += zd;
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float sd = (float) sqrt(xd * xd + zd * zd);
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yRot = (float) (atan2(xd, zd) * 180 / PI);
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xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
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while (xRot - xRotO < -180)
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xRotO -= 360;
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while (xRot - xRotO >= 180)
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xRotO += 360;
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while (yRot - yRotO < -180)
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yRotO -= 360;
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while (yRot - yRotO >= 180)
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yRotO += 360;
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xRot = xRotO + (xRot - xRotO) * 0.2f;
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yRot = yRotO + (yRot - yRotO) * 0.2f;
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if (!level->isClientSide)
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{
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double dx = tx - x, dz = tz - z;
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float tdist = (float) sqrt(dx * dx + dz * dz);
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float angle = (float) atan2(dz, dx);
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double tspeed = (sd + (tdist - sd) * .0025);
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if (tdist < 1)
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{
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tspeed *= .8;
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yd *= .8;
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}
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xd = cos(angle) * tspeed;
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zd = sin(angle) * tspeed;
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if (y < ty)
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{
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yd = yd + (1 - yd) * .015f;
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}
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else
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{
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yd = yd + (-1 - yd) * .015f;
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}
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}
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float s = 1 / 4.0f;
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if (isInWater())
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{
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for (int i = 0; i < 4; i++)
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{
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level->addParticle(eParticleType_bubble, x - xd * s, y - yd * s, z - zd * s, xd, yd, zd);
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}
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}
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else
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{
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level->addParticle(eParticleType_ender, x - xd * s + random->nextDouble() * .6 - .3, y - yd * s - .5, z - zd * s + random->nextDouble() * .6 - .3, xd, yd, zd);
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}
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if (!level->isClientSide)
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{
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setPos(x, y, z);
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life++;
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if (life > SharedConstants::TICKS_PER_SECOND * 4 && !level->isClientSide)
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{
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remove();
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if (surviveAfterDeath)
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{
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level->addEntity(shared_ptr<ItemEntity>( new ItemEntity(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder)))));
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}
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else
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{
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level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0);
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}
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}
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}
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}
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void EyeOfEnderSignal::addAdditonalSaveData(CompoundTag *tag)
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{
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}
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void EyeOfEnderSignal::readAdditionalSaveData(CompoundTag *tag)
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{
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}
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float EyeOfEnderSignal::getShadowHeightOffs()
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{
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return 0;
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}
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float EyeOfEnderSignal::getBrightness(float a)
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{
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return 1.0f;
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}
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int EyeOfEnderSignal::getLightColor(float a)
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{
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return 15 << 20 | 15 << 4;
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}
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bool EyeOfEnderSignal::isAttackable()
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{
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return false;
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} |