Files
MinecraftConsoles/Minecraft.World/ExplodePacket.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

37 lines
1001 B
C++

#pragma once
using namespace std;
#include "TilePos.h"
#include "Packet.h"
class ExplodePacket : public Packet, public enable_shared_from_this<ExplodePacket>
{
public:
double x, y, z;
float r;
vector<TilePos> toBlow; // 4J - was an unorderedset but doesn't require any features of that apart from making it match the ctor toBlow type
bool m_bKnockbackOnly;
private:
float knockbackX;
float knockbackY;
float knockbackZ;
public:
ExplodePacket();
ExplodePacket(double x, double y, double z, float r, unordered_set<TilePos, TilePosKeyHash, TilePosKeyEq> *toBlow, Vec3 *knockback, bool knockBackOnly);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
float getKnockbackX();
float getKnockbackY();
float getKnockbackZ();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new ExplodePacket()); }
virtual int getId() { return 60; }
};